Treasure Map

Artifact

, : Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with ", Sacrifice this artifact: Gain one mana of any colour."

Latest Decks as Commander

Treasure Map Discussion

Wolffang988 on Galazeth, Magitech Beam Cannon *Primer*

4 weeks ago

Hi_diddly_ho_neighbor Keeping the deck fun and staying away from stax or other oppressive gameplay was definitely the goal, I used to have an Urza deck that ran stax and it was just zero fun to play or for people to play against. I don’t know how I missed Xorn for this deck, I literally run one over in my Korvold deck lol, good catch. I also like the Plundering Barbarian and Treasure Map  Flip, great suggestions!

Hi_diddly_ho_neighbor on Galazeth, Magitech Beam Cannon *Primer*

4 weeks ago

Pretty cool build of Galazeth that isn't oppressive. This deck has a nice balance between spells focus and treasure focus. Have you considered Plundering Barbarian as a form of interaction that can also produce treasures? Xorn and Treasure Map  Flip also seem like they could fit well in this deck. +1 from me

lagotripha on A Dozen Miracles (Help Needed)

1 month ago

I know that I've seen Counterbalance lists in legacy miracles, but the wider CMC variety in modern right now means its likely to fall flat.

You could look for some real value from things like Artificer's Assistant, Treasure Map  Flip or Marit Lage's Slumber which offer repeated scry. All of them need support, but it'll offer more reliable access to miracle payoffs.

Condescend's scry is also a major upside.

lagotripha on Mono Green Manufacturing

4 months ago

Treasure Map  Flip is a solid value engine with synergies. Inspiring Statuary lets you cast some big spells, or small spells fast. Rampage of the Clans lets you turn a bunch of tokens into centaurs for beatdown. Grinding Station opens up synergies with your own graveyard while offering a backup wincon.

Splashing into more colours feels fairly low cost here between gilded goose and treasure tokens, even before looking at the MH2 legendaries. I'm talking options like Ravenous Squirrel , Disciple of the Vault and Savvy Hunter - things that love artifacts and can help smooth out the curve. Basically every colour has 1 or 2 drops that love artifacts - I'm most used to splashing black but there is something in all of them.

Hardhitta7 on H: Monastery Mentor/Primal Amulet W: …

6 months ago

Hi, I have a lightly played Monastery Mentor and a Primal Amulet  Flip and I’m looking to trade them for cards for my Galazeth deck I’m building.

Some of the stuff I’m looking for:

Urza, Lord High Artificer

Cyclonic Rift

Hellkite Tyrant

Goldspan Dragon

Steam Vents

Savor the Moment

Mechanized Production

Vandalblast

Storm the Vault  Flip

Treasure Map  Flip

Lightning Greaves

Sulfur Falls

Spell Swindle

Pull from Tomorrow

Ponder

Sublime Epiphany


I prefer the original printings but I’m not picky about it, I’ll take what I can find.

You can check out what I have in my binder, my wants aren’t up to date but my haves should be. But those are the two most valuable cards I have for trade.


Edit: updated my binder with the rest of what I need so you can check that out as well as other stuff I have for trade.

Here’s my Binder

TheSlowestBro on I got a bad feeling about this..

8 months ago

I can agree with Pia and Kiran Nalaar , I am myself still on the fence with it. On paper I probably should cut Treasure Map  Flip.. but I just love this card, have ever since it was printed, mostly it's just the awesome flavor of it, but it also makes games real smooth coming down turn 2, and not the end of the world drawing it later on.

Also I think your suggestion of Recruiter -> Top is the correct choice. I have thought about the recruiter in the past, but it's also pretty nice if I have a wheel-esque effect on hand to set myself up for a big goblin hand.

This feels good:

  • Loyal Apprentice -> Humble Defector
  • Mountain -> Homeward Path
  • Mind Stone -> Dockside Extortionist
  • Goblin Recruiter -> Sensei's Divining Top
  • Pia and Kiran Nalaar -> Moggcatcher

I'll have to think further about what slot to give Jeska's Will and Ignite the Future . I have to admit, not every card choice in my decks are necessarily completely rational, I also care about the feel the deck gets from running cards that are a bit outside of the ordinary. So I try to make my decks as good as I can while still keeping many of the core cards that made me want to build it in the first place!

