Mina and Denn, Wildborn
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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Mina and Denn, Wildborn

Legendary Creature — Elf Ally

You may play an additional land on each of your turns.

, Return a land you control to its owner's hand: Target creature gains trample until end of turn.

Stardragon on Land Search?

2 weeks ago

So with Baldur's Gate coming out with 9 new gates I thought of making a gate deck with Maze's End as a win con. i need more non basic land search (preferably to the battlefield but to the hand if need) and some extra play additional land cards, i have a small amount added ATM I have

Explore, Hour of Promise, Pir's Whim, Reap and Sow, Sylvan Scrying, Tempt with Discovery, Wargate, Dryad of the Ilysian Grove, Mina and Denn, Wildborn, Oracle of Mul Daya, Ulvenwald Hydra, Wayward Swordtooth, Kiora, the Crashing Wave, Expedition Map, Crop Rotation and Exploration. Am I missing any? Should I add some light Landfall as well?

Link: Hold them at the Gates

JoosetheMuice on Kynaios Actual

1 month ago

Based on yesterday's games I have some suggestions!

First, the cuts: Hushwing Gryff Mina and Denn, Wildborn Rubblehulk Oath of Druids Condemn Oblation Collective Voyage Keening Stone (unless you lean more into mill) Hour of Promise and Tempt with Discovery should all go

CrazyDanPsycho on Om Nom Nom!!

2 months ago

msanchez13: I'm sorry to hear about your Prossh deck! That really sucks to put so much time, money, and love into a deck, only to have some skeezeball take it away. I wish you all the luck in your journey to rebuild it! I really should slot Mina and Denn, Wildborn into this deck. I can see it coming in very handy...thanks for the idea! I know this deck will never be CEDH worthy, but the faster and meaner I can make it for my local meta, the happier I'll be. (lol)

jaymc1130 on Which non-partner commanders would you …

2 months ago

There are a number of commander pairings that I'd love to see be possible for a number of reasons.

First on the list is Birgi, God of Storytelling  Flip and The Reality Chip. Doesn't strike me as overly powerful, but it could be fun to run 2/3 of a Sensei's Top combo in the command zone. My gut tells me it wouldn't be quite as capable as the archetype already is with Elsha, but it would be a nifty pairing none the less.

Second on my list would be Gavi, Nest Warden and Rielle, the Everwise. Another nifty pairing where they play off each other's strengths. The Gavi+Library of Leng+Decree of Silence soft lock gets even better when it also draws a card each time you slap down an opponent's spell on their turn, exactly what a control deck like this needs to be effective. Doesn't change the deck any, just puts Rielle into the command zone for convenient access.

Sisay, Weatherlight Captain and Yoshimaru, Ever Faithful would be just too cute a pairing. The theme would be strong with this one.

Kumena, Tyrant of Orazca could be fun with Sygg, River Guide, Jori En, Ruin Diver or Dalakos, Crafter of Wonders to cram even more cool merfolk into merfolk tribal.

Tergrid, God of Fright  Flip and Tinybones, Trinket Thief seem like a match made in heaven. Ditto for Emry, Lurker of the Loch and Urza, Lord High Artificer.

Mina and Denn, Wildborn and Aesi, Tyrant of Gyre Strait would be THE definitive "lands matter" commanders, right up my alley.

All of these seem like fun, none of these mashups present a true problem for the format in terms of play pattern powerlevels, but not all my wish list pairings are things that would play nice with the rest of the format.

Najeela, the Blade-Blossom and Plargg, Dean of Chaos  Flip/Derevi, Empyrial Tactician, for example, would break the entire format.

8netherwind8 on Do it for a Scooby Snack =D

3 months ago

Cloudsleeper - Vivien is a top-deck look, gets nonbos out of the way for Pako & on His cast grabs Clever Impersonator + Mina and Denn, Wildborn + Rashmi, Eternities Crafter + Silent Arbiter + Stunt Double :o + the Sideboard when up against hefty creature decks for Sword combos (not to mention the protection/removal prospect of the lower cmc creatures); all in all, better/quicker pros for the deck than building up Freyalise - Great Henge went in over Thran Dynamo, cause I had one not in use ;) & its almost always 4 or less cmc & gets draw off subsequent General casts. Look at Drift of Phantasms's cmc stack & tell me that don't just beat all! xD

LeonSpires on Talrad, Sky Summoner Deck

7 months ago

Part of the rules of commander are that cards within the deck have to adhere to the color identity of the commander. For insistence your commander Talrand, Sky Summoner's color identity is mono blue. So according to the color identity rule you can't run cards that have color identities outside of blue or colorless.

To help explain color identity better here are some examples:

Mina and Denn, Wildborn has a color identity of red and green.

Plains has a color identity of white (there is an understood ": add " despite it not being printed that way for years).

Cranial Plating has a color identity of black as shows up somewhere on the card. (this rule doesn't apply to reminder text)

Now within your own playgroup if they are fine with you breaking this rule go for it. Just if you go to an LGS (local game store) or commander event and don't get the table's permission be prepared for someone not to be okay with you breaking color identity.

This is the official listing of the rules of commander and would be a good place to start. Here is the EDHREC link for Talrand and is a very good place to get some ideas for building your own Talrand deck. Good Luck!!! I hope I have been helpful!

VexenX on [[Primer v3.6]] - OM_RATH!!! (2021 Update!!!)

8 months ago

I think what makes Fiery Emancipation so good is that it can turn a situation where you only have a limited amount of damage on the board into something game-ending.

In my game this week there were two players left, one with no blockers and 35 life and one with a grip of blockers and 30ish life.

I had 18 life, a Goblin Bombardment, 2 tokens, and Om_rath. I only had a couple of lands in my hand and then topdecked Fiery Emancipation. Without the enchantment, I had 15 combat damage and 16 Bombardment damage (to include the new token and Om_rath himself). After Emancipation I had 45 combat damage and 48 non-combat damage. It went from neither players dead to me winning the game off a top deck.

I can see why the card might seem "win-more", but to me, it is an insurance policy. I also would have to disagree that it is a do-nothing enchantment the turn it comes out. With a VERY small board, it wins games. It looks like a repeatable Craterhoof Behemoth to me. The main drawback is that it isn't a creature I can tutor out and cannot attack itself. Now, I've only cast the spell twice so far, but I won both games I did so.

Mina and Denn, Wildborn is a bit complicated. The trample means almost nothing, as you said. The reason it got a spot back in the deck is (1) the fact that it bounces land back to my hand when I want some landfall, (2) allows me to play an extra land, and also had the sprinkles on top of (3) giving me some instant speed trample to give my opponents a headache when assigning blockers. Even with all these upsides, it is still possible that it comes out of the deck again at some point. I kinda want to play around with Moraug, Fury of Akoum and see how he does..

Hopefully this helps you understand why these cards are in my deck at the moment. Let me know what you think!

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