Combos Browse all Suggest
- Mana Vault + Sol Ring + Tidespout Tyrant
- Dross Scorpion + Pentavus + Sol Ring
- Dramatic Reversal + Sol Ring
- Dramatic Reversal + Isochron Scepter + Sol Ring
- Everflowing Chalice + Sol Ring + Tidespout Tyrant
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oldschool 93/94 | Legal |
| Pauper | Legal |
| Pauper EDH | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Pre-release | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Standard | Legal |
| Standard Brawl | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Rules Q&A
Sol Ring
Artifact
: Add .
ZorrosRage on
E3: Ezuri's Elvish Entourage
3 weeks ago
Ill try to keep it on the more budget end showing under $20 but also have some cheaper ones. You dont need all of these but just giving more options. There is others i just excluded some of $20 + cards. elves dont really need all the expensive cards to be good its just a plus. also the thing wont let me suggest every card since I'm listing too many. you're going to have to add them yourself to the maybe list if you want them there
Wirewood Lodge untap elf cant go wrong with a big mana dork. Disciple of Freyalise Flip land and draw, Woodland Weavemaster dork works well with ezuri Leaf-Crowned Visionary more draw when you have mana Elvish Warmaster token maker and possible game ender Elvish Harbinger Dork and tutor Canopy Tactician big dork and buff Champions of the Perfect Draw Galadhrim Brigade possible game ender buffer Eternal Witness recursion Formidable Speaker searcher and untap creature Galadhrim Ambush Elf tokens instant speed elvish ambush Gives elf tokens Elvish Promenade another token giver Chord of Calling convoke summon creature at instant speed Archdruid's Charm multi purpose Kindred Summons helps swarm te field Return to Nature enchant/art distruction Collective Resistance art, ench and protection Harvest Season Can be good if playing a lot of basics Emerald Medallion lets you get a few things out a turn early Sol Ring Sword of the Paruns Rarely used but infinite mana enabler Herald's Horn Can possibly help you get through your deck Throne of the God-Pharaoh Possible ender burns the board for tapped ceatures Elvish Guidance Big mana Growing Rites of Itlimoc Flip Big mana and get a creature Guardian Project Draw Beastmaster Ascension game ender Kenrith's Transformation draw and stop a creature Elven Chorus tap tokens for mana and use the top deck Freyalise, Llanowar's Fury Walker that gives token and removes enchant Path of Ancestry lets you scry
gzusvictory on
Cloud | Mercenary Voltron
1 month ago
What are your thoughts on The Mycosynth Gardens?
Pros: Comes into play untapped everytime. Can become a duplicate of any of our equipment at instant speed. It helps us keep a copy of a legendary artifact in the scenario where we copy one that’s under targeted removal. Proves useful during those times when we are mana flooded. Still capable of adding white. Does not use up a nonland slot. It improves the experience during those times when we only draw one equipment the whole game. Can also copy artifact creatures. Total of 13 targets that are not legendary and not mana rocks. Making it a copy of Sol Ring or Mana Vault can ramp us too though. It’s a land that has the opportunity to add more power to end games faster.
Con: Two lands care that it does not count as a plains. The effect is not repeatable after it successfully resolves. We risk losing a land since it’s more susceptible to removal as an artifact. It tempts the opponent to kill whatever we try to target with it. Legend rule can make legendary artifacts feel irrelevant. We currently gave 8 legendary artifacts. We would have to think of what to take out for it. Abstergo Entertainment maybe? We do not get any ETB abilities, like equipping for free. Can feel “win more” since it requires us to have an equipment to begin with. It’s not as resilient compared to our other lands that get us equipment back from the grave.
NV_1980 on
2 pings and a zing (Arabella)
2 months ago
Looks good but I would recommend adding some ways to make more mana available to the deck. Right now, the only card you've got for this is Smothering Tithe. However, without rocks like Arcane Signet, Boros Signet, Talisman of Conviction or Sol Ring, or without ramp provided through cards like Expedition Map
, Land Tax or Weathered Wayfarer, your deck will probably not feel as aggressive as it could potentially be.
zelous666 on
Blazing Rush
2 months ago
Those are great suggestions. I'll try out the Excalibur, Sword of Eden and Claws of Valakut for buffs for now and see how they do. I really like Sundering Eruption Flip for that non-flying creatures can't block bit, but i also love that sweet sweet rare hand where i get to roll out a land + Sol Ring + Arcane Signet first turn. Every one of my decks has those two cards in it. So i replaced a mountain instead. I'll play some games and see if I want to go with Blackblade Reforged instead of the sword because I'm not entirely sure if this deck will reliably get the cost of it down far enough, but dang if it ends up being reliable that is one hell of a buff. Thanks.
DragonMaster420 on
"I know you. Ghost of Sparta." (Need Help Badly)
3 months ago
edhrec has a lot of good suggestions. Molten Influence won't help much in a format where everyone starts at 40 life. they'll just take the 4. Artifact Blast should be replaced with something that actually destroys artifacts, such as By Force. mana rocks like Sol Ring are always good. use them to ramp up to big eldrazi with "annihilator", which is especially useful with the haste.
hyalopterouslemur on None
3 months ago
Honestly? I have a Bracket 3 Oloro, Ageless Ascetic that can go with Sanguine Bond + Exquisite Blood on turn 4, if I get a Sol Ring out by turn 2, one of the cards out by turn 3, and the other card out by turn 4. I just don't think about it; if I can go off on turn 3 or 4, I just wait until turn 5.
| Have (6) | 8bitavenger , metalmagic , QuestionMarc , gildan_bladeborn , MrCrazzyc , DroopyW |
| Want (13) | Jayce_Ran , TechNoble , Stinkycheese29 , bladeoathkeeper , C0LDE , TrueRandom11 , Yahtzee55 , pnkghst9 , qao50 , freshie9000 , Pare771 , RorexSolid , Wrell |



















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