Thousand-Year Elixir

Thousand-Year Elixir


You may play the activated abilities of creatures you control as though those creatures had haste.

, : Untap target creature.

Browse Alters


Have (2) Azdranax , CompleteWaste
Want (1) Dr.Draxx

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Thousand-Year Elixir Discussion

griffstick on Aeve Storm

4 days ago

I think Thousand-Year Elixir would be really useful in here. Granting haste to the abilitys and being able to untap some of the really big mana producers would also be huge. I just think it would be a good include.

The99 on A Better Oswald Fiddlebender

4 days ago


I'm alternating cards in and out to find the best play lines for my play style and what suits Oswald... I find that Staff of Domination is seldom often the utility I use to close out the game, as with Rings/Bracers my natural tendency is to lean towards Lesser/Mimic. However, with Mesmeric Orb and Myr Welder I can very easily lean "weld" a win with: e.g. Illusionist's Bracers + WWW6 (9cmc) -> Oswald 1cmc -> Magewright's Stone + Mesmeric Orb -> Oswald 2cmc -> Basalt Monolith + Anything (normally Sculpting Steel on Basalt or Trini if needed) -> Basalt/Mesmeric Library -> Cast Sevinne's Reclamation -> Myr Welder + Thousand-Year Elixir -> Imprint Staff of Domination -> Untap Welder -> Imprint any Mana positive rock (Sol Ring, Mana Vault, etc.) -> Untap and produce infinite generic with Myr Welder's Staff/Rock -> Imprint Walking Ballista / Arcum's Astrolabe + Blasting Station (or any other various combinations of things, pending deck). With this play line, I can very aggressively steal a game. Note: Basalt Monolith will ultimately be used to pay the cost of Sevinne's Flashback. Furthermore, Sculpting Steel can copy any rock to help further reduce the burden of mana. This breathes new life into staff and also allows us to play with a finisher that works as recursion (Myr Welder can very easily become Basalt Monolith in a pinch). I hope this answers your question.

RambIe on Enchanted Elf Ball 2.0

3 weeks ago

Thousand-Year Elixir+Argothian Elder+Ashaya, Soul of the Wild
unlimited mana with unlimited untap your general

baddabiiing on [PRIMER]Parley Girl cEDH

1 month ago

No Thousand-Year Elixir? It seems like it would fit your strategy well.

Cloudius on Tap! Tap! Who's there?

1 month ago

Dotheflopguy Glad you like my deck. It is extremely fun to pilot too. Pilgrim got dropped to make room for more elves to better fit the Elvish sub-theme.

I've Magewright's Stone and Thousand-Year Elixir in the Maybeboard cause I felt there're sufficient untap effects in the deck. Being a creature centric deck, I also prefer creature with untap abilities over artifacts.

Vessiliana on Drink Death Like Wine

1 month ago

I definitely like the idea of her sadistic entertainment. It might be worth it on flavor alone!

But I recently cut Magewright's Stone from the deck because the effect was not as necessary as I had thought it might be. I kept the Thousand-Year Elixir for the addition of haste and the Thornbite Staff being able to automatically untap her, too.

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