Marble Diamond

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Marble Diamond

Artifact

Marble Diamond enters the battlefield tapped.

: Add .

RiotRunner789 on [EDH][Primer] Giada's Angel Harem

1 week ago

I'm a big fan of the Marble Diamond cycle but with power creep/more efficient options, they are in almost none of my decks.

AstroAA on [EDH][Primer] Giada's Angel Harem

1 week ago

RiotRunner789 you are 100% in the right and I am an idiot for completely forgetting about Arcane Signet over Marble Diamond, haha. This is why I get other people to look at the deck for me; so they can see things I've missed!

RiotRunner789 on [EDH][Primer] Giada's Angel Harem

1 week ago

Land Tax would be the best addition. You could also consider Deep Gnome Terramancer since he can potentially get you multiple lands per turn cycle (or potentially nothing but same if you have the most lands for a ton of white cards).

You could consider swapping out Marble Diamond with any other 2 cost rock that doesn't enter tapped. There's Arcane Signet and Fellwar Stone for white or Everflowing Chalice if you end up having more than 2 mana you can spend.

Noire_Samhain on War of Worship

1 month ago

If there's one thing I'd suggest- you might like some ramp to do more in a turn. Some budget/semi-budget ideas are Marble Diamond, Heraldic Banner, Sol Ring, Arcane Signet, Commander's Sphere, Fellwar Stone, Mind Stone, Pristine Talisman, or Wayfarer's Bauble.

eliakimras on Equipped Samurai

1 year ago

Since your deck is a fast one, consider running lands that don't enter the battlefield tapped:

You might also want to run some utility lands:

Also, since speed is the name of the game for Voltron decks, consider those swaps in your ramp package:

Tinnuki on St. Celestine's Tithe Authority

1 year ago

BakingIsPunk13: No problem. Just a couple things I noticed that I thought I'd point out. Commander's Sphere is not something I'd put in a mono color deck. In my opinion, there's better options for mono-colored mana ramp that I'd rather include, stuff like Marble Diamond or the about-to-be-reprinted Pearl Medallion. Not to mention THE most important card in EDH: Sol Ring!

Why is Altar of Dementia here? Is the plan to sacrifice a bunch of angels to mill someone out? I'd think if you have that much power on the board, you should be able to win the old-fashioned way, no?

Unless I'm missing something, I'm not quite sure what Crucible of Worlds is doing in here. In the context of your deck alone, all it does is allow you to re-use Fabled Passage. Was there another use? General note about lands, since so many of your angels are a high mana cost, I'd definitely look into increasing your land count, even with ramp artifacts.

Some other random cards you might like:
Monologue Tax : Since you have Smothering Tithe
Swiftfoot Boots: Since you have Lightning Greaves
Moonsilver Spear + Seraphic Greatsword
Return to Dust + Disenchant
Door of Destinies
Luminarch Ascension
Path to Exile + Generous Gift
Mana Tithe + Rebuff the Wicked

Side note, you don't need to include Brisela, Voice of Nightmares  Meld  Meld as its own creature, since you have the two halves of it in the creature list. After that, I'm only seeing 97 cards + Giada. Might want to double check your list ;)

NV_1980 on Tenacious F

1 year ago

Some ideas:

Hope this helped; have fun with the deck.

Dencoan on Spirit Squad building

1 year ago

For Ramp:

Cut:

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