Farhaven Elf

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Tiny Leaders Legal
Vintage Legal

Farhaven Elf

Creature — Elf Druid

When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.

Corrus555 on Green/blue sea monsters copy

2 months ago

Alright let's get dorky. So you want more consistent game and early game. I like your mana ramp and some big boys, I just feel you don't have the early game, you wait for your own board state to get big but only have counter spells to remove threats.

My first list of cards I think can be removed for either lower cost cards or the effects arnt good enough. Urban Evolution to much mana for 3 card draw, the extra land drop isnt enough to justify the mana cost. Seer's Sundial is decent but the recuring cost will slow you down. But with a card like Horn of Greed ,everyone getst the card draw but you should be hitting a land drop every turn realistically. Horn of Greed isnt good with cards that put them onto the battlefield, but playing additional lands will trigger it multiple times for you, free effect for doing what your commander does. it will pay for itself in two turns. Acidic Slime its just slow,I like this better than itWickerbough Elder. Reclamation Sage is better and often the land doesnt matter unless its super competative. or Beast Within will help you with the land removal. meh Stumpsquall Hydra do you really need your CMDR bigger?? slow Sporemound Elder Deep-Fiend meh? like any combos or anything with this? Sharktocrab its cool, but you can only do the effect once, and you dont care about counters, but i see its good for the octopus creature type. Stormtide Leviathan often shoots people in their own foot if you dont have the bottom requirement on your creatures.

lands I dislike,Vivid Creek Vivid Grove tapped and only good for two turns? lands I like are Evolving Wilds Simic Growth Chamber Thornwood Falls Molimo, Maro-Sorcerer better version below. Below link are slow fetches if money is a concern, but you can run them outside your color because they dont have the mana symbol, to bad you can't run other bounce lands. https://www.mtglands.com/main-slowfetches.html https://tappedout.net/mtg-questions/bounce-lands-outside-commanders-color-identity/

Decent cards to replace with Hydra Broodmaster. Multani, Yavimaya's Avatar If you go graveyard recursion consistently she isn't bad Titania, Protector of Argoth if youre using fetches and such. If you do graveyardWorld Shaper The Mending of Dominaria Springbloom Druid early blocker,Harrow Crop Rotation crop R triggers your commander and only costs one. for any land. Zendikar's Roil this doesnt get removed by board clears and makes bigger than 1/1 spores.

Skyshroud Claim any forests. if you do dual shock lands. Fabled Passage if you have the $$$. Myriad Landscape if no $$$. Slippery Karst its good with graveyard synergy but often its cycled unless you need it the first few turns to get to land searches like Cultivate

The best card you should get Azusa, Lost but Seeking Roil Elemental Rapid Hybridization one cost removal of commander worth it. Tatyova, Benthic Druid you need cards that do similar effects as your commander so they cant just shut your deck down with one removal of your CMDR.

Tutor for your big guysFierce Empath This will pay for itslef in one turn Lotus Cobra Good long game card in my opinion that can be used for sac outlet and mana sink to pay into Tireless Tracker

Lands I like Terrain Generator Temple of the False God Hinterland Harbor cheaper than dual shocks, Thats Breeding Pool this is a dual shock land.

Late game cards that are VeRy NiCe but extra Praetor's Counsel Tooth and Nail

To battlefieldWood Elves Farhaven Elf and to hand Sylvan Ranger Ulvenwald Hydra these early game guys get you lands and can chump block, which means you block them with anything big they throw at you, assuming it doesn't have trample

Plenty of more expensive fixes but this is a good start, Let me know if you got some $$$ so I can recommend that. Most these cards should be under 10$ ish.

legendofa on Deck Crisis

3 months ago

Welcome to the club, Morgothman! Do you have a preferred color set or strategy? Is there a special card or combo you want to include?

Broadly speaking, if you can get a budget mana base, the rest of the deck will follow, and the mana base is often the most expensive part. Lands like Yavimaya Coast, Shadowblood Ridge, and Brightclimb Pathway  Flip, artifacts like Izzet Signet and Sol Ring, and spells like Spoils of Victory and Farhaven Elf can help deliver reliability on the cheap.

