
Combos Browse all Suggest
- Ambush Commander + Elvish Archdruid
- Elvish Archdruid + Seeker of Skybreak + Umbral Mantle
- Elvish Archdruid + Seeker of Skybreak
- Elvish Archdruid + Elvish Mystic + Gyre Sage
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Elvish Archdruid
Creature — Elf Druid
Other Elf creatures you control get +1/+1.
: Add for each Elf you control.







Czarnian90 on
Elves, Lords of the Dark Forrest
1 week ago
The deck is built on classic Elf synergies:
Ramp and lord effects via Priest of Titania, Elvish Archdruid, Imperious Perfect
Token generation from Dwynen's Elite, Elvish Warmaster
Buffs and anthem support from Dwynen, Gilt-Leaf Daen, Immaculate Magistrate, and Tyvar Kell
Main win conditions: Abomination of Llanowar – a giant trampling threat that scales with every Elf you control and in your graveyard Shaman of the Pack – drains opponents when you flood the board. Lathril, Blade of the Elves – can take over games by herself if she sticks Tall token swings – swarming with boosted Elf tokens can often close out the game
The sideboard currently serves as a thematic pool and an upgrade wishlist. I plan to:
Add more copies of Shaman of the Pack
Possibly include Ezuri, Renegade Leader for an alternative overrun finisher
Improve the mana base (currently using tap lands like Golgari Guildgate and Golgari Rot Farm)
Possibly include early ramp like Llanowar Elves for faster openings
This deck isn't meant for Modern tournaments — it's built for casual 1v1 play or relaxed multiplayer. It’s already effective at overwhelming the board and has lots of room for future growth. For me, it’s also a tribute to a beloved tribe and a deck that keeps evolving.
DreadKhan on
Modern BG elves
9 months ago
Any reason you don't run at least a single Staff of Domination? It's pretty easy to get Priest of Titania to tap for enough to go infinite, at which point you should win on the spot. You can also use Elvish Archdruid as numbers 5+, the nice thing about using Staff like this is that you don't really need anything else for the combo to work if you already run Priest and/or Archdruid.
Maybe Collected Company is another card that might be a good x1 or x2? I run x2 in my Elves list, it often feels decent. Haha, then I saw your comment about budget and I realized that one of the decks from your link actually uses x4 Coco mainboard, the issue is that the card still isn't cheap in all likelihood. I don't know if you need a full 4 (iirc I put two in the sideboard to bring in vs fast aggro decks, along with deathtouch blockers, it's a weird sideboard), I had 27 'hits' for Coco and I was happy with it's consistency (as a x2), I think with your much higher hit rate you'd enjoy it even more.
sylvannos on MH3 Elves
10 months ago
@Icbrgr: Summoner's Pact because you can often win the turn you would want to cast it. I'd also back it up with 3~4 Lead the Stampede. I've found Collected Company and other stuff that dumps elves into play just not worth it when you're only getting 1 and 2 CMC dorks.
I've played elves in Modern before:
U/G C-c-c-combo Elves!
Modern
SCORE: 15 | 8 COMMENTS | 4263 VIEWS | IN 4 FOLDERS
My conclusion wasn't speed or consistency, but just how badly you lose to any deck with red in it. Lightning Bolt on Elvish Archdruid on turn two ends the game. Ragavan, Nimble Pilferer flipping a mana dork for them to cast ends the game. Wrenn and Six sniping a creature each turn ends the game. And God have mercy on you if your opponent casts a Pyroclasm or Anger of the Gods or Kozilek's Return.
The good news is Fury was banned. The bad news is not much else has changed. Priest of Titania is still going to die to burn spells and there's nothing to be done about it.
tl;dr--only play elves if your meta has no red decks.
