Thousand-Year Elixir

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Thousand-Year Elixir

Artifact

You may play the activated abilities of creatures you control as though those creatures had haste.

, : Untap target creature.

Doombeard1984 on Tall Elves

18 hours ago

So I also run a Golgari Elfball deck, and it is great fun to pilot. Couple cards that are real good:

Real nice deck, and have upvoted. Good stuff. Be wary of the Shroud effects though from Eladamri, Lord of Leaves and Steely Resolve as you wont be able to equip your equipment (so Sword and mantle), or use The Ozolith, Thousand-Year Elixirs untap ability, or anything else you have that targets your own Elves. I am sure you are totally on top of it, but have made that mistake myself and been fully undone by it hahaha)

JoltsOfEnergy on Can I draw multiple cards …

1 month ago

So I'm trying to build around Yes Man, Personal Securitron. If I activate him, hold priority, then untap him with an effect like Thousand-Year Elixir, then tap him again targeting the same opponent twice, will I draw cards multiple times? Or does this not work since my opponent already has control of Yes Man when the ability resolves again?

SufferFromEDHD on Dead Men Tell No Tales | Xavier Sal

5 months ago

Of all the spoilers this dude was the most interesting.

Instill Energy and Thousand-Year Elixir might be useful.

SufferFromEDHD on Zirilan of the Claw Dragon Chompy Dragon Stompy

6 months ago

Took a look at your list. The maybeboard is a whole other deck! I will comment over there with some ideas.

Answers to your questions:

  1. As soon as this was spoiled I saw potential. It really needs haste but a one drop Kaalia is pure value. It usually is dealt with but for a single even if I'm only able to cheat a single dragon it is worth it.

  2. Welder is an absurdly underappreciated EDH card. Great Furnace trickery is one of those simple yet elegant MTG synergies. It's in the list to recycle trinkets in the graveyard from Wheel effects.

  3. Thornbite Staff auto attaches and grants an easy untap trigger. Thousand-Year Elixir haste is crucial. Rings of Brighthearth for an additional dragon? Worth it! Plus it works with other artifacts, creatures and lands in the list.

  4. Madblind Mountain a like effect that has synergy with Sensei's Divining Top. Plus it triggers Valakut.

  5. Lotus Vale = 1 Zirilan activation. Crucible of Worlds "fixes" the tax along with salvaging lands that get Wheeled.

Dragon's Hoard really does belong in this list. I'll find a spot for it.

Ignawesome on Zirilan of the Claw Dragon Chompy Dragon Stompy

6 months ago

Hi! Fellow Zirilan of the claw enjoyer here.

I like your version, it's pretty different from mine. Love that Mudslide and Blazing Shoal :)

I was looking at your version and I have a couple questions:

1) Does Minion of the Mighty trigger often? I feel it would be pinged immediately.

2) What is Goblin Welder for exactly? What do you send to the graveyard in the best scenarios?

3) Do you get much juice out of Thornbite Staff, Rings of Brighthearth and Thousand-Year Elixir?? I've playtested them but paying for Zirilan's ability twice is rarely optimal/possible for me.

4) I'm confused by Madblind Mountain... What's the shuffle for? And is Lotus Vale also worth it? I feel like a regular snow mountain would be better for synergy effects.

5) How often can you use Crucible of Worlds without fetchlands?

That's it for the questions... But I have a recommendation too.

Try changing Mind's Eye for Dragon's Hoard. It worked for me since it's cheaper and more flexible, despite not drawing as much.

I'll check your angel and demon decks too. Super cool tribes and decks :)

OperativeM on Uncle Unctus

8 months ago

yo, i think ur turn 1 combo doesn't work because Lightning Greaves gives Aphetto Alchemist shroud so its ability can't target itself. Thousand-Year Elixir or Swiftfoot Boots would work but they cost more which borks the combo.

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