Thrasios, Triton Hero
Legendary Creature — Merfolk Wizard
: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.
Partner (You can have two commanders if both have partner.)
|Have (3)||Sengii , , abby315|
|Want (2)||PhantomWings , TraceOn|
Printings View all
|Commander Legends (CMR)||Mythic Rare|
|Commander 2016 (C16)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Thrasios, Triton Hero occurrence in decks from the last year
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Thrasios, Triton Hero Discussion
4 days ago
Hey there everyone.
gdm1989 comment inbound shortly!
Commander / EDH*
SCORE: 3 | 13 COMMENTS | 419 VIEWS | IN 1 FOLDER
I started working on this deck when spoilers were first coming out and after a few more tweaks I think it's more or less set now.
It's a combo deck built primarily around Dargo and the graveyard to create loops to kill your opponents using strom/aristocrat type strategies.
This is actually the first in a commander series I'm going to be doing on Dargo. Next up he will be partnered with Thrasios, Triton Hero.
1 week ago
Ravos, Soultender would give you access to black and white, with a haste engine on the field you can let Rograkh hit the yard, return him to your hand and keep recasting him for 0.
Thrasios, Triton Hero gives you control and ramp with green and blue, plus a mana dump if you have extra.
2 weeks ago
So, I've been wanting to build a deck or two using the new Partner Commanders from Commander Legends since they got spoiled. I may add to this list later.
I'm going to write the 6 Commander pairings (that include at least 1 card from the new set) that I think will be most likely to be meta-relevant, and some of my reasoning why I think so. I will try to avoid repeats. If you have a different opinion, I would be happy to hear it (in a respectful manner).
Basically, together these two form an almost purely better version of Roon of the Hidden Realm, which at one point was determined cEDH. Self-explanatory.
Being able to easily put out a flying creature with Tymna who also protects both of them seems pretty good.
When both of them are out, literally any permanent that enters your battlefield allows you to dump all of the lands from your hand onto the field. Combining this with wheels and shuffling effects allows for some fast comboing to be done.
This allows you to essentially kill 3 creatures per turn for very little cost, as well as do decent quantities of Commander Damage in the late game, again, for a low cost.
Once both are out, chances are that almost every instant and sorcery you cast will effectively come back to you virtually for free. If you make copies, even more value ensues.
I imagine a Protean Hulk deck becoming of this with a stompy/attrition back up plan. Halana would use her ability to whittle down opponents' creatures, and Gilanra producing mana, and eventually cards, with untap effects, using Gilanra and green creature tutors to eventually get out Protean Hulk and kill Hulk using Halana. (Though Hulk lines don't win the game in Mono-Green, they definitely don't hurt.)
This was originally going to be 10 pairings, but I only felt that these 6 were worth mentioning. If you can convince me that one is worth noting, I will add it.
3 weeks ago
Wait how is it bad for cedh ?
I mean really it helps already good cedh decks like Godo, Yisan,Selvala Wintoa, Elsha etc to fight all the
I am not seeing how Jeweled lotus is bad for cedh; to me it looks like it helps deck diversity even more
3 weeks ago
1 month ago
Hey there, thanks for the feedback!
I decided not to run Dramatic Scepter as they tend to be fairly dead cards on their own in this list. Unlike a commander such as Urza, Lord High Artificer we can't use Isochron Scepter as a rock, and Dramatic Reversal doesn't help dorks ramp when they just came into play.
I've actually never thought of that synergy with Basalt Monolith! While I'm generally not a fan of Basalt due to how slow it is, I'm gonna add it to my list of things to test so I can see how well it fits into the deck.
Walking Ballista is something that I've been on and off about. The main reason I haven't included it is because if I have infinite mana available and a tutor, I'm going to be fetching Thrasios, Triton Hero anyways. While Ballista is hit by artifact tutors, chances are if I have those tutors I'm going to be aiming for our Sensei's Divining Top line instead. Also it gets shut down by Null Rod effects which is part of the reason I have Thrasios as the deck's main backup, since he isn't affected by them.
I didn't include Incubation Druid since it's one of the weakest dorks IMO and takes too much to get set up in comparison with the other two. I feel like having Bloom Tender and Faeburrow Elder is enough when it comes to the untap combos.
Runic Armasaur I have a love/hate relationship with. It's great when it works and awful when it doesn't, but I'll probably sideboard it for matchups where I'm against decks it gets a lot of value from. I'd most likely swap it out for Verity Circle actually since currently my meta runs a lot of dorks hence its inclusion.
When it comes to Thassa's Oracle the reason I say it's a dead card is because it does nothing on its own. It's definitely a combo piece and an excellent one at that, but by itself it just sits in our hand if we draw it. Thought Lash and Paradigm Shift are also dead cards in the same fashion since their only purpose would be to pair with Oracle.
I actually forgot about Long-Term Plans as well which is funny since I actually like it a lot in general, so thanks for reminding me about it!
Idyllic Tutor I've been on the fence about here. It could likely go into the list but I need to test it more to make a decision tbh.
Once again, thanks for the feedback! I'll certainly add in Intuition and Long-Term Plans, as well as test out Basalt Monolith to see how that goes. Will mostly likely try Idyllic Tutor some more but I'll have to find space for it first.
1 month ago
there way too many viable win conditions on cEDH.
Isochron Scepter + Dramatic Reversal and in general infinite mana with commanders like Kenrith, the Returned King and Thrasios, Triton Hero.
There are like 8 different Protean Hulk piles.
There are like 2 different Razaketh, the Foulblooded piles.
Food Chain has more than 5-6 viable commanders that can consistently win turn 3-4.
Underworld Breach is the new kid on the block with 2-4 piles himself.
Worldgorger Dragon in rakdos.
and then there are really cool and weird commander specific wins.
examples: Selvala, Heart of the Wilds,Elsha of the Infinite,Najeela, the Blade-Blossom,Animar, Soul of Elements,Godo, Bandit Warlord,Niv-Mizzet, Parun and many many many more.
Sure Consultation Oracle needs 3 mana to win and currently is the fastest but there are a lot of tier 1 decks winning turn 3-4 without it.
1 month ago
Yeah, dude! I'm liking this list. If a future budget permits, I suggest working in Emiel the Blessed and Thrasios, Triton Hero. This allows you to blink Omnath to reset the triggers and even bounce other creatures if Ashaya is out for extra landfall triggers for 3 colorless mana. Thrasios is pricey, but is a great mana sync for the WURG mana from Omnath's second trigger. Which itself can possible enable the third trigger. With so few token generators, I'm on the fence about Moraug, Fury of Akoum. Like, it's a solid card, but I think having something like Retreat to Coralhelm could be a bit better for tapping down opponent's creatures or fixing top deck.