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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
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1 day ago
Some of the most critical components for this list to increase the amount of is mana ramp and card advantage, and increasing the quality of some of the removal; you generally want 10 in each category.
Top contenders that synergize with Knights and Equipment are Danitha Capashen, Paragon, Sword of the Animist, Sword of Hearth and Home, Forging the Tyrite Sword, Boros Signet, Orzhov Signet, and Rakdos Signet for ramp, Armored Skyhunter, Akiri, Fearless Voyager, Stormfist Crusader, and Mask of Griselbrand for card draw.
Cards worth cutting would be: Armored Ascension, Recumbent Bliss, Bond of Discipline, Duress, Integrity / Intervention, one of each basic land, Crashing Drawbridge, and Moon-Blessed Cleric to make room for the essentials.
1 week ago
Nice deck! If you want to lean into your Samurai flavor a bit more, I'd recommend checking out Ronin Cliffrider. It has an attack trigger that can be useful against token creature boards. Sadly, Bushido doesn't work with Isshin.
Aside from that, I'd recommend adding a bit more 2 mana rocks like Boros Signet & Talisman of Conviction. Your mana curve is a little steep, so having like 3ish more could help out your Sol Ring & Arcane Signet.
1 week ago
Happy to see more people giving Alesha a try. She was also my first venture into graveyard shenanigans.
In regards to the sluggishness, what about your deck feels slow? Your deck looks like it could use a little more draw, & maybe some slightly faster ramp (at quick glance).
Some cool draw pieces that can fit in:
- Hazoret's Monument
- Loran of the Third Path - could maybe replace Duergar Hedge-Mage.
- Tocasia's Welcome
- Welcoming Vampire - this or Tocasia's Welcome could maybe swap with Mentor of the Meek.
Hope these suggestions are helpful. Alesha is a really fun commander.
2 weeks ago
Hi m8, I think you made a little mistake by including Diluvian Primordial. Other than that, since your deck is heavy on token generation, I thought Sorin, Grim Nemesis, or maybe Legion's Landing Flip could also work in your favor.
To increase the speed of the deck, I'd also really consider adding some more ramp (Arcane Signet, Chromatic Lantern, Boros Signet, Orzhov Signet, Rakdos Signet, Talisman of Conviction, Talisman of Hierarchy, Talisman of Indulgence) and draw opportunities (Phyrexian Arena, Underworld Connections and Vampiric Rites). I'd really get rid of the Goblin cards if I were you. Your deck doesn't contain any tutoring options so the chances of you assembling the combo mentioned are extremely small anyway.
1 month ago
I have to agree with shadow63 generally relying on creatures like Ball Lightning is not the best idea in cmdr given the strategy is reliant on multi-combat or consistent recursion to get efficient use out of them. I think you would benefit from using more stable utility creatures like Etali, Primal Storm/Ilharg, the Raze-Boar and if you really want to drop a bunch of creatures at once Sneak Attack is a good option.
I'd also recommend including more stable ramp. Rituals are nice when you can set up a combo, but personally I usually prefer consistent ramp such as Boros Signet. Arcane Signet, Talisman of Conviction. Since you are combat focused Cursed Mirror might actually be worth considering as well.
Utilizing tokens may also be a strategy worth considering especially since Boros still lacks in card draw although it is very slowly improving so if you are losing your creatures constantly you either need to recur them consistently or draw/create more creatures.
1 month ago
I would highly recommend Calamity Bearer, since it doubles the damage of all your giants and works very well with Kalemne's Double Strike.
For removal, I would consider looking into Swords to Plowshares, Path to Exile, Wear / Tear, and Cleansing Nova or Day of Judgment. Cheap removal allows you to continue to play the cards you want to, without having to decide between removing an opponent's threat or playing your own. Also, since your creatures have fairly high mana-costs, you can easily hold a board wipe in hand, wait for your opponents to play all their creatures, then remove them in one fell swoop before playing your own threats.
Lastly, Kalemne is actually a woman... I also thought she was a guy when I first saw her.
1 month ago
I think you should seriously look at Mardu Ascendancy, since it has the potential to generate you a ton of tokens (on top of having some built-in protection).
Another card I would recommend taking out of the Maybeboard is Breena, the Demagogue. She has worked extremely well for me, and she will easily draw you four cards in one turn all the while buffing your creatures into large threats.
I also think that Fiery Emancipation is a great card, and worth a consideration. The triple-damage easily ends games on the spot, and is a huge swing not many people are prepared for.
Death Tyrant seems fairly mana-intensive for its effect, does your meta run a lot of token decks?
Surprised not to see Boros Charm here. I would definitely give it a look, it has personally saved me more than once!
For ramp, I see you don't have any of the traditional signets (Boros Signet, Rakdos Signet, Orzhov Signet). Do you feel as though you have enough ramp already? Also, how has Liquimetal Torque worked out for you? I have considered it in the past, but never knew how often its ability would be useful.
Because your creatures are low to the ground, have you considered Austere Command?
Have you also considered Combat Calligrapher? Every swing will generate you a good amount of tokens, and it lures your enemies into attacking each other.
My apologies for the long post, but I hope it is helpful!