Kiora, the Crashing Wave
Planeswalker — Kiora
+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
-1: Draw a card. You may play an additional land this turn.
-5: You get an emblem with "At the beginning of your end step, put a 9/9 blue Kraken creature token onto the battlefield."
|Have (4)||metalmagic , switchkill65 , Fatalkiller246 , gildan_bladeborn|
Combos Browse all
|Commander / EDH||Legal|
Kiora, the Crashing Wave Discussion
1 month ago
Made a number of updates - 20 cards changed in total including commander (Roon removed in favor of Chulane):
Removed Roon of the Hidden Realm , 3x Island , 2x Forest , 2x Plains , Selesnya Signet , Simic Signet , Telling Time , Brainstorm , Ponder , Preordain , Foresee , Time Reversal , Terminus , Kiora, the Crashing Wave , Tamiyo, Field Researcher , Darksteel Ingot , and Terastodon
Added: Chulane, Teller of Tales , 2x Snow-Covered Island , 2x Snow-Covered Plains , 2x Snow-Covered Forest , Flooded Grove , Arcane Signet , Teferi's Ageless Insight , Tatyova, Benthic Druid , Ice-Fang Coatl , Reveillark , Prime Speaker Zannifar, Brago, King Eternal , Vesperlark , Glen Elendra Archmage , Seedborn Muse , Soulherder , Beast Whisperer , and Commander's Sphere
3 months ago
Card advantage (8/10): Reki, the History of Kamigawa (31 Legendaries), Jace, Unraveler of Secrets, Jace, the Mind Sculptor, Kiora, the Crashing Wave, Teferi, Hero of Dominaria, Teferi, Temporal Archmage, Oath of Jace, and Tezzeret's Gambit.
Ramp (14/10): Kethis, the Hidden Hand , Wood Elves, Kiora, the Crashing Wave, Nissa, Who Shakes the World, Oath of Ajani (not for your commander), Chromatic Lantern, Sol Ring, Cultivate, Explosive Vegetation, Farseek, Grow from the Ashes, Kodama's Reach, Tempt with Discovery, and Harrow.
Removal (14/5): Liliana of the Veil (Unreliable Removal), Liliana, Waker of the Dead, Oko, Thief of Crowns, Sorin Markov, Sorin, Grim Nemesis, Teferi, Hero of Dominaria, Ugin, the Spirit Dragon, Vraska the Unseen, Vraska, Relic Seeker, Oath of Kaya, Oath of Liliana (Unreliable Removal), Assassin's Trophy, Path to Exile, and Swords to Plowshares.
Board Wipes (11/5): Elspeth, Sun's Champion, Ugin, the Spirit Dragon, Contagion Engine (slow but works well with your deck), Cleansing Nova, Languish, Merciless Eviction, Sublime Exhalation, Supreme Verdict, Urza's Ruinous Blast, Wrath of God, and Cyclonic Rift.
4 months ago
1: There are many weaker card choices. Not having access (or getting over time) is obviously apart of the collection-building aspect of the game; but your decks should avoid the weak cards that are not on theme. Focus on including cards that actively help or are benefited by your theme of heavy ramp with a secondary set of heavy draw. Cards such as Fblthp, Gurmag Drowner, Silumgar Sorcerer, and jace, are primary examples.
2: Finding cards that fit both themes: draw and ramp, is relatively easy and will increase the adaptability and efficiency of the deck. Commander's Sphere is the obvious example currently in the deck. Potential additions (that you should be able to more easily acquire) include Edge of Autumn, Explore, Krosan Tusker, and Seer's Sundial. Harder to get pieces would be Kiora, the Crashing Wave, Aesi, Tyrant of Gyre Strait.
4: Having lots of mana is only useful it's spent casting scary game-winning threats. Threats you may not be aware of that might be fun for you to playtest: Soramaro, First to Dream, Prime Speaker Zegana, and Clockwork Dragon. The first and last cards specifically benefit from the amount of colorless mana you will generate with your general.
