![Hammer of Nazahn Hammer of Nazahn](http://static.tappedout.net/mtg-cards-2/CMM/hammer-of-nazahn/regular-1690489127.png)
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Hammer of Nazahn
Legendary Artifact — Equipment
Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)
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![Double Vision feature for Brothers Yamazaki Doubling](http://static.tappedout.net/mtg-cards-2/streets-of-new-capenna-commander/double-vision/femme_fatale-double-vision-ncc-16505147090.png)
![Tana, the Bloodsower feature for Tana and Tymna Voltron](http://static.tappedout.net/mtg-cards-2/commander-legends/tana-the-bloodsower/mtg-cards/_user-added/femme_fatale-tana-the-bloodsower-2-cmr-16044435640.png)
![Sol Ring feature for Traxos, colorless Voltron](http://static.tappedout.net/mtg-cards-2/kaladesh-inventions/sol-ring/mtg-cards/_user-added/femme_fatale-sol-ring-mps-14789034190.png)
![Flywheel Racer feature for Treasure, Dwarves, and Dragon's; OH MY!](http://static.tappedout.net/mtg-cards-2/march-of-the-machine/flywheel-racer/Flywheel_Racer-MOM.jpg)
![Rafiq of the Many feature for Rafiq of the Many](http://static.tappedout.net/mtg-cards-2/shards-of-alara/rafiq-of-the-many/rafiq-of-the-many-cropped.jpg)
![Rin and Seri, Inseparable feature for Raining Cats and Dogs](http://static.tappedout.net/mtg-cards-2/secret-lair/rin-and-seri-inseparable/femme_fatale-rin-and-seri-inseparable-1230-sld-16753131970.png)
![Moraug, Fury of Akoum feature for Momo: Twice the horns, twice the fun](http://static.tappedout.net/mtg-cards-2/zendikar-rising/moraug-fury-of-akoum/mtg-cards/_user-added/femme_fatale-moraug-fury-of-akoum-znr-15992585080.png)
TheOfficialCreator on
Equip
1 week ago
You need Hammer of Nazahn, Grafted Exoskeleton, Shadowspear and Open the Armory. Mana Crypt, Mana Vault, and Mox Opal if possible.
Cuts:
Adaptive Automaton (clunky, what are you choosing??)
Benalish Marshal (too mana intensive for so little impact)
Bladegraft Aspirant (same)
Burnished Hart (too slow)
Chief of the Foundry (too much mana for so little impact)
Eivor, Battle-Ready (way too expensive)
Kassandra, Eagle Bearer (not really cost efficient since you don't have the spear)
Militia Bugler (not good)
Mother of Runes -> Giver of Runes
Novice Knight (not good)
Thraben Inspector (not really refined for your game plan)
Darksteel Plate -> Mithril Coat
Explorer's Scope (not good)
Haunted Plate Mail (not good)
Ring of Thune (not good)
Sword of Hours (not good)
Sword of the Paruns (not very good)
Hieromancer's Cage -> Borrowed Time
Pacifism (not good)
Council's Judgment (this card sucks)
shock7123 on
Green Eggs and (Sram)
2 weeks ago
Can I suggest another Sigarda's Aid effect for equipment in Hammer of Nazahn? Being able to cheat equip costs is always good to have multiple copies of. Did also see you had Puresteel Paladin in there as well.
Icaruskid on
Imagine Dragons | Budget Rosnakht [PRIMER]
2 weeks ago
Hey hey khayoz!
I went all in on go wide as my first version. It had all the Heroic spells and concentrated on buff and damage spells, no voltron:
Buff:
Metallic Mimic
Roar of Resistance
Heraldic Banner
Coat of Arms
Shared Animosity
Obelisk of Urd
Signal Pest
Konda's Banner
Eldrazi Monument
Dynacharge
Weapon Surge
Ogre Battledriver
Damage:
Throne of the God-Pharaoh
Hellrider
Impact Tremors
Witty Roastmaster
Livewire Lash
It played pretty well. Board wipes were absolutely the killer. The game becomes adding the right amount of creatures and damage without overextending. Also sometimes my little kobolds were outclassed by more powerful creatures and couldn't attack. I could have added Dolmen Gate and evasion but then we are leaving my playgroup's budget behind. This is where I discovered Descent of the Dragons and thought it would be a great finisher that's also a "buff" spell and on theme. Then that led me to Transmogrify and I've never looked back.
But the overlap approach can do work. Like Draconic Destiny adds to your voltron threat but it also enables Rosnakht to attack giving the kobolds the buff they desperately need. Dynacharge and Weapon Surge are modal so you can buff the whole team or sneak in a voltron kill.
