Ugin, the Ineffable

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Ugin, the Ineffable

Legendary Planeswalker — Ugin

Colourless Spells you cast cost less to cast.

+1: Exile the top card of your library face down and look at it. Create a 2/2 colourless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.

-3: Destroy target permanent that's one or more colours.

Profet93 on MONO BLACK SHADOW

2 days ago

indieinside I respect your decision not to include those cards, understandable. Repeats can be boring. For potential cuts....

Vraska, Betrayal's Sting - Costs too much and no synergy with the deck. Profileration isn't a theme, creature to treasure is cool but not efficient removal. Ult is irrelevant.

Liliana of the Dark Realms - +1 is swamp tutor to hand, not even field. With all your card draw, I can't imagine this to be helpful. It's -3 is swamp based removal, you can get better instant speed removal for less mana. It's ult is great but takes 4 turns without taking damage to get there.

If you do want a PW, then Ugin, the Ineffable might be worth considering because it's ramp for almost 20% of your deck, it's removal for artifact/enchantments and draw/token generator that provides you with more bodies (To attack with or block).

At the cost of being winmore, Alhammarret's Archive?

Please let us know how Hatred ends up playing out for you, I can't wait to hear the stories! Pumping up an opposing commander for commander damage is also a fun (potentially political) tool!

Profet93 on Affinity for Rubber Chickens (Chiss-Goria EDH)

1 week ago

seshiro_of_the_orochi

Mystic Forge + Top + artifact cost reducer = Draw your deck. Forge is great "draw" so to speak as well.

Ugin, the Ineffable - "Draw", removal and ramp

Buried Ruin/Gerrard's Hourglass Pendant - Recursion

Liberator, Urza's Battlethopter/Vedalken Orrery - Flash. Might be anti-synergstic with the haste commander but mitigates over-extending and allows your "trigger each turn" card to trigger more often. Plus, isn't it cool to be like the blue player?

Maybe Strionic Resonator - Double attack and ETB's, also note Lithoform Engine for flexibility

Mycosynth Lattice

Profet93 on Attic

1 month ago

Ghaileon +1 , void mirror + knowledge pool....that's one I haven't heard of. Note: You have your commander in your decklist, removing it allows you to get one more spot for one of the cards below....

Mystic Forge + Sensei's Divining Top + artifact cost reducer/Ugin, the Ineffable = Draw your whole deck

Basalt + forsaken = infinite

Basalt + Rings = infinite + top = Draw and cast your entire deck

Ancient Tomb - Ramp

Karn, the Great Creator + Lattice = Hard lock. Better than the void mirror + knowledge pool lock IMO as karn can act as artifact recursion (for the key pieces which will get exiled)

Everflowing Chalice (4 counters) + Voltaic Key + rings = infinite + top = draw your whole deck

Chromatic Orrery + Voltaic Key + rings = infinite

I had a couple questions regarding creature card choices like Cathodion, Chronomaton, Wall of Junk. Are these just cheap artifacts to increase your artifact count? Why not swap them out for something like Lightning Greaves which also add to your artifact count and protect your commander?

Gerrard's Hourglass Pendant - Recover from wipes. Also goes well with Emrakul, the Promised End should you wish to add an eldrazi as an alt wincon.

Looking forward to hearing your response, great deck. Makes me want to build one

Profet93 on Highly Polished Metal, the Stax Makes it Gleam.

1 month ago

Add Sensei's Divining Top to combo with basalt + rings to draw and cast your entire deck.

mystic forge + Cloud Key/Ugin, the Ineffable/Semblance Anvil/artifact cost reducer + sensei's divining top = Draw your entire deck

Sanctum of Ugin - Tutor

Profet93 on War of the Worlds (Zhulodok) Casually Competitive

1 month ago

I like suggesting combos to colorless decks but given you are not interested, perhaps a Cloud Key or even a Semblance Anvil for additional ramp?

Also, did you mean to put in Ugin, the Ineffable instead of Spirit Dragon twice?

Profet93 on S U P E R F R ! E N D S (Yawgmoth)

2 months ago

SufferFromEDHD +1

I would remove Ob Nixilis, the Hate-Twisted as it's your weakest walker. If you are going to keep him, would you consider adding Peer into the Abyss for synergy?

Ugin, the Ineffable - It acts as ramp for more than 10% of your deck, provides creature fodder, draw, as well as potential artifact/enchantment removal which black desperately needs.

You do not have enough basics to reliably trigger cabal stronghold.

Nesting Grounds - Could this be helpful?

Damnation - Sometimes things just need to die

Kavle on Jester's Knowledge

4 months ago

Oh and card advantage is weak in this deck only relying on Ugin, the Ineffable and Knowledge Pool. I do get to use the OPs win cons with Pool though, so that's something as well.

CamraMaan on Deep, Dark, & Demonic

5 months ago

Regarding Last Laugh's comment, Ugin, the Ineffable is always a great removal option, hitting any colored permanent after being cast, if needed, and reducing your colorless spells' costs, which this deck runs lots of. The +1 isn't amazing here, but it is still effectively a delayed card draw, attached to creating a 2/2 creature token, so it's far from useless.

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