Boros Signet

Boros Signet

Artifact

, : Gain .

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Printings View all

Set Rarity
Commander 2020 (C20) Common
Guilds of Ravnica: Guild Kit (GK1) Common
Commander Anthology 2018 (CM2) Common
Commander 2017 (C17) Uncommon
Commander Anthology (CM1) Uncommon
Modern Masters 2017 Edition (MM3) Uncommon
Commander 2015 (C15) Common
MTG: Commander (CMD) Common
Planechase (HOP) Common
Ravnica: City of Guilds (RAV) Common

Combos Browse all

Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Pauper EDH Legal
Casual Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Pauper Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Boros Signet Discussion

DemMeowsephs on Gleam of Battle

2 weeks ago

Ancient Tomb and Prismatic Vista are great land additions I would consider, and if you need it, possibly Gemstone Caverns or Gemstone Mine. I also personally enjoy Reflecting Pool, which could function better than some tap lands in my opinion. Strip Mine and Wasteland are also quite useful in most situations and can put your opponent a turn behind if necessary. Land Tax is a great ramp card in boros colors and I would certainly consider it, as well as Boros Signet, Talisman of Conviction, and of course Pearl Medallion/Ruby Medallion. In addition to these mana base suggestions, I would consider Teferi's Protection as it is one of the best white cards ever printed. Hope this helps, and enjoy your day! Happy tapping!

CaptCreek on

3 weeks ago

No worries, I understood you perfectly.

First of all, I was not at all implying that you were saying that Boros couldn't ramp. Looking back I could see how you thought that I was, but that was intended more for the people that actually do think so.

I do agree that the ramp can seem a little weird if you're trying to win by turns 5-7, and obviously fast mana is better. Not disputing that at all. The best thing about Winota is that you can run a very low curve with your top-end stuff usually coming off the top for free. As long as you can get 2-3 non-humans on board before winota is out, then on swing you're digging 12-18 cards deep and cheating tons of stuff out for free. Playing a signet on turn 2 and a hordeling outburst on turn 3 still gets us sufficient amounts of value, and can set us up to end the game on the next turn.

That's assuming everything goes perfectly for us. Bottom line is, just as you said, it's very important to have Winota out. That means that sometimes you'll have your board wiped, or Winota will be countered, or spot removal will happen before combat. In those very likely scenarios, having ramp and draw is still important and well worth the 2 mana to play a Boros Signet. I strongly disagree with the assessment that 2 mana ramp doesn't work. However, I could agree that it could be meta dependent, but even then I would never not run a Talisman of Conviction or Boros Signet. I do need to pick up a Lightning Greaves, though.

I apologize if it seemed like I wasn't getting where you were coming from, but I was just trying to cover my bases and explain my reasoning. I'm heavily basing my list on PJ's $100 list, which has had some amazing showings, as you can see, so I think I'll be okay. Obviously our ramp is very budget, but since we're at this budget, it's important that we get plenty of ramp. So far in the 4-6 games I've played with her, ramp has not been an issue in the slightest, but we will obviously need more testing to make sure.

Thankfully I'll be able to terrorize my buddies again tonight, so I can test the deck further :)

DadHumanPraetor on Angels Of Aggression

3 weeks ago

Your average cmc is over 4, thats really high. I would recommend cutting 6 high cmc creatures for Talisman of Conviction Boros Signet Arcane Signet Boros Locket Fire Diamond Marble Diamond locket is bad but the 2 cards can help later in a pinch. Also try to find some lower cmc spells to swap for some fatties Maybe include Speaker of the Heavens and Bishop of Wings or other angel relevant clerics. Do you have a meta that supplies enough time for Burnished Hart ? I find it to be incredibly clunky, its 2 turns to play 2 extra lands. I would just add Myriad Landscape to the mana base and swap the burnished hart for Knight of the White Orchid Legion's Initiative can protect your team from a wipe. Leaving mana open is hard in Boros, but losing creatures with limited card draw is very bad. Eerie Interlude and Unbreakable Formation or Teferi's Protection can also protect the team if there is a board wipe. And now the important part. Herald's Horn and Vanquisher's Banner since your tribal red has wheels and impulse draw like Reforge the Soul Magus of the Wheel there's Mazemind Tome 4 scrys for 2 mana is a fair rate and if you need cards or have the mana open go ahead and draw. Stolen Strategy Grenzo, Havoc Raiser Rogue's Gloves Chandra, Torch of Defiance Mask of Memory can all get you cards just off the top of my head but Im sure scryfall or looking through some other gisela decks will render many more options as well. Cheers good luck with your Angels!

multimedia on conclave Exile

4 weeks ago

Hey, good start on a budget, several nice upgrades you've made.

