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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Unstable Obelisk
Artifact
: Add .
, , Sacrifice this: Destroy target permanent.
Flarhoon13 on
Erebos' Totally Devoted to Death
6 months ago
Dec 13, Erebos' Totally Devoted to Death 1-1 lost a game due to mana screw. Did cast Living Death but Kurtis had Tormod's Crypt to exile my yard.
Second game I hit ramp and curved out very well. Basal Thrull into Ayara, First of Locthwain, turn 4 sacrificed Basal Thrull for Worn Powerstone and Unstable Obelisk. Turn 5 cast Erebos and used 4 mana to draw 2 cards. Turn 6 made Massacre Wurm which killed 8 Saprolings, 4 of which Mira, on Grothama, All-Devouring, made by attacking me with Shroofus Sproutsire, and 4 of which Jesse, on Brion Stoutarm *oversized* made by borrowing Shroofus Sproutsire and attacking me. I didn't mind too much, since Brion Stoutarm *oversized* hucked Shroofus at Mira. Anyway, I added a Royal Assassin to the board for more devotional black pips. Abhorrent Overlord made 9 Harpy tokens and Ayara drained my opponents for 10. Finally, Torment of Hailfire killed Mira and Abhorrent Overlord with his Harpies killed Jesse in combat.
E2R4 on
The Tin Man
7 months ago
Excellent. Any recommendations on cards to remove to slot those in? I'd prefer to keep all my creatures if possible. Maybe I could remove Unstable Obelisk and Introduction to Prophecy?
SlangNTrees13 on
The Black Death (Maha Massacre Primer)
9 months ago
Hey Profet93 thanks for the read and comments. First, I hate to put misinformation out there so thanks for the Final Act catch, just completely missed that one as the other effects are all universal. I've updated all the descriptions that mentioned removing counters from our own permanents, thanks! Also, made the switch to the accordions cause I agree now after figuring it out, it's much easier to digest such a long primer. Thanks again :) Other deck comments, I play 90% online on Xmage, so price is not an issue in terms of cards, as also any deck I hone enough such as this one to properly build in paper I'm willing to dish out the cash for the duals, etc. usually. Along those lines, my meta online and with the few friends I do play with is very high power, not quite CEDH but strong decks. This is definitely the most commander centric voltron I have built in a long time, but that was my idea from the start. In terms of artifact removal, I do mention a few times this is one of our biggest weaknesses in the deck and although I am a player who always likes to have at least ONE option we can find to any and every threat (hence the Homeward Path) monoblack just has absolute nada for it to my knowledge and only colorless things on my radar like Introduction to Annihilation and Unstable Obelisk I feel are too many costly and have begrudgingly just accepted this weakness...Any suggestions here? Spell slinger decks we also just do not match up well against and it is one of our biggest weaknesses, but my main one big answer for this is Painful Quandary. Happy for any suggestions here as well. Thanks!
king-saproling on
i like draw card
1 year ago
Looks good. Personally I would make these swaps:
Kefnet the Mindful -> Apprentice Wizard
Teferi, Master of Time -> Vodalian Hexcatcher
Lorthos, the Tidemaker -> Ominous Seas
Stormtide Leviathan -> Atemsis, All-Seeing
Tidal Force -> Dramatic Reversal
Arcanis the Omnipotent -> Universal Automaton
solemn simulacrum -> Unstable Obelisk
burnished hart -> Relic of Legends
steel hellkite -> Martyr of Frost
Master of Winds -> Malevolent Hermit
Flip
cloudkin seer -> Voidmage Prodigy
griffstick on
Kenessos, Priest of Thassa
2 years ago
Besides artifact ramp has become really good these days. Most of them add additional effects. Cards like
I'm gonna stop there.
scotchtapedsleeves on
2 years ago
Coming from the Advertise your Deck forum.
I like the ideas you've thrown in with for the upgraded precon, but your mana base could use some work. I'd cut lands down to 35-36 and replace a few of your slower rocks (eg. Magnifying Glass, Unstable Obelisk) with an Izzet Signet, Darksteel Ingot or Honor-Worn Shaku. Remember, you're not just playing colourless spells!
Additionally, your mana curve is a bit out of wack. Throwing expensive cards in your deck looks fun, but it won't play well unless you have consistent ramp. Spine of Ish Sah doesn't seem to be doing much unless you have a combo in mind. I don't love Planar Bridge. Myr Battlesphere doesn't have much use unless you add more Myrs (speaking of, Palladium Myr, Silver Myr, Alloy Myr).
You don't have much card draw, I'd add Brainstorm, Fabricate, and Ponder.
I'm also not a huge fan of the 4 planeswalkers, those slots could probably be better used with more artifact generation or counterspells.
Hope this helped!
jakerman999 on
Olivia Voldaren - EDH
2 years ago
--Rakdos Cluestone ++Unstable Obelisk
Metroid_Hybrid on
Wastes, over-easy
2 years ago
legendofa: Good catches..
I have been meaning to replace Seer's Lantern with the new Pauper-legal(izing) printing of Unstable Obelisk.
However, I was unaware of, or forgot about the Goblin Firebomb. What do you think I should trade-out for it?