Treasure Map

Artifact

, : Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with ", Sacrifice this artifact: Gain one mana of any colour."

Browse Alters View at Gatherer

Trade

Have (3) Azdranax , metalmagic , gildan_bladeborn
Want (1) Lightwatch

Printings View all

Set Rarity
Ixalan (XLN) Rare
Promo Set (000) Rare

Combos Browse all

Tokens

Legality

Format Legality
Leviathan Legal
Legacy Legal
Arena Legal
Casual Legal
Commander / EDH Legal
Pioneer Legal
Vintage Legal
Limited Legal
Block Constructed Legal
Historic Legal
Canadian Highlander Legal
Oathbreaker Legal
Modern Legal
Duel Commander Legal
1v1 Commander Legal
Unformat Legal
2019-10-04 Legal
Tiny Leaders Legal
Highlander Legal

Latest Decks as Commander

Treasure Map Discussion

multimedia on Heaven's wrath

4 days ago

Hey, nice start, mono white can be tricky to build and play in Commander. You have Avacyn, Angel of Hope, make her the Commander? This is Angel tribal, but using Elesh Norn as Commander is strange...

No matter the Commander with Angel tribal Angels take up most, if not all, the high CMC spots in the deck because the best Angels have high CMCs. My advice is cut the majority of the other nonAngel high CMC (5 CMC or higher) cards. Ramp and Angels should be priority.

Cards to consider cutting right away because they're not as good as other cards or are redundancy you don't need:

This is 20 cards that doing a quick look over are subpar compared to the rest. The next 10 cards are cut to streamline by choosing the most important cards at different CMCs and cutting the others. Cards to consider cutting:

The last four cards is where it gets difficult to make cuts, but continue to streamline:

Hopefully this info helps and I offer more advice especially if you change to Avacyn, Angel of Hope as Commander since there's several good interactions to take advantage of.

Good luck with your deck.

Serabelle on Avacyn Worldslayer

1 month ago

Hey, nice to see someone else is trying to make Avacyn competitive! Here are some thoughts from my own Avacyn deck, I’m still in the process of building it as well. :)

Ramp:

Card Quality:

Protecting Avacyn:

  • Avacyn is a huge threat and most people will definitely try to stop you from using her by: countering her summoning, exiling her, -x/-x, sacrifice, copying or stealing her.

  • Teferi's Protection is complete board protection. Probably the best defense white has.

  • Effects like Otherworldly Journey or Long Road Home allow you to save her from exile board wipes, Cyclonic Rift and the like.

  • Arcane Lighthouse is useful in circumstances that someone copies or steals your Avacyn.

  • Whispersilk Cloak can also combo well with Worldslayer (just be sure to equip Worldslayer first).

Spot Removal:

  • Oblation (shuffles back into deck)

  • Condemn (puts attacking creature at the bottom of its owner’s library)

Counter Spells: (Not that there are many in white).

Stax:

Potential Planeswalkers:

Good Luck! I hope the deck building goes well! :)

Skinken on Artifact R/W CMDR

2 months ago

You just gotta read through a few forum threads. Or go the hardcore route and just scour Gatherer to find the gems

Arcane Encyclopedia is sorta the bar that I evaluate draw engines against. It's not a bad card, but that's basically the bar. Anything that's worse should not be played but anything that's as good or better is probably ok. I played a lot of mono white, so the context is largely the same. When draw engines get cheaper than Arcane Encyclopedia they also get more restrictive, so just pick a few of the ones that fit your deck.

Jar of Eyeballs, Mazemind Tome, Phyrexian Portal, Endless Atlas, Treasure Map  Flip, Azor's Gateway  Flip, Journeyer's Kite, Thaumatic Compass  Flip, Temple Bell, Liar's Pendulum, Bonder's Ornament, Eye of Yawgmoth, Icon of Ancestry, Phyrexian Grimoire and prolly a bunch more I missed.