Let me introduce you to Quartzwood Crasher and Garruk's Uprising; two powerful budget cards with Ghired that have excellent interaction. Crasher is good with Ghired because it can create huge Dino tokens to populate and these tokens along with Rhinos have trample. You don't even have to attack with Crasher to make a Dino token; any creatures who have trample who do combat damage to a player counts.

Uprising can do a lot for a three drop, but best of all it's a repeatable draw source whenever you create a Rhino. Any creature or token that's 4 or more power will trigger Uprising to draw. It also gives all creatures you control trample which has busted interaction with Crasher since then any creature you control who does combat damage to a player you create a Dino token.


The main area of improvement in the precon is ramp and lands. You've included several good land upgrades, but only 32 lands is not enough land especially because you want five mana to cast Ghired. My advice is go with 36 lands and include at least 12 ramp sources, more early game ramp sources. Cinder Glade is here twice.

Other budget ramp and lands to consider adding:


I see Eladamri's Call which is an excellent upgrade and this tells me that tutors are fine to play. Other budget tutors to consider adding:

Open the Armory can be a helpful tutor if you add some equipment and aura that can be repeatable protection for Ghired. Lightning Greaves and/or Swiftfoot Boots can give Ghired haste and protect him from opponent's targeted removal. Shield of the Oversoul can protect Ghired with indestructible and give him flying making it safer to attack with him.

I offer more advice about what cards to cut. Would you like more advice?

Good luck with your deck.

multimedia on Elsha's Infinite Voltron

1 month ago

Hey, nice version of Elsha. I saw your forum topic asking for help with cuts.

Six cards to cut to make 100 cards:

  • Remember the Fallen: lackluster recursion.
  • Danitha Capashen, Paragon: doesn't reduce all artifact casting costs only equipment which makes her not as good as other cost reducers since she doesn't work with the Top combo.
  • Krenko, Tin Street Kingpin: creature who's not good enough to disrupt Elsha.
  • Ghostly Prison: I don't think you need both Prison and Propaganda, one could be cut.
  • Blackblade Reforged: only good if you have a lot of lands, but you don't want a lot of lands with Elsha.
  • Basilisk Collar: not a fan unless you're playing ways to take advantage of deathtouch and you can get lifelink from better equipment.

When you want more cuts look to reducing some redundancy:

All the Swords in the cycle can be good for different budgets, but when you have the three better expensive price ones then you don't need to play the others. Sword of Body and Mind, Sword of War and Peace, Sword of Truth and Justice are not as good as the others and could be cut.


Some cards to consider adding:

Good luck with your deck.

Peoni on The Sword and the Shark

1 month ago

You already have Curiosity and Tandem Lookout. Why not add in a Niv of your choice? Fits your theme, can pair just as well with your commander, and provides you with a solid wincon. You could even add in an Ophidian Eye.

I also think you have more than enough lands, so I'd cut maybe a few of the ones that enter tapped in favor of some mana rocks like Fellwar Stone, Talisman of Creativity, Talisman of Conviction, Izzet Signet, or Boros Signet. Could also swap the Commander's Sphere for one of these, or to retain the card draw along with improving mana efficiency, a Mind Stone.

Like your commanders and like your deck! Hope this helped. :^)

griffstick on Good cheap staples to pick …

2 months ago

This are the staple cards you need to get.

Creatures

Instants

Sorceries

Artifacts

Enchantments

Planswalkers

I hope this helps because it took forever to type out.

MarkovBrewer69 on I saved Boros

3 months ago

Although I am a bit on the fence about Boros Signet since it gets both colors of mana at once, what do you think?

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