Cabal Stronghold

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Cabal Stronghold


: Add .

, : Add for each basic Swamp you control.

Metroid_Hybrid on Lucky 13

2 weeks ago

I co-sign almost everything ldvatwa said, but I'm here to take it a step further..

I agree on cutting Leaden Myr, Tree of Perdition, Triskaidekaphobia, and Skeletal Vampire. I'm also wondering why Sever the Bloodline is here; do your friends play a lot of tokens too?

Adding Bontu's Monument is a good idea, but have you also thought about Mycosynth Wellspring & Ichor Wellspring as well?

You lack only one of the upkeep token generators in Mono-, that is Dreadhorde Invasion. Despite that, you otherwise have all the token generation in the world for . A couple of stax pieces like a Contamination & Smokestack, etc., could easily slide into here without changing very much at all..

Speaking of Mono-, is there any particular reason you are not running Necropotence and/or Bolas's Citadel?

Finally your land situation. I think you will want to cut down on your non-basic utility lands. Even though you are running Urborg, Tomb of Yawgmoth, you will want to maximize your Swamp-count to consistently get the most out of Cabal Coffers (and goes triple for Cabal Stronghold), or if you even want to consistently play your Everglades & Lake of the Dead!

I would cut Barren Moor, Hagra Broodpit  Flip, Malakir Mire  Flip, Phyrexian Tower, and Vesuva; all for basic Snow-Covered Swamps... and maybe a Karn's Bastion since you are running several Planeswalkers..

SufferFromEDHD on Sheoldred's Drawn Out Apocalypse (Primer)

1 month ago

Where is the Memory Jar?!

Mirage Mirror value.

Expedition Map you have some important lands.

Cabal Stronghold Coffers #2

Urza's Saga useful.

Deserted Temple utility.

wallisface on -1 Counters

2 months ago

Some thoughts:

  • your mana curve feels very high at the moment. In particular, modern decks generally struggle to run more than 4 cards costing 4-or-more mana… you’ve got a whopping 12 in this range. Your mana curve is also very heavily weighted towards 3-mana stuff, which could be a problem.

  • even with a lower mana curve, i think you need more lands… like 23-24 minimum. I’d advise against Cabal Stronghold because its a really bad card - you need it and 4 swamps in play just to break even! You’re already at the peak of your curve by that point. There’s never going to be a situation where it’s useful.

  • Grind / Dust is better than Splendid Agony.

  • A lot of your wither creatures aren’t going to help you too much, they’re all super fragile so most the time in combat they’ll die in exchange for just weakening a creature… that’s not a good trade. Fume Spitter is an amazing card though, and Festering Mummy would probably also serve you well here. But i think in general you’re running too many creatures (especially a lot of creatures that provide limited value). You’re prolly better off playing more disruptive spells to give your higher mana cards a better chance of seeing play.

  • not sure if its in your budget, but Black Sun's Zenith. Outside of that the next best thing to do in a -1/-1 counter deck is be playing it as Black-Green, to get access to better payoffs, and better interactions

legendofa on Scarab God UB Zombie Tribal

4 months ago

Welcome to the club, PaleBlueEyes96!

My first question is usually How much money are you willing to spend on this? There are options for everything from pocket change to the big spenders.

generally isn't great at generating and sustaining mana by itself. Dark Ritual, Bubbling Muck and High Tide, and Cabal Coffers or Cabal Stronghold can help boost your mana for a turn or two, and other artifact sources like Dimir Signet or pretty much any artifact with Dimir in the name can help with longer-term production.

Another approach that can help with your mana efficiency is reducing the mana curve. You have a lot of cards that cost 4-5 mana and not as many that cost 1-2. If you trim off some of the higher mana value cards and switch them out for lower-cost cards, this will also help. Bladestitched Skaab, Ghoulish Procession, and Ghoulcaller's Chant are some options to start with.

For card draw, this is one of the strengths of these colors. Necropotence and Phyrexian Arena are classics. You already have Distant Melody, which is good. Other sorceries and instants that might help are Sign in Blood, Notion Rain, Preordain, and Windfall.

wallisface on Lurid Fantasies

5 months ago

Your deck seems very reliant on Heartless Summoning being in your opening hand, and being able to stay on the battlefield - I don’t see your deck doing much if anything without it. It feels like you’ve created a very narrow window-of-oppourtunity for yourself this way, you probably want some viable Plan-B.

Some of your land choices feel dubious also. Cabal Stronghold is a massive trap-land… you need 4 swamps in play just to break-even on mana with it. By the time it becomes useful, the game’s already over. Also, while normally Nykthos, Shrine to Nyx can find a good home in monocolor decks, I don’t think that’s the case here. If you already have the ability to make demons, you don’t need it. And, if you don’t, this offers you next-to-no mana anyway.

JackNavi on Grind

6 months ago

@Grind: Thanks for looking out my G. I thought I was able to add that to the 99, I have since removed and changed Commanders as well! Def looking into Cabal Stronghold & even Cabal Coffers too add to this deck.

JackNavi on Tributes to Tindalos +

6 months ago

@Gbeail: I was thinking of adding Endrek Sahr, Master Breeder To an Esper Deck of mine. Thank you very much for the suggestion! As for Blood Artist Def going to get it when I find the Secret Lair version at the Local CS. That or wait until I go back to TCG Plyer, lol.

@Grind: Thanks for looking out my G. I thought I was able to add that to the 99, I have since removed and changed Commanders as well! Def looking into Cabal Stronghold & even Cabal Coffers too add to this deck.

Stay cool my G's

Legendary_Shadow on Horror Creeping in the Shadows

8 months ago

I would replace Cabal Stronghold with a basic swamp. Since stronghold only cares about basic swamps and you only run 4 of them so its basically worthless.

Leyline of the Void would be good to replace maybe Sentinel Totem

Arcane Signet is a good and cheap ramp card

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