Ramos, Dragon Engine
Legendary Artifact Creature — Dragon
Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colours.
Remove five +1/+1 counters from Ramos: Gain . Activate this ability only once each turn.
|Have (2)||orzhov_is_relatively_okay819 , sepheroth119|
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
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Ramos, Dragon Engine Discussion
2 weeks ago
Hey, nice version with a really high budget. Is this really version 60 of your deck?
Your deck currently doesn't have a Commander. In the deck editor remove The Ur-Dragon from the sideboard and put it main deck, then add the CMDR tag to the end of The Ur-Dragon text.
1x The Ur-Dragon *CMDR*
When you save and return to the decklist The Ur-Dragon will show as the Commander with it's card image and own Commander category.
The manabase here is really powerful except Temple of the False God and the 10 Scry lands look out of place compared to all other lands. Ancient Tomb could replace Temple, Exotic Orchard, some Fetch lands and/or Shock lands and/or Bond lands could replace the Scry lands. Arcane Signet is a staple mana rock for five colors and it could replace Rampant Growth. Dragons like to attack thus consider adding some repeatable even infinite attack combos that use Dragons?
- Old Gnawbone + Hellkite Charger and you already have Charger.
- Aggravated Assault + Savage Ventmaw and you already have Ventmaw.
Good luck with your deck.
1 month ago
This is a very likeable deck, but I have a few questions:
- How is it keeping up with the decks in your play-group, in terms of speed? My playgroup is very fond of casting cheap card-draw resources early in the game. I've noticed that your deck has a lot of ramp options and some mana-dorks, but very little in terms of early draw resources like Mystic Remora, Sylvan Library, Rhystic Study, etc. Just wondering whether this is ever an issue for you.
- The deck includes almost no protection for Jodah. I'm not sure how instrumental he is to you in obtaining victory (your deck does have abundant mana resources and ramping options), but in my playgroup he usually doesn't get to live very long for one stretch at a time. Just interested to hear what your thoughts are on this.
- How do you feel about adding Ramos, Dragon Engine into this deck? His activated ability pairs so well with Jodah's passive.
Hope to see you post more builds like these. Thanks.
1 month ago
okay....if I were to continue and feed Prossh, Skyraider of Kher and the tokens to Food Chain I MIGHT have enough mana to either cast Tiamat or whatever dragon in my hand like Beledros Witherbloom or Morophon, the Boundless or Ramos, Dragon Engine. So ramp leading to more ramp leading to tutoring leading to searching for ways to MAYBE close the game...
2 months ago
Ramos, Dragon Engine can be a really fun voltron commander. With Blade of the Bloodchief it grows at a crazy pace by casting small creatures for value and doing sacs. Scarecrone Junk Diver and Myr Retriever work really well here, and in 5c there are a lot of options to tutor equipments to get on Ramos.
And, having the dragon be a big flying beater is pretty good, but it really shines when you have some mana dumps. If you get a 14/14 Ramos, and have a sink to throw that mana into when he inevitably gets removed, you can get you some serious value on the way out. Or you could use something like Omnath, Locus of Mana to save mana. Also, if you run Ramos as equipment heavy voltron strategy, being able to equip at instant speed with something like Leonin Shikari is useful to use the mana when Ramos dies to equip your other creatures.
Just a thought ;) I do love the big mecha-dragon.
2 months ago
Popular cmdrs in order
- Kenrith, the Returned King
- The Ur-Dragon
- Sisay, Weatherlight Captain
- Morophon, the Boundless
- Najeela, the Blade-Blossom
- Jodah, Archmage Eternal
- Esika, God of the Tree Flip // The Prismatic Bridge
- Sliver Overlord
- The First Sliver
- Ramos, Dragon Engine
- Reaper King
- Niv-Mizzet Reborn
- Codie, Vociferous Codex
- Scion of the Ur-Dragon
- General Tazri
- Child of Alara
- Horde of Notions
- Garth One-Eye
- Karona, False God
- Tazri, Beacon of Unity
- O-Kagachi, Vengeful Kami
- Jegantha, the Wellspring
3 months ago
Akroma's MemorialOmen MachineAminatou, the FateshifterWood ElvesFarhaven ElfGreat WhaleKor CartographerMaelstrom WandererNyxbloom AncientPeregrine DrakeRamos, Dragon EngineSakura-Tribe ElderTidespout TyrantUlvenwald HydraZacama, Primal CalamityLurking PredatorsMana ReflectionMirror MarchPrimeval BountySylvan LibraryTreachery
4 months ago
Specifically have Morophon, the Boundless on the field first. Then with Ramos on the field, cast Scion for free. Ramos gets 5 counters...which you can use to cast Dragonstorm. It's complicated but it works...for the most part.
4 months ago
Appreciate the well thought out response, I know that took some time. Many of your suggestions were added, the ones on the "Maybe Board" are cards I don't own currently so they would likely be upgrades if I bought.
You make valid points for Castle Locthwain and Westvale Abbey Flip, I was just thinking late game card draw or a surprise late game flying, lifelink, indestructible, haste; removed the castle as card draw really doesn't seem to be too much of an issue. The same for benching Anticipate.
I didn't have most of the cards for the extra land ramp you suggested but added what I could and others to the Maybe Board. Can't believe I missed Command Tower lol.
The justification for keeping Nicol Bolas, God-Pharaoh is he is a dragon (theme deck for casual friends) and if he flips it is a distraction that needs to be addressed. Commit / Memory was for mill protection and since been added to the sideboard. Shadowspear was mainly there for the (1) remove hexproof and indestructible, which could be more of a sideboard item. Ramos, Dragon Engine is there for yet another mana source as my mana base is a little on the low side. Deathbringer Regent has moved to sideboard as well, he was added for opponents who crap out tokens and board whipe was needed. Amareth, the Lustrous is in currently for card draw until I purchase something from my maybe board.