Elvish Archdruid

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Elvish Archdruid

Creature — Elf Druid

Other Elf creatures you control get +1/+1.

: Add for each Elf you control.

Czarnian90 on Elves, Lords of the Dark Forrest

1 week ago

The deck is built on classic Elf synergies:

Ramp and lord effects via Priest of Titania, Elvish Archdruid, Imperious Perfectfoil Token generation from Dwynen's Elite, Elvish Warmaster Buffs and anthem support from Dwynen, Gilt-Leaf Daen, Immaculate Magistrate, and Tyvar Kell

Main win conditions: Abomination of Llanowar – a giant trampling threat that scales with every Elf you control and in your graveyard Shaman of the Pack – drains opponents when you flood the board. Lathril, Blade of the Elves – can take over games by herself if she sticks Tall token swings – swarming with boosted Elf tokens can often close out the game

The sideboard currently serves as a thematic pool and an upgrade wishlist. I plan to: Add more copies of Shaman of the Pack Possibly include Ezuri, Renegade Leaderfoil for an alternative overrun finisher Improve the mana base (currently using tap lands like Golgari Guildgate and Golgari Rot Farm) Possibly include early ramp like Llanowar Elves for faster openings

This deck isn't meant for Modern tournaments — it's built for casual 1v1 play or relaxed multiplayer. It’s already effective at overwhelming the board and has lots of room for future growth. For me, it’s also a tribute to a beloved tribe and a deck that keeps evolving.

DreadKhan on Modern BG elves

9 months ago

Any reason you don't run at least a single Staff of Domination? It's pretty easy to get Priest of Titania to tap for enough to go infinite, at which point you should win on the spot. You can also use Elvish Archdruid as numbers 5+, the nice thing about using Staff like this is that you don't really need anything else for the combo to work if you already run Priest and/or Archdruid.

Maybe Collected Companyfoil is another card that might be a good x1 or x2? I run x2 in my Elves list, it often feels decent. Haha, then I saw your comment about budget and I realized that one of the decks from your link actually uses x4 Coco mainboard, the issue is that the card still isn't cheap in all likelihood. I don't know if you need a full 4 (iirc I put two in the sideboard to bring in vs fast aggro decks, along with deathtouch blockers, it's a weird sideboard), I had 27 'hits' for Coco and I was happy with it's consistency (as a x2), I think with your much higher hit rate you'd enjoy it even more.

sylvannos on MH3 Elves

10 months ago

@Icbrgr: Summoner's Pact because you can often win the turn you would want to cast it. I'd also back it up with 3~4 Lead the Stampede. I've found Collected Company and other stuff that dumps elves into play just not worth it when you're only getting 1 and 2 CMC dorks.

I've played elves in Modern before:


U/G C-c-c-combo Elves!

Modern sylvannos

SCORE: 15 | 8 COMMENTS | 4263 VIEWS | IN 4 FOLDERS


My conclusion wasn't speed or consistency, but just how badly you lose to any deck with red in it. Lightning Bolt on Elvish Archdruid on turn two ends the game. Ragavan, Nimble Pilferer flipping a mana dork for them to cast ends the game. Wrenn and Six sniping a creature each turn ends the game. And God have mercy on you if your opponent casts a Pyroclasm or Anger of the Gods or Kozilek's Return.

The good news is Fury was banned. The bad news is not much else has changed. Priest of Titania is still going to die to burn spells and there's nothing to be done about it.

tl;dr--only play elves if your meta has no red decks.

Icbrgr on MH3 Elves

1 year ago

I definitely underestimated Wirewood Symbiote and the value of ETB effects in elves. In my playtesting I have been leaning harder into Quirion Ranger and pursuing Tooth and Nail for my win condition. that Eladamri, Korvecdal absolutly seems amazing because it doesnt lock you into a creature type... I personally have been using Aether Vial to chuck out creatures from hand thinking that felt strong but the casting from the top of the library can just be absolutely busted i love it.

after watching the video I've come to these conclusions:

  • Shaman of the Pack will win the game via high Elf population; and that's pretty much all there is to it. Seems far and above to be the most consistent way for Elves to win.

  • Tooth and Nail needs a high elf population, a mana boon elf Priest of Titania/Elvish Archdruid that can as well as having targets for tooth and nail that are otherwise bricks/dead in your hand like Tyrant of Discord and Realm Razer (there are certainly better targets I just was having fun)

  • Craterhoof Behemoth is similar to tooth and nail for the requirements but can feel awkward because somtimes you can elves for mana and then suddenly not have enough attackers for lethal damage.

all in all im just kinda excited for elves in the upcoming near future... I think I wanna give them an honest try.

Icbrgr on MH3 Elves

1 year ago

I am curious is anyone brewing or have a good blueprint for playing Elves in Modern 2024? With Modern now having access to:

I have an OLD elf deck that centered around Elvish Archdruid and Joraga Warcaller... But I just think there is better things the deck can do now with these retroactively made legal cards... is good ol' Craterhoof Behemoth or Tooth and Nail still sounding like good options?

sergiodelrio on A Glimpse of the Storm [[Oathbreaker]]

1 year ago

Holy cow, good job on the degenerate part!

I playtested it and my board on T3 looks like this (first try btw):

6x Forest (one of which became a 3/3 creature)

Exploration (conveniently played T1), Vernal Bloom (conveniently played T2), Nissa, Who Shakes the World

Marwyn, the Nurturer with 3 +1/+1 counters, Llanowar Tribe, Elvish Archdruid, Priest of Titania

One Forest in hand.

Also looks like the deck is only 120$ ??? Don't know much about this format, its speed etc. but this looks OP, thanks again!

NV_1980 on The Elves Of Elder Deep V.2

1 year ago

Looks solid. Some ideas:

Hope this helped. If you're interested, feel free to check my Elf-tribal with Ezuri in command.

hypotheek on Lathril's Dark Elfball

1 year ago

Hi Romer! I know! I run the same deck and making cuts is so hard, just too many good elf cards.

One question I don't really know which is better and also myself am struggling with. Maybe it's an idea to take Joraga Warcaller out for Galadhrim Brigade. I use Joraga only with a kicker so paying 3 mana, what is the same cost of Galadhrim (then both will give +1/+1). The kicker has the same price as the squad (2 mana). Shouldn't Galadhrim's squad ability give us copies which will count as elfs? This would give a little bit more advantage for Circle of Dreams Druid, Elvish Archdruid, Priest of Titania or Wirewood Channeler. Or won't they count as elfs?

Also Collected Company and Genesis Wave are worth watching, gives me a great advantage now and then. Especially the last one when I have a lot of mana on the table. I'm def gonna follow your deck cause it gave me some cool new cards for my deck!

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