Arcane Signet

Arcane Signet

Artifact

: Gain one mana of any colour in your commander's colour identity.

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Legality

Format Legality
Tiny Leaders Legal
Pre-release Legal
Gladiator Legal
Highlander Legal
Custom Legal
Pioneer Legal
Unformat Legal
Arena Legal
1v1 Commander Legal
Oathbreaker Legal
Pauper EDH Legal
Standard Legal
Commander / EDH Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Pauper Legal
Duel Commander Legal
Vintage Legal
Block Constructed Legal
Modern Legal
Legacy Legal
Limited Legal
Leviathan Legal
Historic Legal

Arcane Signet occurrence in decks from the last year

Latest Decks as Commander

Arcane Signet Discussion

libraryjoy on Niv-Mizzet, Parun - Budget

1 day ago

Ok, so a couple of ideas when it comes to cutting. Here's the criteria I generally use:

  1. What cards do I already have? Keep those.

  2. What cards are super expensive that I don't own? Cut those unless absolutely needed for the deck to function.

  3. What cards am I likely to use in other builds? Something like Arcane Signet has better long-term value in a commander collection than Talisman of Creativity.

  4. What cards best advance my gameplan? Is my plan to damage my opponents with drawing cards? Is it to create tokens while casting instants and sorceries? While it's fine to have a back-up plan, consider reducing or eliminating cards that do not advance your main plan.

  5. What situations am I weak to? Be sure to have cards to help you with that. In this case, your deck may be prone to drawing itself out, so make sure you have plenty of cards that increase your hand size.

That said, my top picks for removal are (if you don't own them): Into the Roil, Unleash Fury, Gitaxian Probe, Ponder, Serum Visions. Those spells are great in faster formats like Modern, etc., but would only be good in a very fast competitive commander environment. Mine is more casual, but your mileage may vary. I'd probably drop Izzet Cluestone and Izzet Keyrune unless they're cards you have or are budget-friendly alternatives for things like Talisman of Creativity. Good luck!

crek on Kaalia of the Vast

2 days ago

I'm sure you've noticed that Darksteel Ingot is a little awkward as it doesn't actually help you cast Kaalia that often. I heavily recommend playing an Arcane Signet in its place. Just another way to get Kaalia out on 3, which is always good.

NV_1980 on Gisela How Much Damage Is Too Much

3 days ago

Hi,

Interesting deck. Considering that in some ways this deck is Angel-tribe AND the fact that you have put some money into this, we would recommend Cavern of Souls. This will basically allow you to cast Gisela (and your other Angels) with impunity.

We would also really recommend adding Swords to Plowshares (because it's just such great removal) and maybe Chaos Warp as well. Adding Homeward Path will give you a way to retrieve Gisela if she gets stolen.

We would recommend more ramp. The average CMC of your deck's creatures is almost 5, so in most cases it will take a number of turns before you can actually do something to your opponents. We would recommend Arcane Signet, Ruby Medallion, Thran Dynamo and especially Weathered Wayfarer.

In terms of card advantage, Sensei's Divining Top and Scroll Rack are fantastic options (if you can afford them).

Hope this helped.

With kind regards,

Mrs. and Mr. NV_1980

TriusMalarky on First ever EDH deck... help?

5 days ago

When it comes to EDH, I like to use a 5-point building strategy. This includes

  • Lands(largely fixing)

  • Ramp(the higher power stuff)

  • Card draw

  • Win Condition

  • Interaction

Every card in your deck should be in one of those 5 slots. Additionally, I consider cards like Fellwar Stone, Signets, Talismans and Arcane Signet to fit largely in the 'land' slot. They're there for ramp, yes, but they're also largely there for color fixing.

Also, your win condition should be fairly compact. You can take a combo route, or you can have a couple specific cards that can win the game on their own or with a little support.

In discard themes . . . you don't get all that much. All the discard payoffs that help in other formats are too slow in EDH.

So I'd take the Pox plan -- use Smallpox, Pox, Hymn to Tourach, Wrench Mind and Vicious Rumors to throttle your opponent's hands. Use spells like Deafening Silence, Rule of Law, Spirit of the Labyrinth, Leonin Arbiter and Aven Mindcensor to prevent your opponents from getting back on their feet. Then, hit them with some win con of your choice. Make it quick, though, because they will eventually get out of your lock and come for your throat.

seshiro_of_the_orochi on First attempt BW

6 days ago

Welcome to EDH. Your deck might have the problem that there isn't any discard commander in . Liliana Vess, even if planeswalkers could be commanders, wouldn't suffice here, as she is only . Here's a list of the possible commanders:

Klick it

A rule of thumb to follow is that you should try to include about ten pieces of each removal, ramp, and card draw. Orzhov Signet is a great card, as is Arcane Signet. Black has lots of great removal and card draw spells, so you won't have a problem finding something cutting. A strategy to complement your discard plan could be reanimation. This would allow you to steal opponent's creatures from their graveyards.

Omniscience_is_life on First attempt BW

6 days ago

EDH decks tend to run a lot of ramp, good examples of such are Mind Stone, Arcane Signet, Thought Vessel, Wayfarer's Bauble, Solemn Simulacrum, Burnished Hart, Charcoal Diamond, and Fellwar Stone. The "correct" (heavy quotes, obviously subjective) number to aim for in the ramp/card draw categories is 10 each.

Also, sadly enough, Planeswalkers aren't allowed as commanders unless specifically mentioned otherwise, but it looks like you've already found Rankle so he's a good replacement option.

In the card draw/advantage categories Big Erebos is strong, as well as Geth's Grimoire. You might also consider cutting Ornithopter--doesn't seem to have much synergy or do much of anything, really.

DemonDragonJ on Commander Collection White

1 week ago

White is my favorite color in this game, so I naturally would be very interested in a set such as this one.

Since Worldly Tutor was reprinted in Commander Collection: Green, I believe that it is safe to presume that Enlightened Tutor shall be in the white set. I, myself, would very much like to see Righteous Aura reprinted, because, while it is not terribly expensive, it definitely needs to be reprinted in the new border style. I definitely think that either Path to Exile or Swords to Plowshares will be in this set, due to their iconic status, and it would also be nice to have either a mass destruction, such as Planar Cleansing or mass revival spell, such as Second Sunrise.

Unfortunately, it is likely that both Command Tower and Sol Ring shall be in this set, since WotC will likely welcome the opportunity to give them new artwork, but I agree with plakjekaas that Arcane Signet needs to be reprinted, again, to keeps its supply high and price low. While discussing artifacts, Akroma's Memorial, Vedalken Orrery, and Book of Rass all very much needs reprints, as well, in my opinion.

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