Fractured Powerstone

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Fractured Powerstone

Artifact

: Add .

: Roll the planar die. Activate only as a sorcery.

legendofa on New Swords pt. 2

7 months ago

Preparation and Adaptability makes me think the Thunder Junction would be an interesting place for an Archenemy set. Got one fourteen years ago, and one seven years ago. Is it really that unpopular/obscure?

Nature and Civilization should exile "target" artifact or enchantment.

Right now, there's only, like, four battles that have abilities worth protecting from. I get it's for the sake of the cycle, so this is an observation and not a criticism, but that might be the most niche text this side of "can't be blocked by Saprolings".

I haven't kept up with Legacy/Vintage recently--is True-Name Nemesis still a problem card? Or am I a decade behind the times? After one person loses in a four-person pod, Spark and Dimensions basically grants protection from opponents.

A lot of unique and interesting effects here, but also very narrow. But I guess Fractured Powerstone exists, so narrow is okay. I'm just not sure how to evaluate them fully. They look good.

Master_J on Laser Beams

9 months ago

OUT:Temple of the False God, Alharu, Solemn Ritualist, Path of the Pyromancer, Ichor Elixir, Fractured Powerstone

IN: Karn's Bastion, Grumgully, the Generous, Ozolith, the Shattered Spire, Kami of Whispered Hopes, Kodama of the West Tree

Starting with a first round of generally obvious upgrades. Planechase is used so sparingly that any card that is generally only useful during Planechase comes out. As well as budget lands like Temple, and over costed bodies for little gain.

legendofa on Vedalken Chronometer

10 months ago

It's effects like Fractured Powerstone and Aggravated Assault that I think would cause confusion.

LynxGoddess on Alela's Huge Goads

1 year ago

Tsukimi Sure thing! Feel super free to keep those pet cards around, big haymakers are really fun even if they can be a bit win-more. If you find the big expensive cards get stuck in your hand too often, you can go ahead and make som changes later anyways!

For now though, if you'd like to keep to the theme, you might be interested in Crippling Fear perhaps? It's a cheaper tribal board wipe, but might not have quite enough oomph. Or maybe lean in real hard for Plague Wind just because you can even though you'll probably never have the mana for it (except if you pull off coffers/urbog stuff), what do I know?

As for mana rocks, there are a few that might fit the bill:

Coldsteel Heart is simply both diamonds at once for starters.

Liquimetal Torque, Fractured Powerstone, Thought Vessel and Prismatic Lens all add colorless mana while lens can mana fix for you as well.

But perhaps Pillar of Origins or Pentad Prism might be the rock of choice here?

griffstick on Kenessos, Priest of Thassa

1 year ago

Besides artifact ramp has become really good these days. Most of them add additional effects. Cards like

I'm gonna stop there.

SemjonsDad on Toxrill

1 year ago

Dimir Signet, Mind Stone, Prismatic Lens, Arcane Signet, Charcoal Diamond, Coldsteel Heart, Corrupted Grafstone, Ebony Fly, Fellwar Stone, Fractured Powerstone, Guardian Idol, Liquimetal Torque, Obsidian Obelisk, Sky Diamond, Star Compass, Talisman of Dominance, Thought Vessel - Those are the viable 2 cmc mana rocks (Everflowing Chalice could also be played for 2 mana, but also scales more into the later stages due to Multikicker) Moonsnare Prototype and Springleaf Drum are 1 cmc but require a creature/artifact which you could tap to produce 1 mana. Sol Talisman and Mox Tantalite are also relative cheap in price.

For Land ramp, there arent that many options in Dimir, but here are the ones I would consider - Lantern of Revealing: 3 cmc Rock, that can ramp later Wayfarer's Bauble: The classic Dreamscape Artist: 2 CMC creature, that turns each card in your hand into Harrow Druidic Satchel: Not guarantees a land but not completely without value Navigation Orb: Bauble but slower Myriad Landscape: Land that fetches 2 Lands

Revel in Riches as an enchantment as is Black Market but that is kinda slow and comes relatively late Those are my suggestions for Ramp. Hope you find them helpful and GL with the deck :)

DemonDragonJ on Will Worn Powerstone and Fractured …

1 year ago

Now that "powerstone" is an artifact subtype, I wonder if Worn Powerstone and Fractured Powerstone shall be given that type, since they have the word "powerstone" in their names.

What does everyone else say about this? Will Worn Powerstone and Fractured Powerstone be given the powerstone subtype? What about Powerstone Shard?

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