|Commander / EDH||Legal|
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|Eldritch Moon (EMN)||Uncommon|
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Creature — Homunculus
: Add to your mana pool. Spend this mana only to cast an instant or sorcery spell.
At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus
Curious Homunculus Discussion
2 weeks ago
Breeding Pool does not contribute to the 3 islands minimum. it is not an island in itself. merely able to produce the same mana as a forest and/or an island. Die4Dethklok. if you need blue mana dorks tho id suggest Vodalian Arcanist or Curious Homunculus Flip or Dreamscape Artist artist if you have Crucible out.
3 weeks ago
Hey there! I've got a few suggestions, though it's kind of hard to offer any tips since I don't know what your budget is or what your playstyle is. I'll just throw them out there anyway and if you've got any questions let me know. :)
Curiosity - this is the second half to the classic instant win combo with Niv. Almost an instant win when you get it enchanted.
Ophidian Eye - same as curiosity, just a backup
Niv-Mizzet, the Firemind - if you're going for the combo win, this provides you with a backup for your Niv in case he gets too expensive to cast.
Tandem Lookout - another backup for Curiosity.
Talrand, The Sky Summoner - great if your plan is to cast a boat load of spells.
Baral, Chief of Compliance - more spell discounts!
Cyclonic Rift - one of blue's best removals
Sapphire Medallion - DISCOUNTS DISCOUNTS DISCOUNTS
Lightning Greaves - protection for your commander
Swiftfoot Boots - more protection for your commander
Jace's Sanctum - foams at the mouth
Lastly, lands. there are toooons of good lands that you can add here, I'll make a separate post for them later though.
If you want more suggestions or want to gear the deck towards a specific strategy, let me know and I can make better suggestions.
1 month ago
I like Curious Homunculus Flip but the flipped dude Voracious Reader doesn't synergise that well with your instants/sorceries. No effect on Counterflux / Serum Visions / Lightning Bolt , no one hard casts Rift Bolt , and Thunderous Wrath should only be Mircaled. So you only gain a benefit from Jaya's Immolating Inferno and Fight with Fire , and Jaya's Immolating Inferno is dependant on 6 other cards being on the field!
Feels slow, high CMC, and the synergy could be better. I agree with pretty much everything PhoenixNest said.
Hynx on Dimir Mill
1 month ago
how come no Traumatize with Visions of Beyond and 3/4 of your sideboards mechanics. mana dork with Palladium Myr or even Curious Homunculus Flip before flip and still makes instant and sorcery cheaper after flip, and provides more chump blocks if you need them.
2 months ago
I'm seeing the same for Azorius Signet and Dimir Signet . Checked my other decks and found these other ones- Coastal Piracy , Urborg, Tomb of Yawgmoth , Regrowth , Hour of Promise , Drownyard Temple , Evolving Wilds , Mortuary Mire , Grisly Salvage , Curious Homunculus Flip, Esper Panorama , Arcane Sanctum , Hanweir Garrison , Adarkar Valkyrie , Boros Signet , Talisman of Unity .
I made a deck to track the issue- Test illegal EDH Cards
3 months ago
With Islandwalk potentially being the difference between a win and loss, perhaps Quicksilver Fountain would be of use here.
Chart a Course seems to fit thematically, but you'd need some more creatures to make it viable. Jace's Ingenuity is just bad. It makes Harmonize look like a dream. As rule of thumb, draw card isn't good if it works out to much more than 1CMC/card drawn. And it doesn't create card advantage unless you're drawing at least 2 cards - that is - can-tripping is deck-thinning. I don't think you want to deck thin here, because those slots are better used for lands you need to cast your big creatures. Divination is probably the more acceptable option, though I'm not particularly found of it.
Another option: use Master Transmuter to drop an Inkwell Leviathan . This would require more artifacts, but that could be the way to go - things like Springleaf Drum and Paradise Mantle with Ornithopters can be a very fast mana ramp. You'd also get Stoic Rebuttal , Darksteel Citadel , and creatures like Etherium Sculptor . If you do go with artifacts, Buried Ruin would be smart.
4 months ago
So I'm not entirely sure how you play to win with Laboratory Maniac or Jace, Wielder of Mysteries . All the builds I've had with those cards use Demonic Consultation or Tainted Pact to exile their library, but I'm not sure how you plan to do that here outside using Sensei's Divining Top . I'm assuming I'm missing something. However, I've found that usually only one of those effects is necessary, so I'd consider cutting one of them (probably the Laboratory Maniac , as Jace, Wielder of Mysteries has applicability even if you're not going off).
Typically in EDH, I try to run around 33 or 34 lands. I've never been impressed with Halimar Depths , mainly because it ETBs tapped and blue has better top-deck manipulation in the form of Brainstorm , Ponder , Preordain and the like. So Halimar Depths is another card I'd consider cutting.
I've never been impressed with the card Dream Cache . It rearranges the cards in your hand, but it doesn't provide any card advantage for three mana; if it were one or even two mana, I'd consider it. But as things stand, I recommend cutting it. Portent is another card I'd cut. The delayed draw is really significantly worse than an immediate draw, and I don't think you need all of the possible one-mana cantrips.
Most of your instant spells have only or in their mana cost; therefore, redundant cost-reducers don't do much. Baral, Chief of Compliance and Sapphire Medallion are an excellent cards, but I don't think Primal Amulet Flip or Curious Homunculus Flip are quite good enough. I do see that Capsize gets a BIG bonus from several cost-reducers, but I don't think that's quite a good enough reason to run as many as you do. Arcane Melee would be my first card to cut, simply because it's symmetrical, and you're effectively ramping your opponents. I suggest running ramp like Coldsteel Heart , Sky Diamond and Mind Stone , as these tend to be cheaper than cost-reduces and the first two generate blue mana. These have the added bonus of being rocks to use with the dramatic scepter combo.
I think you're running slightly too much spot removal. Kasmina's Transmutation is good, as are all of your bounce spells, but I think running more than 3 or 4 is too much. So I'd suggest cutting Into the Roil or Blink of an Eye . Typically, trading one-for-ones in EDH isn't great, as you usually have three opponents.
I'd cut Rise from the Tides . I feel like just having a Talrand, Sky Summoner is good enough for this effect, and Rise from the Tides creates the tokens tapped for more mana than it's typically worth. Similarly, you may want to cut Docent of Perfection Flip.
I'd cut Rewind . Four mana is a lot to leave up at the end of your turn, especially since mono-blue doesn't exactly have an abundance of ramp magic. You have plenty of two-mana counters.
Swiftfoot Boots is a card I'd consider cutting. I don't think your general, while powerful, is going to draw the same amount of removal as Arcum Dagsson or Zur the Enchanter , so I think your counter-magic should be enough to protect you.
Generally, in combo decks, you want to focus in on the combo and tutoring it out. Whir of Invention and Reshape are worth considering as methods to tutor out Isochron Scepter ; I see you already have a lot of ways to tutor the Dramatic Reversal . I advise cutting out the cards in your deck that are not focused in on fetching and resolving that combo, as these will speed up your deck and make you a more potent threat earlier in the game.
Curious Homunculus occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%