I haven't tested all in voltron. But indestructibility might be important. Mithril Coat, Darksteel Plate, Commander's Plate, and Hammer of Nazahn might be worth a try. I just wanted something with more sizzle, style wise.
Hope this helps! Let me know what you learn!
Alearin on
Magda of the Maskwood [[Guide]] Updated for MKC
1 month ago
Saljen, your deck Treasure, Dwarves, and Dragon's; OH MY! definitely takes Magda, Brazen Outlaw in a different direction, with it focus on damage doublers/triplers and ping damage but not using infinite combos to do it. Biggest downside I could see is none of the doublers/triplers are directly searchable by Magda.
As for your suggestions:
Saljen on
Magda of the Maskwood [[Guide]] Updated for MKC
1 month ago
I went a different direction with my Magda deck, you're welcome to check it out if you like: Treasure, Dwarves, and Dragon's; OH MY! . I hadn't thought about Helm of the Host, I'm definitely going to find room for that in my version.
Here's some suggestions that I've found very helpful in my Magda deck:
Hammer of Nazahn - can save any creature at instant speed if you've got 5 treasures up, will also let you attach Helm of the Host for free
Magmatic Galleon - provides removal, a tapper effect for your dwarves, and the occasional extra treasure. Great first tapper to search out
Mycosynth Lattice - functions similarly to Maskwood Nexus, in that it'll let you search out any card in your deck, works well with Darksteel Forge to make board wipes one sided
Sculpting Steel - lets you copy Roaming Throne or Illusionist's Bracers to get extra treasures, or any of your other artifacts
Spiteful Banditry - board wipe that gives you random treasures throughout the game
Crime Novelist - Sac your 5 treasures, search for your thing, get 5 +1/+1 counters, and RRRRR mana. Insanely easy to combo out with this guy, insanely powerful with Magda
Steel Hellkite gives you the option to remove anything, even things you wouldn't normally be able to like enchantments
scottbaker91 on How to keep Nekusar on …
4 months ago
Darksteel Plate, Mithril Coat, Shield of Kaldra, Hammer of Nazahn, Nim Deathmantle, Cauldron of Souls, Daring Fiendbonder, Spellskite, Diplomatic Immunity, Alexi's Cloak, Pemmin's Aura, False Demise
Some of my favorites, in the colors of Nekusar. Hope this helps
Azoth2099 on
Repanse De Lyonesse (Knight Tribal and Recursion)
1 year ago
Oi! Nice Commander pick, Mardu Knights are my jam.
If you're trying to give the decks some legs via recursion, Reanimator is the only way to go imho. Fortunately & are the perfect colors for that! Here's the Reanimator package that I typically start with if I'm building a deck in that style:
Animate Dead, Dance of the Dead, Necromancy, Reanimate, Entomb, Buried Alive, Final Parting, Phyrexian Reclamation & Sevinne's Reclamation are sick. There are also some pretty spicy loops that can be accomplished with things like Corpse Dance & Dread Return, but we can get into all of that if you decide to run Reanimator as a strategy for this build.
There's also some pretty great card draw options in this color combination that I think will do the deck some good. Necropotence, Black Market Connections, Esper Sentinel, Archivist of Oghma, Dark Confidant & Dark Tutelage all come to mind. Tectonic Reformation could provide some value here too.
I'd also also maybe cut down on some of those lands in favor of some more Mana Rocks. Talisman of Conviction, Talisman of Hierarchy, Springleaf Drum, Fellwar Stone & Chromatic Lantern would be good includes.
Tutors are expensive af, but there are a few nice choices that are very affordable right like Open the Armory, Wishclaw Talisman, Diabolic Intent, Diabolic Tutor, Gamble & Reckless Handling. Vampiric Tutor & Enlightened Tutor were just reprinted a little ago, so they're as cheap as they're going to get right now. I'm pretty sure Vampiric Tutor was like $90 a little bit ago, food for thought. Oh man, Stoneforge Mystic also exist, and is wonderful.
Some non-specific Tribal support like Shared Animosity, Mana Echoes & Coat of Arms, Cryptic Gateway & Vanquisher's Banner could also do stuff!
Lastly, a short list of neat Equipments you could consider are Conqueror's Flail, Hammer of Nazahn, Bloodforged Battle-Axe, Heartseeker, Masterwork of Ingenuity & Mask of Memory. I guess Halvar, God of Battle Flip is technically an Equipment card too?
Good luck in refining your list!
Have (1) | Azdranax |
Want (3) | MTGCHR , Comrade__Cabbage , freshie9000 |