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Winged Temple of OrazcaCombos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Hadana's Climb
Legendary Enchantment
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb.
Optimator on
Extropy
1 month ago
Repulsive Mutation might be worth noting.
Evolution Witness also.
Kami of Whispered Hopes is probably an upgrade over Simic Signet.
Altered Ego is cute.
Terrasymbiosis seems amazing.
Hadana's Climb is worth noting too.
Tam, Mindful First-Year would be good. Ferrafor, Young Yew too.
Biomantic Mastery is almost always decent value.
Sodden Verdure and Rain-Slicked Copse are budget right now.
Bakterius on List of Bugs and Feature …
1 month ago
Flip cards like Hadana's Climb or Legion's Landing currently don't work properly in playtest. If flipped, they just show a standard mtg card backside.
DemonDragonJ on Should I Keep Abzan Falconer …
1 year ago
Mortlocke, all of those are excellent cards, but I am not certain about them, and I shall explain my reasons for feeling so about each one.
Mikaeus, the Lunarch has an ability that is very similar to Spike Weaver's first ability, and, while Spike Weaver's second ability is nice, I feel that it does not quite match the theme of the deck, and Spike Weaver also costs 4 mana, which would increase the mana curve of this deck.
I do not believe that this deck has quite a sufficient number of creatures with activated abilities to justify including Agatha's Soul Cauldron in the deck.
This deck does not have quite a sufficient focus on lands to justify including Felidar Retreat.
I feel that Hadana's Climb Flip does not quite have a sufficient impact for this deck.
Again, all of those cards were excellent, so please do not think that I did not appreciate your suggestions.
As for the cards that I previously mentioned, I already have a copy of Fertilid in another deck, so, between Shapers of Nature and Zameck Guildmage, the guildmage has both a lower casting cost and a lower cost for using its ability, so I believe that that is the card that I shall I put into my Atraxa deck, to replace Abzan Falconer.
Mortlocke on Should I Keep Abzan Falconer …
1 year ago
After looking at your deck there are a few ideas that cane to mind. I'd like to hear your takes on the following:
I apologize in advance if these are cards you've already omitted from your deck, or have previously considered. But these are just some cards that came to mind.
Rasaru on
Merfolks Counting
2 years ago
If I were to only look at your pending deliveries, I'd make the following changes.
Empress Galina --> Lord of Atlantis
Kumena's Speaker --> Master of the Pearl Trident
Shaper Apprentice --> Realmwalker
Storm Sculptor --> Merfolk Skydiver
Rootwater Diver --> Svyelun of Sea and Sky
Lotus Blossom --> Hadana's Climb Flip
Thornwood Falls --> Flooded Grove
Vivid Grove --> Rejuvenating Springs
Littjara Mirrorlake --> Dreamroot Cascade
Quandrix Campus --> Windswept Heath
Battlegrowth --> Barkchannel Pathway Flip
Once you make some additional updates and clean up your maybe list (I see some cards there that are also in your main board), I'll be happy to take another look! However, some other cards you should consider (that I don't see in either list) are Emperor Mihail II, Murkfiend Liege, Simic Ascendancy, Kindred Discovery, and Guardian Project. A more more expensive card option could be The Ozolith, but I'd wait on that to see if you like how the deck plays after some changes.
joni1707x on
Merfolks Counting
2 years ago
Rasaru Thank you for commenting and giving me some advice. I really appreciate this!
For my budget, I would like to include some cards that cost about 10€ each, in total I would say I can afford about 100€ +/-20 (the lesser the better).
After testing the Deck for my own, I agree that my manabase needs some fixes. I ordered some cards to upgrade this a bit (see below).
As I am trying to put as many counters on my board as possible, I feel, that the creatures that do not create tokens like Kumena's Speaker, could be excluded?
I got some pending deliveries. Here are the cards that I bought to upgrade it:
Lord of Atlantis, Master of the Pearl Trident, Snakeskin Veil, Realmwalker, Double Major, Forced Adaptation, Kiora, Master of the Depths, Deeproot Champion, Merfolk Skydiver, Primal Empathy, Vastwood Fortification Flip, Oversimplify, Tangled Islet, Flooded Grove, Rejuvenating Springs, Utopia Sprawl, Dreamroot Cascade, Talisman of Curiosity, Simic Signet, Hadana's Climb Flip, Barkchannel Pathway Flip, Svyelun of Sea and Sky, Windswept Heath
I am not sure what to exclude and what to include.. (fyi I am playing for half a year, Thank you in advance!
wallisface on
Bant Infect
3 years ago
This link here is an example of what current modern infect decks look like. Specifically, the deck aims to win the game as fast as possible, ideally on turns 2 or 3. The deck doesn't want the game to go long because that will most-certainly mean defeat.
Added to the above, even non-aggressive modern decks still generally don't want to be playing more than 3-4 cards costing 4-mana, with nothing above this cost (you've got a whopping 20 cards costing 4-or-more, which will cause your deck to be miserably slow). Modern infect decks typcically don't want to play anything costing more than 2-mana (Though some more recent decks have been playing Phyrexian Crusader to help versus some matchups).
So, firstly I'd strongly suggest ditching all your slow and sluggish cards - all of Core Prowler, Evolution Sage, Vorinclex, Monstrous Raider, Ajani, Sleeper Agent, Tamiyo, Compleated Sage, and Fuel for the Cause, Brokers Ascendancy, Hadana's Climb Flip, Inexorable Tide, and Oath of Teferi. All of these cards are faaaar too slow and will just give your opponent too much time to get a stable boardstate and lock you out of the game. I would also suggest ditching Unbounded Potential, just because it's a weak spell, and adding a 3rd colour just needlessly complicates what you're doing given your awkward landbase (if you play just 2 colours you can probably just run basics and not slow yourself down running taplands).
Cards to consider adding in include Become Immense, Vines of Vastwood, Mutagenic Growth, Might of Old Krosa, Blossoming Defense, Distortion Strike, Scale Up, and Rancor. When playtesting your deck, you want to be aiming to reliably deal 10 infect within the first 2-3 turns.
| Have (2) | metalmagic , gildan_bladeborn |
| Want (1) | mflint |



