Combos Browse all Suggest
Tokens
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Weirding Wood
Enchantment — Aura
Enchant land
When Weirding Wood enters the battlefield, investigate. (Put a colourless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")
Enchanted land has ": Add two mana of any one colour to your mana pool."
Orange+ on Riders on the Storm ~60$
2 years ago
Hi, H-E-N-R-Y
Thanks so much for your praise and suggestions :)
I havent actually been able to playtest this with my playgroup yet, so Im not quite sure what to add, cut, or fix yet. It might be a good idea to do more enchanted lands for ramp, but in this first version I've tried to stick to auras that cost 2 mana or less. For this reason, I havent really considered enchanted lands like Weirding Wood. On the other hand, I am already playing Wolfwillow Haven ;)
I'll check out your deck as well!
H-E-N-R-Y on Riders on the Storm ~60$
2 years ago
I love what you did with your Sythis on such a short budget! You made this deck to the point and kept your commander in mind when placing your cards, I might steal some of these ideas for my own Sythis!
My only suggestion is that if you're trying to storm with the commander's ability, you might want to turn 2-3 of the more expensive hexproof creatures in to more ramp like:
Weirding Wood,Verdant Haven, Wolfwillow Haven
just to keep the storm going faster and round out the curve flow
You have enough protection and you've balanced the deck really well; I am amazed at how well that looks while being under 100! I'd love it if you could give me a few pointers on my Sythis if you have a second: Punching in Pillow Fights. My deck ia a little more expensive but I think, by the looks of it, you're more than capable to be of help^.^
If not, no worries and keep up the good work, -H-E-N-R-Y
multimedia on Big Frog Energy
2 years ago
Hey, Croaking Counterpart is a good way to get Frogs because it can copy an opponent's creature including a Commander. Any card recursion is a specialty in green: Eternal Witness, Regrowth, Bala Ged Recovery Flip, etc. This kind of recursion with Counterpart seems like a good way to get Frogs who can give you some value.
Changelings are Frogs. Bloodline Pretender looks like a Frog, cares about +1/+1 counters and grows whenever Keimi is created. Changeling Outcast is a one drop Frog who's unblockable. Moritte of the Frost can copy a creature you control making it a Frog + adding counters.
For the +1/+1 counters strategy consider more repeatable sources of counters: Oath of the Ancient Wood, Hadana's Climb Flip, Forgotten Ancient? Winged Temple of Orazca can be a win condition effect with Tatsunari.
Because playing enchantresses and other effects that care about enchantments for ramp most mana rocks and land ramp would be better as land auras: Wild Growth, Utopia Sprawl, Fertile Ground, Overgrowth, Weirding Wood, Wolfwillow Haven. Some mana rock exceptions are Sol and Arcane Signet.
Good luck with your deck.
king-saproling on Sex-Proof Selesnyabians
3 years ago
You might considering running a suite of 1-drop dorks ( Birds of Paradise , Avacyn's Pilgrim , Llanowar Elves , Fyndhorn Elves , Elvish Mystic ) and 3-drop ramp ( Overgrowth , New Horizons , Weirding Wood , Wellspring , Wolfwillow Haven , Verdant Haven ). The more of these you have, the more likely that Sigarda can drop on turn 3.
You might like these too: Battle Mastery , Duelist's Heritage , Sram, Senior Edificer , Inquisitor's Flail , Helm of the Gods
aslidsiksoraksi on Nissa, Monogreen Lands/Enchantress Control
3 years ago
Managed to get a couple games in. The Lands stuff worked out nicely (Tabernacle is good in EDH it turns out). I was able to do Strip Mine loops in both games and ride that to victory one way or another.
Enchantress I'm still waiting to see. For now I'm adding a couple things that I felt I wanted and cutting cards that seem slow. After the first few games against more competitive EDH people it turned out that you can't really just spend 7 mana to not effect the board, so Zendikar Resurgent got cut.
In - Solemn Simulacrum - Tireless Tracker - Dryad Arbor - Ancient Tomb
Out - Zendikar Resurgent - Far Wanderings - Weirding Wood - 1 Forest
CommandOmega on Scars
3 years ago
I'm sorry to say that your combo might not work. Illness in the Ranks seems to provide an anthem effect that doesn't actually put counters on creatures. It only reduces their power and toughness, which just hurts your own efforts. I think that you might want to take out some other cards as well so you can put some better ones in. Here are my suggestions:
-
Remove 4x Weirding Wood for 4x Utopia Sprawl
-
Remove 4x Juvenile Gloomwidow for 4x Devoted Druid
-
Remove 4x Illness in the Ranks for 4x Ammit Eternal
-
Remove 4x Scarscale Ritual for 4x Unearth
-
Remove 3x Defiant Greatmaw for 3x Dusk Urchins
-
Remove 4x Jungle Hollow for 2x Castle Locthwain and 2x Castle Garenbrig
Dusk Urchins and Castle Locthwain draws you more cards, and you can cast Unearth on it to bring it back as well as a bunch of other things. Devoted Druid is good for getting you more mana, and Utopia Sprawl is more efficient than Weirding Wood. Ammit Eternal is pretty good as well, as it gets you tons of value from your Hapatra, Vizier of Poisons and Nest of Scarabs. I recommend putting Scarscale Ritual into your sideboard since you don't have one right now. I get the feeling that you're trying to go for a budget build, but you might want to try to put in 4 copies of Overgrown Tomb in place of 2 Swamps and 2 Forests. If you don't want to spend the money on those, I suggest that you put in 4 Zagoth Triomes instead. You might also want to take a look at on Scryfall to check out other possibilities.
channelfireball12345 on Tuvasa’s Enchanted Whore House
4 years ago
Lastly, Weirding Wood and/or Urban Burgeoning.
Crow_Umbra on Twice the Enchantments, Twice the Fun
4 years ago
I think your deck has a solid start, but could benefit from having a few more enchantments. Personally, I think you could cut all of your artifacts, or at least the ramp artifacts, and include a few more enchantments like Weirding Wood, Wolfwillow Haven, Utopia Sprawl, or Unbridled Growth.
I'm not sure what your budget is like, but a few really helpful Auras are Rancor, Aspect of Mongoose, and Whip Silk, since they can all be replayed multiple times. Ordeal of Thassa and Ordeal of Nylea can both be helpful and pop-off early since your creatures will likely already have counters on them.
Simic Sky Swallower is okay as a beefy body, but can't be enchanted. You might be better off with something like Nylea's Colossus or Prime Speaker Zegana, both of which synergize with enchantments & counters.
If you're interested, check out my Eutropia deck, WAP- Wet Ass +1/+1 Counters. I built mine more around +1/+1 counter synergies with Auras.