Simic Locket

Simic Locket

Artifact

: Gain or .

, , Sacrifice Simic Locket: Draw two cards.

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Printings View all

Set Rarity
Mystery Booster (MYS1) Common
Ravnica Allegiance (RNA) Common

Combos Browse all

Legality

Format Legality
Leviathan Legal
Commander / EDH Legal
Oathbreaker Legal
Standard Legal
Duel Commander Legal
Highlander Legal
Tiny Leaders Legal
Pauper Legal
Pre-release Legal
Historic Legal
Casual Legal
Vintage Legal
Arena Legal
Canadian Highlander Legal
Modern Legal
1v1 Commander Legal
Pioneer Legal
Unformat Legal
Limited Legal
Pauper EDH Legal
Block Constructed Legal
Brawl Legal
Legacy Legal

Latest Decks as Commander

Simic Locket Discussion

aston452 on "Do all of your cards have an X cost in it?"

4 months ago

ehorch, I took out Golgari Locket instead of Simic Locket because of the deck having more simic colored cards than golgari. Thanks!

ehorch on "Do all of your cards have an X cost in it?"

4 months ago

I would suggest replacing Simic Locket with Kiora, Behemoth Beckoner. Both are turn three ramp, but Kiora has better synergy with untapping Ilysian Caryatid or Zaxara. Additionaly, it would provide better card draw.

Azeworai on Kumena EDH

9 months ago

Merfolk is always a potent tribe, but I do see some incongruous elements that ought to be obviated.

For the basics of a deck, I have some recommendations as for what may be excluded.

Storm the Citadel is a fine card, but it's restrictive and must be done on your turn, with a board state. Removal is best when it can be used both if you're ahead or behind in the game.

Transguild Promenade and Gateway Plaza is a land with a casting cost. I'd recommend some basics in their place.

Kiora, Behemoth Beckoner only draws cards off of six creatures in the deck, and thence doesn't bolster much. Lords help, but card draw is more applicable when it's not dependent on your board-state. Curious Obsession falls unto the same category.

Spark Double is quite restrictive that doesn't do much on its own. Cloning the commander doesn't do much, either, so a worthy target isn't always available.

I'm not quite sure why Clear the Mind is in here.

Geode Golem doesn't actually cheat the cost of the commander by too much, so perhaps it doesn't merit inclusion.

Tidal Flats is a card selcouth to me, and I don't quite understand its purpose. It can mess up blockers, sometimes. The opponent needs to have no open mana, otherwise, it's useless. That's very easy to play around and I'd prefer just a kill spell.

Heraldic Banner , Simic Locket , and other three mana ramp options are a bit slow to really provide ramp. Talisman of Curiosity , Mind Stone , and Rampant Growth do the same for less.

You have an awful lot of lands in here. A deck-building strategy I adhere to is fewer lands in place of draw spells. They have more utility late-game and can still find lands if need-be.

As for the theme of the deck, I have some potential implementations.

Kiora's Follower is an on-tribe creature that synergizes with the strategy, and ramps. Only great. :)

Stonybrook Banneret spells itself out.

Thada Adel, Acquisitor is a fun card that people will always murder on the spot. Though, stealing a player's Sol Ring feels great.

Coastal Piracy and Bident of Thassa are similar to Seafloor Oracle , and more effects like that are always nice. Kindred Discovery is an enhanced version, too.

Animation Module is a fun option that could supply some benefit at a cheap cost, and Hardened Scales does the same thing.

Cytoplast Manipulator is a splendid option for your counters theme.

As for removal, Reality Shift , Krosan Grip , Pongify , Beast Within , Rapid Hybridization , Kenrith's Transformation , Incubation / Incongruity , and Imprisoned in the Moon . Kill spells that strand a commander on the battlefield are always annoying to deal with.

Cantrips! Impulse and Supreme Will fill the role rather well.

Seahunter , Forerunner of the Heralds , and Merrow Harbinger work wonderfully as tutors.

At last, Vigean Graftmage seems perfect.

Alas, welcome to the format, and may you slaughter the opposition with your irriguous fiends. :D

I do have my own list if you wish to peer upon it: The River Anew

nathanl69 on Counter Bounter

1 year ago

I'd cut 3 lands for 3 more pieces of ramp, like a Talisman of Curiosity , Pristine Talisman , Unstable Obelisk , Simic Locket (or any other ravnica card draw rock). Other than that, this deck is pretty great. Maybe put in a Blighted Agent ?

Zalen on What? These are mere folks

1 year ago

LordVonChimp thanks a bunch for your feedback! I've modified it quite a few times already. What do you think of the latest additions?

I have a copy of Harvest Season , but I don't know what to drop, maybe the Simic Locket ? Or Skyshroud Claim

Free_Iona on Why are the Signets So …

1 year ago

I actually prefer the Lockets eg. Simic Locket . They cost more, but are less "fixing" and more like pure "ramp." plus they are a mana sink late game to draw cards.