Profet93 on I got a bad feeling about this..

8 months ago

TheSlowestBro I didn't even realize you could delete comments, I just figured it was another tappedout glitch. Regarding cuts, I agree with all except the following...

Honor Worn Shaku should be kept and you should remove Treasure Map  Flip. You mention it as a repeatable engine, but its slow and doesn't provide much value. Also, Honor works with your planewalksers and purphorous, which is nice tech.

Magus is a good potential cut, but it should be kept IMO and you should remove Pia and Kiran Nalaar . Costs a lot to play and activate, tokens are nice but often unimpactful without impact tremors effects.

Potential cuts for Sensei's Top and Moggcatcher are as follows in order of should cut first to should cut last....

Goblin Recruiter - Ensures no land drops, often based on board states which constantly change. While having a creature tutor in mono red is nice, do you really find yourself in the situation that you would cast this, wait a turn and find a goblin.

Chandra, Acolyte of Flame - First 0 effectively does nothing without other chandras. Second 0 is like Pia and Kiran Nalaar, making tokens without much abuse for them. -2 is actually not bad, just not amazing IMO.

Squee, Goblin Nabob - Nice with wheels and self-discard looting effects. Fun with skullclamp. Otherwise, unimpactful. Had him in my build originally, took him out

TheSlowestBro on I got a bad feeling about this..

8 months ago

Hello! Sorry for the late reply, had some issue with my service provider.

So let's see, I think I've considered most of these already, they are all really cool ideas, the main issue is making deckspace for them. Do you see anything that sticks out to you as potential cuts? Aftershock has generally been really good, people don't see it coming and being able to hit a broken land if needed is really powerful.

  1. Sensei's Divining Top : the main issue here is $$, I actually bought a copy not too long ago, but I put into my Titania, Protector of Argoth deck as it's just way too good there to go anywhere else. Feel free to check it out, The Entmoot if you have any interest. When I feel I can justify buying another copy, of course I will highly consider it for this deck.

  2. Ignite the Future : THIS is interesting and I had not considered it. Nice little synergy you pointed out there with Top as well. Great tip! I'll definitely give it a try when I get the chance.

  3. Light Up the Stage : I like it, don't get me wrong, but do I like it more than a recurrent value generator like Treasure Map  Flip or Mimic Vat ? I don't think so.. Has it performed for you?

  4. Jeska's Will : You're right, this should probably have a slot. Again, what to cut, if I shave anymore from the goblin package I don't think it's worth running them anymore.

  5. Zealous Conscripts : Precisely not in here because it combos with Kiki a bit too easily! I'm just not a huge fan of infinite combos in EDH that are too easy to pull off, and I have so many ways to search for Kiki.

  6. Dockside Extortionist : You're right, this guy would be totally nuts, but it comes down to $$ and I'm kiiinda hoping on a reprint before I splurge, we'll see how long my patience lasts heheh.

  7. Homeward Path : Absolutely if I find a slot for the Humble Defector this would be so cool. Again, slots. But perhaps I should prioritize the defector more than I currently am, haven't really tried it out, should try to proxy it up, but you know, not much going on where I live unfortunately on the gaming side because of covid :/

  8. Outpost Siege : it's cool and I definitely considered it, but I think there are other value/ping options that are far better, though the utility of being able to choose is nice ofc. I think if I do find I need another ping-style card this will be the go-to.

Thanks for your thoughts and such a in-depth comment on my deck. Really useful and appreciated!

Edit: I was gonna edit my own comment but deleted your original one by mistake! Ooops! Also I did not realize that Confusion in the Ranks triggers in that matter and neither has anyone in my group ever noticed hahah! But I think this just makes the card even more interesting, so thank you for pointing it out.

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