Karn, Living Legacy

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Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Vanguard Legal
Vintage Legal

Karn, Living Legacy

Legendary Planeswalker

+1: Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

-1: Pay an amount of mana. Look at that many cards from the top of your library, then pt one of those cards into your hand and the rest on the bottom of your library in a random order.

-7: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target (creature, player or planeswalker)."

TypicalTimmy on Card creation challenge

7 months ago

There are 21 Planeswalkers who make emblems, 24 , 18 which includes Tyvar Kell, 22 , 20 and 1 being Karn, Living Legacy. I am honestly surprised at how well balanced these are all, being within such a tight range of each other.

Lethandral, Archmagnus

His power? Stealing the powers of others. He views everyone and everything as something to own and control. If it can't be, or no longer serves its purpose, it is discarded like the rest of the meaningless and mundane.

Now I need to build him T_T

I love Eminence. But I also love Experience Counters.

Your pick: Make a card with one or the other, or even both.

InrolamJr on A fistful of Myr [Urtet, Remnant of Memnarch]

1 year ago

I’ve been working on a list on my side: 22-01-23-eKY-myr The list is not final

Some interesting cards for the deck:

Other Utilities: Alibou, Ancient Witness and Karn, Living Legacy Both let you go some damage or removal while helping you ramp or scry your deck

SirHipHopHippo on The Maraxus Molotov

1 year ago



There are a few Powerstone cards I am considering for this specific deck, sometimes I wish it had some other colors in it because there are some really neat Powerstone cards that can’t go in a mono red deck.

I have three favs for this deck:

Karn, Living Legacy - solid +1 and if you can use his ultimate it will put in work with the treasures.

The Brothers' War - that third life counter can do a lot of damage with this deck

Visions of Phyrexia - I like the card advantage aspect of this more than the Powerstone side.

Do you have any favorites?

CNG_Stream on Construct Rush

1 year ago

If you are trying to make this more competitive then there is a bit I would cut from your deck. Here are some of my thoughts about some of the cards you are running that may need to more consideration to how your deck is crafted. You can see suggested cards towards the bottom.

Automated Artificer - Not that impactful of a card for your deck as most your artifacts that it could help you ramp are already cheap to cast, it doesn't have a good place here.

Jaxis, the Troublemaker - I'm honestly not sure what you are trying to copy here for value. Card feels like you want to get a Fable of the Mirror-Breaker  Flip.

Kami of Terrible Secrets - The size of the body for cost situational card draw would make this a cut. Better cards to be running that can give you better value.

Karn, Living Legacy - While your welcome to run the card, this is more a meme then a serious play card I would imagine. It doesn't do anything impactful to the board and the mana rocks it generates are that useful to your build. Trying to go the keep +1 to get to ult seems like a hard reason to want to keep.

Jodah's Codex - This is expensive card draw to be playing and would not trying running this card unless you are trying a domain build where the draw becomes free.

Dragonspark Reactor - is a cool card, but I don't think you are using enough cards that are artifacts to warrant this in deck unless you make changes.

Ghoulish Procession - seems interesting, but you may want to trim this to make room for more artifact based cards to get better synergies.

Patchwork Automaton - If you wish to run this, then I would suggest adjusting your deck to run at least 20 artifacts that you can cast for the trigger.

Cards you may be interested in using are that are seem as "staples" to the rakdos artifact deck are: Experimental Synthesizer, Bloodtithe Harvester, & Voltage Surge. These offer you card advantages that work well with the anvil and also have some flexibility in their use.

From the new set I would say check out Garna, Bloodfist of Keld. This lets you get some extra burn to your opponent if you creatures die outside of combat, but you get extra card draw bonus for each creature that dies in combat. Please note that you could sacrifice your artifact creatures to Oni-Cult Anvil after damage step if they survive before leaving combat if you need that draw.

Last note I would have is you would likely want to be running 4 Oni-Cult Anvil if you plan on building around them. More of them in play is always better as long as you don't get hit by a Farewell.

If you have any questions about the suggestions or comments please let me know and I will try to help.

plakjekaas on Dominaria United Spoilers

1 year ago

TheoryCrafter How does Karn, Living Legacy's +1 help cast Karn Liberated sooner? That's a non-artifact spell, isn't it?

TheoryCrafter on Dominaria United Spoilers

1 year ago

Here's my take:

Glad to finally see an Alt win Card in a new color scheme. Ajani, Sleeper Agent should be a boon to anyone looking to a Selesnya infect deck. If built right Abzan Infect Storm with Hand of the Praetors could be a possibility.

While Karn, Living Legacy doesn't add anything new to Tron or animate noncreature artifacts, it should be a help in Karn Tribal decks. The first ability can either help cast Karn Liberated sooner or be a support for the constructs made by by Karn, Scion of Urza. Plus it's ult can get around the Karn, the Great Creator/Mycosynth Lattice combo. KLL's power may be in its subtlety, but there's more to it. And I can't figure it out.

I'm liking the enlist mechanic. It should mesh well with exalted and other abilities and mechanics that give creatures a bonus for attacking alone.

The read ahead mechanic on the new sagas is a brilliant idea. You can farm the lore counters with Power Conduit, move them onto non-saga cards like Mind Unbound or speed up other Sagas through Nesting Grounds.

No new slivers or thrulls. Disappointing, but not unexpected.

As happy as I am about Liliana making an appearance, why reprint Liliana of the Veil, but not Arvad the Cursed? I don't know, maybe I'm being ridiculous.

Shivan Devastator is the kind of card I'd like to put in a monored Dragon deck. Now if the price can only come down a lot.

Tear Asunder is a huge upgrade from Revoke Existence.

While playable in 1v1 games, Ramses, Assassin Lord's alternate win ability is meant for multi-player. Unless of course you build a deck where everyone loses and Ramses prevents that.

Overall, we got a good set.

AwesomeJMS5 on Card creation challenge

1 year ago

Karn, Living Legacy

Legendary Planeswalker - Karn

+1: Target non-creature artifact you control becomes an artifact creature with base power and toughness 1/1 and gains ", Sacrifice this permanent: Draw a card."

-3: Up to two target artifact creatures become artifacts. If you choose a permanent you do not control, it gains ", Sacrifice this permanent: Draw a card." (They are no longer creatures.)

-7: Draw a card for each artifact creature you control. You get an emblem with "Artifacts you control have indestructible."


I think this Karn is a little bit better than the one from Dominaria United.

I'll repeat the above challenge. Make another revamped legend, just like the ones from Dominaria United.

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