Talisman of Impulse
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Tap: Add or to your mana pool. Talisman of Impulse deals 1 damage to you.
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|Commander / EDH||Legal|
Talisman of Impulse occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Talisman of Impulse Discussion
1 week ago
Hey, nice upgrades of the Tutors and Smothering :)
What the precon needs is to cut a lot of the fat. The avg. CMC of the precon is 3.9 which is too high. You have reduced that number to 3.7, but that's still too high. Instead of adding lots of other high mana cost cards, 4 CMC or higher, cut some of what's already here for more low mana cost ramp. More ramp is good with Ghired and the precon lacks early game ramp:
- Mana Dorks: Birds of Paradise, Avacyn's Pilgrim, Faeburrow Elder
- Mana Rocks: Arcane Signet, Talisman of Impulse, Talisman of Unity, Talisman of Conviction
Cards to consider cutting for these:
- Blossoming Sands
- Kazandu Refuge
- Desolation Twin
- Emmara Tandris
- Soul of Zendikar
- Heart-Piercer Manticore
Other low mana cost cards to consider adding:
- Eladamri's Call
- Mother of Runes: repeatable protection for Ghired from targeted removal or in combat.
- Swords to Plowshares
- Luminarch Ascension: repeatable Angels and it can activate fast in multiplayer Commander because it looks at each opponents end step.
- Ulvenwald Tracker: repeatable fight with big tokens.
Cards to consider cutting for these:
- Soul Foundry
- Growing Ranks
- Doomed Artisan
- Full Flowering
Good luck with your deck.
2 weeks ago
A couple things:
1) minus 30 points for having monocolor cards in your deck. (joking, of course)
2) are you sure about all of your rocks costing 3 mana? You should definitely be running Sol Ring and should probably be running the signets (Boros Signet, Selesnya Signet, and Gruul Signet) and the talismans (Talisman of Unity, Talisman of Conviction, and Talisman of Impulse).
4) while you have plentiful board wipes, some removal for noncreature permanents may not go amiss. Good ol' Naturalize, Disenchant, Nature's Chant, Return to Nature, Hull Breach, Artifact Mutation, Aura Mutation, are all pretty solid selections, but you should def look into multicolor creatures that can do the same thing.
5) some sac outlets would be awesome for this deck!!
2 weeks ago
Okay, so I am quite fond of brews that are delectation to pilot, but I am beholden to recommend some changes.
Now, Panharmonicon is a fantastic card, but there are only eleven ways to trigger the thing in this deck. Two of those are Draining Whelk and Grave Sifter, so, whilst they may have their moments, they seem lacking for doubling _ETB_s. This is my same opinion for Conjurer's Closet; what value is blinking something? Flameshadow Conjuring is in the same boat. These all become useless far too quickly, save for maybe Risen Reef shenanigans. Bramble Sovereign somewhat falls under the same folly, but I don't believe it to be as narrow.
Another thing to consider is the mana costs of cards. The majority of your curve is at three, which is probably when you would want to cast your commander. Ramp at two mana is far more ideal, as athwart to Keyrunes and Cluestones. I'd cut Temur Banner, Harrow, Gruul Keyrune for Talisman of Curiosity, Talisman of Impulse, and Rampant Growth. Wayfarer's Bauble is also of note. Llanowar Elves, Fyndhorn Elves, and Elvish Mystic each can draw cards off of some of your effects late-game whilst being incredibly effective early.
Pillar of Origins is a fine card, but it only produces mana for elemental, being twenty cards in your deck and the commander. This leaves seven lands with activated abilities and forty-two nonland, non-elemental cards that cannot be used with the Pillar. I would just use Talisman of Creativity.
Seeing as that you have ramp in the command zone, doubling down on card draw seems important. Guardian Project, Beast Whisperer, Garruk, Caller of Beasts, Primordial Sage, and Vanquisher's Banner can draw off of each creature. Kindred Discovery is an especially potent one. Shamanic Revelation and Collective Unconscious each can refill the hand well, but Tishana, Voice of Thunder may just be the best form of this effect.
Specific to your deck, Vivien, Champion of the Wilds just seems lovely.
Seeing the decklist, it seems to have a sparse amount of interaction. Reality Shift, Incubation / Incongruity, Imprisoned in the Moon, Song of the Dryads, Lignify, Pongify, and Rapid Hybridization are some to consider. Kenrith's Transformation even replaces itself.
I run Decimate in every deck I can. It is absolutely amazing and has literally never been lacking.
That shall be all from me!
Good luck and happy casting.
3 weeks ago
When WotC printed enemy-colored talismans in Modern Horizons, those cards had quotes from planeswalkers whose color identities matched the colors of mana that those talismans could produce.
Therefore, I wonder who would be quoted on the allied-colored talismans, if they were to be reprinted, so I wish to start a thread to ask about that.
Talisman of Dominance would most likely have a quote from Tezzeret, but Ashiok is also a possibility, as well.
