Carpet of Flowers

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal

Carpet of Flowers

Enchantment

At the beginning of each of your main phases, if you haven't gained mana with this ability this turn, you may gain X mana of any one colour, where X is the number of Islands target opponent controls.

Stiggen on The Hidden Life of Trees [Primer]

1 day ago

Love this list! Was wondering if you’ve tried out or considered a few things:

  1. -Ulvenwald Tracker
  2. -Carpet of Flowers
  3. -Mirri's Guile / Sensei's Divining Top / Scroll Rack
  4. -Viridian Revel
  5. -Burgeoning / Exploration

Looking over your list, you’ve definitely inspired me to make a mono green deck and these were some things that came to mind. Also that new Haywire Mite!

AstroAA on Bant enchantmentz

3 weeks ago

I would cut the number of lands in your deck to around ~33 to ~35. You can substitute these with enchantments like Utopia Sprawl, Wild Growth, and Carpet of Flowers.

Additionally, you specifically ask for "controlling enchantments". I myself run a Sythis, Harvest's Hand deck that is based on shutting the entire board down, so you can check my deck for inspiration. I run stuff like Suppression Field, Stony Silence, Root Maze, Ground Seal, and other cards like Kataki, War's Wage, Null Rod, Collector Ouphe, and Linvala, Keeper of Silence. My deck wins through locking my opponents by preventing them from being able to play/use lands with Elesh Norn, Grand Cenobite and Living Plane.

If you need any other help, feel free to ask.

Votecat on The Queen's Egg

1 month ago

Depending on the meta I might cut Carpet of Flowers , Mystic Remora / Rhystic Study , Delay , or Swan Song for Root Sliver . I agree that with the addition of Root Sliver and the use of Cavern of Souls, Rhythm of the Wild does become redundant and even with riot isn’t a particularly attractive choice.

I would definitely agree that Intruder Alarm is a very risky play and only provides consistent value in specific metas.

I personally use Dregscape Sliver solely as a low mana recursion win con and usually wouldn’t see any long term value returns from Yawgmoth's Will.

I agree with your assessment of Urborg, Tomb of Yawgmoth, and Yavimaya, Cradle of Growth. I will usually only use them if the color isn’t being played in the pod.

Although I do like having an additional mana loop win con, I probably wouldn’t run Ashnod's Altar if I didn’t also run Morophon, the Boundless. Thank you for the thorough reply.

SufferFromEDHD on Autumn Enchantress '99 (ULG)

1 month ago

I'm a big fan of themes/gimmicks/deck building rules. I've never done an era/year restriction. This is really cool! You picked arguably the most legendary block in the games history as the cut off point. I have very fond memories cracking boosters and building broken decks with old friends.

Thran Tome green draw was few and far between back then. I remember using this occasionally back in the day.

Conch Horn is colorless Brainstorm

Defense Grid and/or City of Solitude anti blue/anti combo.

Plow Under and Stunted Growth tempo removal. Ruins 1 potentially 2 turns.

Willow Satyr blue effect for your mono green deck.

Wild Growth and Carpet of Flowers high quality ramp and easy card draw off Argothian Enchantress.

Katabatic Winds might be one of the most evil stax cards if 1999 is the cut off point! I appreciated seeing this in the maybeboard. Slot out Storm Front and test it out.

kookoo on Card creation challenge

2 months ago

The Red Carpet

Enchantment

At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of creatures you have attacked with this turn.


It may seem like the "each of your main phases" part is useless, and is just a reference to Carpet of Flowers, but it's actually to keep it from stacking with extra main phases effects because I think Neheb, the Eternal with extra combats is too strong.


Easy: Make a commander for a mono green devotion deck

Hard: It must be unrelated to Theros.

Hell: It must also not have chroma or devotion in the text box.

Jack-Frost on Wrath of the Revel

3 months ago

Profet93 I made a few more tweaks as I am trying to power down a number of my decks while increasing their speed and efficiency. As such I removed Defense of the Heart, Bard Class, and Mana Reflection and replaced them with Ruby Medallion, Emerald Medallion, and Carpet of Flowers.

Defense of the Heart was both too powerful and drew too much hate before I was ready. I want this deck to explode outwards and delaying that hate and attention even 1 turn helps.

Bard Class is still a great card and i'm leaving it on my maybeboard in case I want to add it back, but I prefer the speed that Ruby Medallion and Emerald Medallion bring as they only require a 2 mana investment as opposed to the 4 mana required to turn on Bard Class.

Mana Reflection is along the same lines. If I can spend 2 mana for Ruby Medallion or Emerald Medallion to cut my costs by 1 as opposed to waiting until turn 6-8 to play Mana Reflection and double my mana, i'm several turns ahead of where I would be, not to mention that Mana Reflection is more likely to be destroyed as opposed to a small medallion that only reduces costs by 1 rather than doubling all my mana.

Not to mention that around 80%-90% of 4-player commander games feature someone with blue mana, which will allow me to generate a ton of mana with Carpet of Flowers. That, along with 2 medallions, should really help this deck take off.

That's where i'm at right now, and I feel like this should work really nicely. I'd love to hear your and anyone else's thoughts, but i'm really happy with how this deck has turned out.

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