Wood Elves

Wood Elves

Creature — Elf Scout

When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

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Format Legality
Commander / EDH Legal
Highlander Legal
Block Constructed Legal
Pauper Legal
Duel Commander Legal
Oathbreaker Legal
Tiny Leaders Legal
Custom Legal
Unformat Legal
Casual Legal
Canadian Highlander Legal
Legacy Legal
2019-10-04 Legal
Pauper EDH Legal
Leviathan Legal
Modern Legal
1v1 Commander Legal
Limited Legal
Vintage Legal

Wood Elves occurrence in decks from the last year

Latest Decks as Commander

Wood Elves Discussion

Sultai_Sir on Best Creatures to Copy?

2 weeks ago

I am doubling my mana with cards like Nyxbloom Ancient and Zhur-Taa Ancient, and doubling up on ramp spells like Harrow (4 untapped lands!), Wood Elves and Tempt with Discovery. Most of my targets to copy are four mana, like Ogre Battledriver and Biowaste Blob, but I'll cut most of the top-end cards. Thanks for the advice!

DemonDragonJ on Don't Blink or You'll Miss It!

2 weeks ago

I have, indeed, replaced Farhaven Elf with Wood Elves, because the fact that the land that the latter creature find enters the battlefield untapped could make a significant difference.

DemonDragonJ on Don't Blink or You'll Miss It!

2 weeks ago

Actually, should I keep Wood Elves and instead remove Farhaven Elf? The former creature puts the lands onto the battlefield untapped, which could make a major difference, and it does allow a player to search for non-basic lands with the forest type.

DemonDragonJ on Don't Blink or You'll Miss It!

2 weeks ago

I have replaced Wood Elves with Brago, King Eternal, which increased the average converted mana cost of this deck from 3.62 to 3.63, and also provides one less permanent for Sun Titan to return to the battlefield, but that is an acceptable sacrifice, because Brago is simply too good to not have in this deck.

multimedia on Infinite Landfall = So Many Win Conditions

2 weeks ago

Hey, well done with your budget version of these partners.

Quicksmith Genius is a repeatable draw source with Rocks. With Toggo you can cycle through your library to find a Bounce land and win condition. Valakut Exploration is lots of card advantage with landfall. These cards with the Bounce land combo lets you draw your entire library for no mana cost to find a win condition.

Inspiring Statuary turns Rocks into ramp. Cinder Glade, Game Trail and Sheltered Thicket are playable budget Gruul lands. Glade and Thicket are dual lands that Three Visits, Nature's Lore, Farseek, Wood Elves, Skyshroud Claim, etc. can search for. Naya Panorama and Jund Panorama are other Fetch lands.

Good luck with your deck.

Profet93 on Revel Up

1 month ago


Heroic Intervention - Protection

Beast Within - Removal

Bonders' Enclave - Draw

Dread Statuary - Manland to be used as a fuel for a mass draw spell or blocker in a pinch

Turntimber, Serpentine Wood - Creature when you need it, land when you don't

The Great Henge - Draw, lifegain, ramp

Three Visits > Rampant growth

Green Sun's Zenith - Tutor

Harmonize - Not needed but nice to have, Xenagos decks struggle with card draw and this helps mitigate that weakness.

Eternal Witness - Recursion

Farhaven Elf/Wood Elves - Ramp T4 Xenagos

Kogla, the Titan Ape - Removal, utility with E-Wit and others

Shaman of Forgotten Ways - Ramp + Potential wincon

Elder Gargaroth - Really good, fav 5 drop beater in Xenagos hands down

PolarPuffeen on Attack of the Clones

1 month ago

Super cool deck! I pulled a Sakashima in a draft and was thinking of partnering with Rehyan just for the colors too.

I think adding Thassa, Deep-Dwelling to the deck is a must. Allows you to bounce your clones so they re-enter targetting a new creature. A few flicker effects could go a long way in this deck. Helps easily transition from mid to late game.

You can take out some of your ramp sorceries and swap in creature ETB ramp like Solemn Simulacrum and Wood Elves. They are excellent targets for clones in the early game to set you miles ahead. Wood elves might not be as good as Cultivate, but being able to essentially cast it 3 times is huge.

It'll allow you to drop out Rampaging Brontodon super early, then flicker a few clones to get your army up and running.

multimedia on Don't touch my Throne

2 months ago

Hey, nice version of Jared. I'm not a fan of Jared, but I can see you have put a lot of thought into your deck and you have overall very good card sense on a budget. Card draw shouldn't be a problem as long as you can keep the monarch :)

The manabase is lacking which is understandable because of the low budget. Cinder Glade and Canopy Vista are two of the better budget lands for Naya because they are two different land types, have interaction with lots of basic lands and they're Forest lands. Farseek, but also Nature's Lore, Three Visits (Commander Legends version), Skyshroud Claim and Wood Elves can all search for them and these five land ramp spells are among the best in Commander because they can ramp with a dual land. Some other good budget lands are: Battlefield Forge, Path of Ancestry and Naya Panorama.

Crop Rotation can tutor for Throne of the High City. Open the Armory can tutor for Pariah, Shield of the Oversoul or one of five equipment. Pariah is an important card to have more access too because you can't lose the monarch when Jared is enchanted with it.

Kami of False Hope is the white Spore Frog. Sun Titan is now less than $1 and is quite helpful since it can be repeatable reanimation: Jared, Pariah, Throne, Frog, Reckoner or any other 3 CMC/less permanent. Dromoka's Command is a good instant fight spell since it also gives another mode.

Cards to consider cutting:

Good luck with your deck.

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