Here's a deck I've been tinkering with recently, specifically intended to be under $100. Early tests are promising. (The description isn't fully fleshed out yet, my apologies.)


The Vampire Grave Eater!

Commander / EDH legendofa

0 VIEWS


Kret on Elves lovers...HELP!

3 months ago

It looks like you need more ramp and card draw the most.
Skullclamp and every version of Deadly Dispute like Altar's Reap, Reckoner's Bargain and Village Rites could help. You should have a mana dork or an elf token idling at any time that you can sacrifice to draw more cards. Return of the Wildspeaker could double as another overrun effect.
For ramp I'd go with Farhaven Elf, Sakura-Tribe Elder, Rampant Growth and Nature's Lore.
Blackblade Reforged, Stoneforge Masterwork, Crown of Skemfar and Alpha Status can make Lathril ridiculously big.
Elvish Guidance can be your budget version of Gaea's Cradle.
Elderfang Venom seems better than Bow of Nylea.
Windgrace's Judgment is in my opinion a strictly better Casualties of War because destroing a land can make you an enemy of the table and with Windgrace's Judgment you can answer 3 biggest threats on the battlefield regardless of their type at instant speed.

Phoetality on Meren Reanimator

4 months ago

I haven't had a chance to play the latest iteration, however I am hesitant to add to many cards that fetch land when I am already rocking Sakura-Tribe Elder, Yavimaya Elder, Viridian Emissary, Satyr Wayfinder and Farhaven Elf. On top of that, I also have 2 enchantments generating Eldrazi spawn and Pawn of Ulamog, all of which are sacrificed for colourless. However, if I do need to add another, the Dawntreader Elk certainly ticks the boxes.

MortisAngelus on Dragons

4 months ago

This seems to be more a collection of awesone dragons and spells, but playability of this seems very poor due to your mana base.

First of all, you need to ramp up your... Ramping. And you need more lands. Below 36 lands is not to be recommended here, because you have expensive stuff to cast.

Second of all, what is Burnished Hart doing here? Take that out and add in something like Kodama's Reach and Cultivate. If you need temporary blockers, consider Farhaven Elf and Wood Elves. The brand new Patron of the Arts is a nice temporary mana boost and excellent blocker-creature.

DreadKhan on Ajani W/G/R - My First Deck - Legacy i think

4 months ago

If you want to run only 18 lands, you might want to look at some more ramp. An old staple for budget play is Rampant Growth, but Harrow might also be worth a look, since it can fix your mana effectively. There are also options like Farhaven Elf to consider if you really want the body, or Springbloom Druid, in a pinch you could try Silverglade Pathfinder, but it's very slow in Legacy.

Not sure if it's out of your budget, but some White removal might be good in here, the best option is Swords to Plowshares or Path to Exile, but Generous Gift is versatile (and you shouldn't be too worried about a 3/3 compared to what you blew up), but there is also Fateful Absence if people run Planeswalkers. If you want really cheap cards, you might try Oblivion Ring, though that isn't always a permanent solution, it is cheap and versatile.

It's definitely on the pricey side, but Toski, Bearer of Secrets is probably a lot better than Rigo, who won't work with your 1 power creatures after they get a +1 counter on them, Toski pays you for each creature that hits. Ohran Frostfang is arguably even better, but it's more mana and easier to remove, Toski is Indestructible. If you use Toski, you could run x1 of him and use 1 or 2 Time of Need to help find him more consistently. It can also find Djeru, or any other Legendary creature.

A card I like on a budget is Blossoming Bogbeast, the +2/+2 and trample buff is pretty big, and if you've got some other way to gain life before you attack, you can make the bonus much bigger. Trample often ends games much quicker. It's clunky, but it's a pretty cheap repeating Anthem effect.

Another good staple to look at might be Once Upon a Time, which is amazing in the opening hand usually, and reduces how many hands you have to mulligan compared to just running a land or creature in my experience. Like Gitaxian Probe, it got banned in other formats but it's used in Legacy sometimes.

I hope you can have some good games with your new deck!

Load more