: Gain or .
: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature.
Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.
Printings View all
|Return to Ravnica (RTR)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Izzet Keyrune occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Izzet Keyrune Discussion
1 month ago
7 months ago
Some ramp cards:
7 months ago
Cards I would change for others that just seems better IMO.
Cards you can just cut out for others I have proposed
Pyromancer's Goggles but it's up to you honestly.. just have no good experience with this card personally
Panharmonicon (not sure why you play it tho..)
If you want to, you can drop the "dragon" part of the deck.. it's original, funny, but I think you don't need that to win.. So cards like Crucible of Fire , Dragon Tempest , Dragon's Hoard , can be replace.
11 months ago
As far as cuts, the cards I have my eye on are Forgotten Creation , Izzet Keyrune , Sphinx's Tutelage , Deepfathom Skulker , Favorable Winds , Gravitational Shift , AEther Membrane , Mask of Avacyn , Faithless Looting , and perhaps two or three of the "discard hand, draw that many"--particularly expensive ones. I like Jace's Archivist for being repeatable.
1 year ago
I would add: Burnished Hart Solemn Simulacrum Pilgrim's Eye Metalwork Colossus Hellkite Tyrant Tormod's Crypt Spellbook Fabricate Everflowing Chalice (its just better than sisays ring) Chaos Warp Reality Shift Inventors' Fair Telling Time (a personal favorite of mine) Jhoira's Familiar Ornithopter Swan Song Thaumatic Compass Flip
1 year ago
Hi TheGiantCrab, welcome to the format! I hope you like it. Commander is sort of a different place than other formats, starting at 40 life and all. Games almost always go long (unless you are playing cEDH), and that leads to some interesting conclusions about deck building. I am a strong believer in the views expressed by the command zone podcast (an awesome resource for all things commander); every commander deck should play a critical mass of ramp and card draw. With that said, I think your deck would be improved with a sort of structural change to include a bunch of both. Here are some of my favorites for under $2 each:
That's the sort of idea anyway. I usually play around 10-15 ramp spells and 8-10 card advantage spells. I think that Sol Ring is an auto-include, it's worth the small increase in cost for me at least. There are tons of other great cards out there, I highly suggest taking a look at EDHREC to get some ideas (I just checked it out, Curiosity is a crazy example I never would have thought of). Some of the cards there can be kind of expensive, feel free to ignore those to keep the budget low. Here's a couple more cards to think about, as personal favorites of mine:
Ixidron - This can get your opponent's commanders stuck facedown forever.
Blasphemous Act - A little high in price. Great when you are behind though.
If you want help with cuts, I can provide some feedback, feel free to ask.
2 years ago
-2 lands and more mana rocks that are
I think focusing on outlets that make artifact tokens would be fun and have synergy with Saheeli. Recent sets have given options for treasure (Brass's Bounty), clues (Tamiyo's Journal), servos (Servo Schematic), and thopters (Pia and Kiran Nalaar). Adding in bounce/blink effects would let you keep the army growing.
A fun alternative win-con to ramping into a scary Eldrazi is transforming your token army. Day of the Dragons, Descent of the Dragons, and Dragonshift + Surge of Zeal/Burst of Speed allow a lethal strike out of pretty much nowhere.
More card draw too; Mind's Eye, Staff of Nin, Slate of Ancestry, Ichor Wellspring, Howling Mine, Temple Bell, etc. all get the job done in their own ways. Spell-based draw is good too; Jace's Ingenuity, Ponder, Telling Time, Faithless Looting etc.
Some cards that should also be considered: Trading Post, Kurkesh, Onakke Ancient, Goblin Welder, Slobad, Goblin Tinkerer, Solemn Simulacrum, Nevinyrral's Disk, Shimmer Myr, Feldon of the Third Path, and Hellkite Tyrant.