Domri is the most logical planeswalker to be quoted on Talisman of Impulse, but Xenagos is another candidate, as well.
Tibalt is definitely the best match for Talisman of Indulgence.
Dovin is the perfect choice for Talisman of Progress.
Talisman of Unity would almost certainly have a quote from Ajani, since he focuses on unity and community.
What does everyone else say about this subject? Who would be quoted on the allied-colored talismans?
1 month ago
Dolphin_Jesus - Love the name
I play Xenagos but not with an MLD package. You have a low land count and a relatively high AVG cmc. If you're going to be wiping landbases and opponents wiping your creatures, you will not be left in an advantageous position. Why not add more artifact ramp such as Mana Crypt, Sol Ring, Talisman of Impulse, and The Great Henge? These will ramp you and will help you break parity.
Alternatively, you can run Collector Ouphe instead to shut down opposing artifacts as blue mages (as well as white, red and black players) will almost always be using artifacts to ramp and the small anti-synergy is worth it IMO should you choose to go that route. City of Solitude might be worth considering over or in addition to Price of Glory.
You are trying to make deals but in my meta, if you play MLD, people will target you. There's nothing wrong with MLD, but most people don't like losing their lands so I'm curious how/if you have actually been able to politic your way out of a situation, unless the combo player is gonna win. '
Survival of the Fittest/Fauna Shaman might be worth considering with all your creatures. Not to mention the synergy with Anger and Eternal Witness. A Genesis might be worth considering should you go that route.
My honest opinion is that this deck lacks enough card draw, lands and meaningful ramp to be able to compete in a semi-competitive meta (no idea what your meta is like, but this wouldn't hold up in mine). You only run 6 pieces of ramp that allow you to get Xenagos out earlier.
Rishkar's Expertise - Similar to above but with added benefit of not losing tempo
Greater Good - The most powerful card in a Xenagos deck. If you listen to anything I say, this is it.
Beast Within - Good old instant speed permanent removal
Decimate - 4 for 1, amazing value
Voracious Hydra - Beater and removal in one
Dosan the Falling Leaf - Anti blue, anti spot removal if blue is a thorn in your side
Bolt Bend - Redirect removal, counter counterspells, redirect some draw as well as some extra turns. Very useful for 1
If you would like ideas for cuts or want to discuss strategy
1 month ago
I have a lot of recommendations for you. These may be pricey so I apologize if they're out of your price range but here you go:
Cards To Add Show
Add Reyhan, Last of the Abzan . If you can put +1/+1 counters on your creatures, your devourer will get HUGE real fast! Gets crazy too if you eat everything with Mycoloth and all those extra +1/+1 counters go to him.
Add Triumph of the Hordes . This cards a no brainer for token swarms and huge powerful armies. Remember, it only takes 10 infect to kill someone.
Add Moldervine Reclamation . Just a simple life gain/card draw engine for your devourers.
Cards To Swap Show
Replace Thorn-Thrash Viashino with Bloodspore Thrinax . Viashino doesn't provide any positive effects for devouring. Bloodspore Thrinax on the otherhand can push a token deck into an absurd board state.
Replace Mother Bear with Jade Mage . Mother Bear is situational and requires her to be in the graveyard prior to using her. And the value isn't all that great. With Jade Mage you can use all of your mana every turn to do at least something.
Replace Emrakul's Hatcher with Tendershoot Dryad . Emrakul isn't that great for your token production. Tendershoot on the other hand can buff all of your saprolings and in a 4 player game, it'll produce 3 tokens by the time it comes back to you.
Replace Algae Gharial with Poison-Tip Archer . You won't get much value out of Gharial. Poison-Tip Archer on the other hand can be lethal if kept on the board. It's basically a stronger Mayhem Devil .
Cards to Cut Show
Mana Rocks Show
Wayfarer's Bauble , Arcane Signet , Chromatic Lantern , Commander's Sphere , Darksteel Ingot , Thran Dynamo , Worn Powerstone , Fellwar Stone , Golgari Signet , Gruul Signet , Rakdos Signet , Talisman of Impulse , Talisman of Indulgence , Talisman of Resilience , Heraldic Banner
Urborg, Tomb of Yawgmoth , Fabled Passage , Castle Embereth , Dwarven Mine , Bojuka Bog , Grim Backwoods , Phyrexian Tower , Kessig Wolf Run , Volrath's Stronghold , Overgrown Tomb , Stomping Ground , Woodland Cemetery , Blood Crypt , Dragonskull Summit , Command Tower , Savage Lands , Rootbound Crag , Rakdos Carnarium , Gruul Turf , Golgari Rot Farm
2 months ago
Guttural Response while yes it is anti-blue, having a straight up counter of your own to answer counter magic is fantastic and blue players do not expect it from the Gruul player. Further you can force them to double down and burn off another counter spell to keep down the play you're going for.
Further this sort of deck begs for Selvala's Stampede which most people will always respond with "Free" so you just wait to cast it until you've got plenty of permanents in hand, which can allow you to build a massive board state.
2 months ago