Icbrgr on MH3 Elves
1 year ago
I definitely underestimated Wirewood Symbiote and the value of ETB effects in elves. In my playtesting I have been leaning harder into Quirion Ranger and pursuing Tooth and Nail for my win condition. that Eladamri, Korvecdal absolutly seems amazing because it doesnt lock you into a creature type... I personally have been using Aether Vial to chuck out creatures from hand thinking that felt strong but the casting from the top of the library can just be absolutely busted i love it.
after watching the video I've come to these conclusions:
-
Shaman of the Pack will win the game via high Elf population; and that's pretty much all there is to it. Seems far and above to be the most consistent way for Elves to win.
-
Tooth and Nail needs a high elf population, a mana boon elf Priest of Titania/Elvish Archdruid that can as well as having targets for tooth and nail that are otherwise bricks/dead in your hand like Tyrant of Discord and Realm Razer (there are certainly better targets I just was having fun)
-
Craterhoof Behemoth is similar to tooth and nail for the requirements but can feel awkward because somtimes you can elves for mana and then suddenly not have enough attackers for lethal damage.
all in all im just kinda excited for elves in the upcoming near future... I think I wanna give them an honest try.
Icbrgr on MH3 Elves
1 year ago
I am curious is anyone brewing or have a good blueprint for playing Elves in Modern 2024? With Modern now having access to:
I have an OLD elf deck that centered around Elvish Archdruid and Joraga Warcaller... But I just think there is better things the deck can do now with these retroactively made legal cards... is good ol' Craterhoof Behemoth or Tooth and Nail still sounding like good options?
sergiodelrio on
A Glimpse of the Storm [[Oathbreaker]]
1 year ago
Holy cow, good job on the degenerate part!
I playtested it and my board on T3 looks like this (first try btw):
6x Forest (one of which became a 3/3 creature)
Exploration (conveniently played T1), Vernal Bloom (conveniently played T2), Nissa, Who Shakes the World
Marwyn, the Nurturer with 3 +1/+1 counters, Llanowar Tribe, Elvish Archdruid, Priest of Titania
One Forest in hand.
Also looks like the deck is only 120$ ??? Don't know much about this format, its speed etc. but this looks OP, thanks again!
NV_1980 on
The Elves Of Elder Deep V.2
1 year ago
Looks solid. Some ideas:
- Copperhorn Scout: allows you to attack with your Elves, while still being able to defend with them 9or tap them for other reasons) during the opponent's turn.
- Elvish Champion: giving all your Elves forestwalk will really hurt opponents featuring green.
- Freyalise, Llanowar's Fury: much better suited to this deck than Nissa, Who Shakes the World.
- Galadhrim Brigade: very strong as it boosts all your Elves and has the potential to cast infinite elves with infinite power/toughness if you can pull off an infinite mana combo.
- Heroic Intervention: better version of Gaea's Gift and Tyvar's Stand.
- Skyshroud Poacher: a handy, repeatable Elf-tutor. Especially fun to use during opponent's turn as you can immediately use the tutored Elf on your follow-up turn.
- Tajuru Preserver: makes your Elves a bit more resilient against removal.
- Umbral Mantle: a pathway to infinite when equipped to some of your creatures (like Circle of Dreams Druid or Elvish Archdruid
Hope this helped. If you're interested, feel free to check my Elf-tribal with Ezuri in command.
hypotheek on
Lathril's Dark Elfball
1 year ago
Hi Romer! I know! I run the same deck and making cuts is so hard, just too many good elf cards.
One question I don't really know which is better and also myself am struggling with. Maybe it's an idea to take Joraga Warcaller out for Galadhrim Brigade. I use Joraga only with a kicker so paying 3 mana, what is the same cost of Galadhrim (then both will give +1/+1). The kicker has the same price as the squad (2 mana). Shouldn't Galadhrim's squad ability give us copies which will count as elfs? This would give a little bit more advantage for Circle of Dreams Druid, Elvish Archdruid, Priest of Titania or Wirewood Channeler. Or won't they count as elfs?
Also Collected Company and Genesis Wave are worth watching, gives me a great advantage now and then. Especially the last one when I have a lot of mana on the table. I'm def gonna follow your deck cause it gave me some cool new cards for my deck!
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