Sorcerer Class

Sorcerer Class

Enchantment — Class

(This enters the battlefield at Level 1. You may increase this enchantment's level by one by paying the appropriate costs. Activate to increase the level only as a sorcery.)

Level 1

When this enters the battlefield, draw two cards, then discards two cards.

: Level 2

Creatures you control have ": Gain or . Spend this mana only to cast instant or sorcery spells or to gain a Class level."

: Level 3

Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.

Latest Decks as Commander

Sorcerer Class Discussion

BobBobBob3 on Jeskai Prismablade

3 months ago

Fablabthank you for your suggestions. Sorry that it took me a while to respond to your comment, i was taking a break from mtg until eldraine rotated out haha. Firstly, I want to say that i have created multiple variations of the list. This is the list, i am in the process of updating the primer to fit this list. Basically, Sublime Epiphany was underperforming so i cut it. Vorpal Sword is such an amazing replacement for Embercleave omfg. The downside is that it cant be played turn one, but we can definitely use treasures to cast it. I was thinking Wish could be another win con, stick a Magma Opus Alrund's Epiphany or even some removal or something. Xorn is also a potential body that acts like a weaker Goldspan Dragon. Additionally, in terms of potential changes, Expressive Iteration might be some good card advantage. now that the triomes are gone, one drops are more important as well. as for Hand of Vecna,that might be good, but i dont know how good it is without the other vecna pieces. Sorcerer Class has the new flashback looting in uw, as a better alternative, but that may be good. Inferno of the Star Mounts is a good win con, and mana sink, what remains to be seen is how it interacts with the new meta.and finally, Demilich is something i dont think would work very well, but if the deck ever gets a higher quantity of instants/sorceries i will reconsider. Thanks for your suggestions, and I think that since the deck could hold its own in standard with 7 sets, and we only lose 2 cards and some lands in rotation, the deck will be at great place after rotation.

Fablab on Jeskai Prismablade

4 months ago

With Forgotten realms out, I have some suggestions for rotation. For the most part, the deck is intact but it loses embercleave, sublime Ephinay, and it’s mana base gets weaker. Embercleave can’t really be replaced with much, perhaps you could could change the deck grixis or esper colors to add Vorpal Sword as a replacement, which also gives access to some new treasure tools from AFR, but I doubt you’d want to change your deck that much so the next best thing I found was Hand of Vecna

Mana base is The real problem so either you hope innistrad prints/ reprints good lands or you add more basics and some snarls

Sublime can be replaced with a number of other win con cards or a board wipe but if your looking for something that does what sublime does, best thing I found wasInscription of Insight andYou Find the Villains' Lair ,though inscription not really good and Lair doesn’t have enough value for the card it’s replacing

And I have a couple more card suggestions that I think are interesting for win cons, Sorcerer Class,Inferno of the Star Mounts, and Demilich

legendofa on Help with building a deck …

4 months ago

The most common way to do that is with Limited, where you basically build a deck on the fly with semi- to fully random cards. It's possible to build a Constructed deck using only a single set, but it will be relatively weak and inflexible. This would be more of a self-imposed challenge rather than anything intended to be competitive.

Since you specifically mention Standard, think about it this way. Everyone else is using cards from the last couple years. An AFR-only deck would use cards from only the last couple weeks. The loss of options, synergy, and flexibility would likely shut any single-set deck down in a competitive Standard.

On the other hand, you could get some people to build their own single-set deck, either AFR or something else of their choice, and have a Set Constructed challenge. If you're able to play in public areas, maybe suggest it as an Open Set Constructed tournament.

As for actually building the deck, the main themes and mechanics are venture and dice rolling. Dragon tribal based on Tiamat might also be possible, but the mana requirements would be completely unforgiving. One of these would be a good starting point. AFR in particular is heavily weighted to flavor over mechanics, so it might just come down to finding a good card or synergy, like Demilich + Sorcerer Class or the Vecna set, and building around that.

legendofa on Adventures in the Forgotten Realms …

4 months ago

Coward_Token The first ability is kind of the advantage mechanic, probably pulling the D&D barbarian's Reckless Attack. The second ability is completely shoehorned in.

You're right, Sorcerer Class could (and probably should, the more I look at it) have been the dice card. Aberrant Mind Sorcerer , Chaos Channeler , Delina, Wild Mage , these are all sorcerer references, and they all are happy to roll. But we can't leave out Spells Matter, now, can we?