Jade Orb of Dragonkind

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Penny Dreadful Legal
Tiny Leaders Legal
Vintage Legal

Jade Orb of Dragonkind

Artifact

Terranlord on Dragon City

6 days ago

Cards I would consider cutting, Jade Orb of Dragonkind, and the other 2 orbs, and definitely Helm of the Host

Housegheist on Miiryn, Sentinel Wyrm

3 weeks ago

First of, cool list.

Baldur’s Gate gave a lot of on-theme dragon support… like Korlessa, Scale Singer, Scaled Nurturer, Earthquake Dragon, Draconic Muralists or Renari, Merchant of Marvels.

As a mana-rock, i would recommend Orb of Dragonkind, it ramps your dragons or can be used to dig into your library.

Carnelian Orb of Dragonkind ramps and gives haste and Jade Orb of Dragonkind provides protection… and i like, that they are on flavour :D

I tried a Miirym deck by myself and hope you dokn’t mind, if i link it. Maybe you find some Inspiration.


Miirym or Double the Fun

Commander / EDH* Housegheist

SCORE: 6 | 8 COMMENTS | 423 VIEWS | IN 1 FOLDER


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Edit: i missed you already use the carnelian, mea culpa

Housegheist on Miirym, Sentinel Wyrm: Double Dragon

1 month ago

i might found some gems which could be useful for you. First of, i like the dragonorbs as rocks, as they are on flavour and if used for a dragon, they gain extra some advantage. Only drawback is - except the OG-Orb - they cost 3 cmc.

Lapis Orb of Dragonkind - Card selection

Jade Orb of Dragonkind - Prottection

Carnelian Orb of Dragonkind Haste

Orb of Dragonkind - Draw

Swashbuckler Extraordinaire gains a treasure while entering which could be used for ramp or combat dmg.

Thunderbreak Regent gains some kind of tax for removing your dragons and is a 4/4 for 4, which is kinda nice.

If you're using Blasphemous Act with Wrathful Red Dragon as a potential game ender, could Chain Reaction get you some redundancy here?

Gadrak, the Crown-Scourge is a 5/4 for 3 with kinda defender. but with that many rock and the triggered ability he can definately gain you some advantage. Otherwise he is a flying blocker for 3.

Looking forward to your thoughts

DutchSnake on MTG list of EDH Ramp Cards | last update: 30-05-22

1 month ago

Decanter of Endless Water

Something worth mention too add for Gruul

Domri, Anarch of Bolas

Goblin Anarchomancer

Also, don't know if you'll add cards for certain tribal restricted ramp?

Like, for example Dragons:

Carnelian Orb of Dragonkind

Jade Orb of Dragonkind

Lapis Orb of Dragonkind

Dragon's Hoard

TypicalTimmy on Card creation challenge

2 months ago

This was an idea I wanted to try for a little while now; A tri-color checkland.


Mountain Fang Peak

Land

Mountain Fang Peak enters the battlefield tapped unless you control two or more lands of the following types: Island, Mountain or Plains.

: Add , or .


So, like Sulfur Falls, you need to control specific land types. But unlike Sulfur Falls, rather than just one land type, now you need two.

And if all you control is an Alpine Meadow, no Mountain Fang Peak will not ETB untapped. While you do have two subtypes, you need two different permanents. Alpine is just one permanent, ergo ETB tapped.


It bothered me that we have Jade Orb of Dragonkind as well as the blue and red ones, but not the white and black ones. I'd like to think that white would gain you life equal to that Dragon's power and black would have an opponent ̶d̶i̶s̶c̶a̶r̶d̶ ̶a̶ ̶c̶a̶r̶d̶ mill cards.


Quartz Orb of Dragonkind

Artifact

: Add . When you spend this mana to cast a Dragon spell, you gain life equal to its power when it enters the battlefield.


Onyx Orb of Dragonkind

Artifact

: Add . When you spend this mana to cast a Dragon spell, target opponent mills five cards.


Rineraz, the Covetous

Legendary Creature - Elder Dragon

Flying, Ward X where X is the number of nontoken artifacts you control.

Rineraz, the Covetous can only be cast by mana produced by artifact sources you control.

When Rineraz, the Covetous enters the battlefield, gain control of target artifact each opponent controls until Rineraz leaves the battlefield or you lose control of him. Untap those artifacts, they gain haste until end of turn. If you lose control of Rineraz, the player who gained control of him also gains control of all artifacts you control but do not own.

8/8

(He is an 8/8 because I recognize not only how difficult it will be to cast him only using artifacts, but that it will become increasingly more difficult with commander tax - and a simple bounce or artifact wrath shuts him down, entirely.)


Are there any "unfinished sets" or other ideas that have bothered you, that should have been finished or changed? If so, here's your chance to correct / amend it or them.

TypicalTimmy on Commander Legends: Battle for Baldur's …

2 months ago

I just finished making the skeleton of a deck for Miirym, Sentinel Wyrm and playtested it. Created 96 treasure tokens in a single turn because I had out Parallel Lives with my Commander. Ended up getting Miirym to be an 8/8 thanks to Jade Orb of Dragonkind and Rhythm of the Wild. A few turns later, I dropped Old Gnawbone who got me not only the one token from Miirym, but the second from Parallel Lives. Since Miirym makes the token non-Legendary, State Based Actions do not apply to the token Parallel Lives creates. Old Gnawbone was also an 8/8 thanks to Jade Orb of Dragonkind but I decided to give him Haste rather than the +1/+1 counter from Rhythm of the Wild.

When I attacked with Miirym, as well as Old Gnawbone, I created 16 treasure tokens upon combat damage. Or, at least, I would have.

For you see, I had THREE Old Gnawbone in play. So that 16 quickly became 48. Then, Parallel Lives kicked in and doubled it to 96.

Ended up playing an enormous swath of my deck immediately afterwards because of Garruk's Uprising. Every single Dragon I cast, which were unable to be countered thanks to Rhythm of the Wild, ETB and drew me three cards - Once for the creature and two more for the tokens created by Miirym, Sentinel Wyrm and Parallel Lives.

Eventually I got even more draw online, with Kindred Discovery as well as Temur Ascendancy.

Ended up closing out the game with copious amounts of choice ETB damage effects, such as Purphoros, God of the Forge and Dragon Tempest.

That would have been a Turn 8 win.


And that, my friends, is how a Timmy plays Magic >:3