5 months ago
sergiodelrio That's probably a better way to die than how most of my prerelease opponents did: I was so new to the game that I couldn't do combat math at all, so I sat on a board full of 10/10 reach, flying, vigilance, lifelinking etc. etc. Outlast creatures until I was sure that I had at least 60 damage. It was pretty pathetic and I'm surprised more people didn't scoop.
I did get Kiora, the Crashing Wave ulted once as a result, but I still won...
5 months ago
TheRealSpecialK - I had thought that to be a leak. The very fact that I thought it was a real, yet interesting, Planeswalker design means that you had done a fantastic job. It seemed to fit all too well.
As a rebuttal to my own point about colour combinations, they typically revolve around world mechanics and set themes as opposed to Planeswalkers. Nissa did not have a Golgari land, yet Nahiri had Boros. I had neglected to recall this as I wrote.
On your last point, of Oko, I despise how convincing that is. The big thing against him is that he has shown up recently, and planeswalkers tend not to return for some time nowadays. I am hoping that Kiora fills this role, being a relatively bellicose character in her history, as well as being Simic. People still seem to be annoyed with Eldraine, so Oko coming back might make the players disturbed by his planeswalker card.
8 months ago
I have a fascinating politics brew with Sisay. With the likes of Kynaios and Tiro of Meletis, Edric, Spymaster of Trest, Ludevic, Necro-Alchemist, Mathas, Fiend Seeker, Kiora, the Crashing Wave, and Kenrith, the Returned King, you'd be surprised how many legendary creatures excel at politics. I could name a dozen more- after all, I built the deck!
9 months ago
All red cards cut going Bant instead of Jeskai
1xBasri Ket- as early game Elspeth for token generation to either attack my opponent or defend my walkers
2xKiora, the Crashing Wave- because her +1 protects my walkers, her -1 is ramp and draw all in one and her ult brings a big boy to the field each turn which is nice even if it can be chump blocked
2xTeferi, Master of Time his +1 is draw, his -3 again protects my walker and me from creatures artifact and enchants for a turn has phasing might as well be a bounce effect with added benefit that it doesn't trigger enter or left the battlefield effects at instant speed. And his +10 which granted will be hard to get to but if does happen two extra turns.
1xTeferi, Hero of Dominaria- explained better than why i should add this card
2xBlind Obedience- mainly to slow my opponents down but has extort to keep me alive a little longer and to kill my opponent a little faster
2xDig Through Time- for its Scry 7 add 2 to your hand
10 months ago
Now, do bear with me here.
In the last few sets, a meiny of planeswalkers have been returning to us. In War of the Spark there are a fair few to count, Elspeth in Theros Beyond Death, and _ in _Throne of Eldraine there was Garruk.
Consider one other point, for there are planeswalkers for every single and double colour combination. Specifically I am speaking of the guilds, as it is Kaya in Orzhov, Ajani, in Selesnya, Ashiok in Dimir, Angrath in Rakdos, Kiora in Simic, Dovin in Azorius, Vraska in Golgari, the perfidious Royal Scions in Izzet, and Nahiri in Boros.
Xenagos may have the contender against two planeswalkers for Gruul, being Arlinn and Samut, yet Samut hasn't much of a reason to go to Zendikar, as there are no werewolves, and Samut is an adherent to her people upon Amonkhet, thus she mayn't leave them to journey elsewhere.
Xenagos has two points going for him. One, he is fond of power. He ascended to that of a deity, lead revelers oppugning the gods and goddesses of Theros, and he was arrogant whilst doing so. Secondly, we don't know if he died. He fell from Nyx, but was never told to have a splat, as he could have planeswalked away. Also, Theros has an afterlife, but I doubt WOTC would use that excuse twice.
Perhaps I am reaching, but Xenagos has some of my favourite art in the game and I'd like to see him return.