Remember that when you play red you have access to cards like Faithless Looting, so just getting lands is fine.

There are also a few good 4 mana draw engines. Coercive Portal, Outpost Siege, Karn, Scion of Urza, Endless Horizons come to mind.

Alternatively, theres always the option of just doubling down on Skullclamp and play equipment tutors to always have it, but if it were me I would try to utilize your cool commander ;)

Lastly, I noticed you run a lot of tapped lands. Since you are playing a heavy artifact deck, mana fixing actually becomes a lot less of an issue, so I would actually advise you to just run more basics. This deck should run totally fine with three plains or three mountains in your starting hand. But you lose a lot of tempo from playing Stone Quarry and friends.

Hope this helps, and good luck with the deck!

ironmindraph on Alela's F-35 Squadron (flying matters)

3 months ago

desmondwrite interesting question, I've struggled hard to find a way to draw efficiently. It needs a lot of works and that might be its big weakness. But the low CMC of the curve helps me get through the draw issuesé

Here's my draw options so far: Curator's Ward, Dire Undercurrents, Kindred Discovery, Mystic Remora, Rhystic Study, Baleful Strix, Sai, Master Thopterist, Skullclamp, Smuggler's Copter, Sword of Fire and Ice, Nihil Spellbomb, The Immortal Sun and Treasure Map  Flip. Most of them are gamechangers (sword, dire undercurrent, kindred, etc.)

It is not premium draw options as we know blue can provide but it sinergize pretty well with my faerie/enchantement/artifact tribal as it brings lot of value. The deck overall is a very good performer on multiplayer table and is playable 1vs1.

Joe_Ken_ on Tajic, Legion's Edge: One-Sided Board Wipes

5 months ago

Maybe cut Bonfire of the Damned since the miracle ability can be hard to pull off.

Resolute Watchdog isn’t that great for one time indestructible when you could just uses something like Darksteel Plate

I feel like Inferno costs too much mana for what it does.

Shake the Foundations is just not that good for 3 mana. You could use something like Treasure Map  Flip , Mask of Memory , or Outpost Siege for card draw.

Traveler's Amulet could easily be swapped with a card like Wayfarer's Bauble or a mana rock.

Explorer's Scope can probably be cut from the deck.

Mobilization seems unnecessary for what the deck wants to do.

Incite Rebellion relies too much on other players having a big board of creatures when you are trying to burn away the board with a lot of your red spells.

Rolling Temblor just doesn’t seem good either for 3 mana.

Ziabo on "...and that triggers twice" - Teysa Karlov

5 months ago

Here are the cards in your colors for treasures.

Contract Killing, Dire Fleet Hoarder, Heartless Pillage, Pitiless Plunderer, Ruthless Knave, Wanted Scoundrels, Treasure Map  Flip, Gleaming Barrier & Prying Blade

Looks like there's a few you might get some use out of.

Gleaming Barrier Wanted Scoundrels & Dire Fleet Hoarder could be a sac or ground floor chump block.

Pitiless Plunderer I would advise putting in.

Prying Blade could be useful.

Ruthless Knave Kind of a hefty sac outlet but creates treasures.

Idk if you have or not but if you're wanting a token sub-theme add Anointed Procession

Tzefick on Markov Manor

6 months ago

maxon Not to sink the idea, but rather form the base of it; so far the land transforms from Ixalan have been about a mission, action, or event that resulted in settling on that land.

Legion's Landing  Flip is the vampire clergy landing on the shores and establishing a settlement or foothold that turned into Adanto, the First Fort.

Treasure Map  Flip is about a person searching for the rumored treasure. They find it and "settles" on or found the land, which become the Treasure Cove.

Were you running for an origin story of the manor? Or perhaps not the origin of the manor but the settlement of the Markov family in the manor? Perhaps they overthrew the previous owners?

If that is not what you're going for, what is the reason that it is not a land by itself but has to transform into it? What's the story?

Load more