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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Hammer of Nazahn
Legendary Artifact — Equipment
Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
3 months ago
I think, however, you should describe what you mean in your second sentence of the description:
- "Copying Auras, a token creature, and an artifact that wont get exiled on the end step makes for something quite strong."
I'm assuming you mean that you intend to use Sundial of the Infinite to stop everything from being exiled, but many people or beginners might not understand that. As well, be aware that the tokens will eventually be exiled (on your opponent's end step), unless other players also are using Sundial every turn (unlikely, lol).
I'd also describe just a little bit about how you intend to use Hammer of Nazahn.
Lastly, It'd talk about other cool interactions that you've baked into the deck. If your Stangg commander is buffed up to a 10/8 creature and attacks while a Terror of the Peaks is in play, that's 10 damage to take out a key blocker, a planeswalker, or 10 to the face of your opponent. Or Moraug, Fury of Akoum is a game ender if you play a land before attacking, especially if you also have spells like Cultivate, Rampant Growth, or Three Visits in your hand; Getting 3-4 attack phases in a row could get crazy ... even more so with Terror of the Peaks, lol.
I think the more you describe your deck, the more it will make sense and get your more upvotes. It looks like a fun deck and is one I think I'll play around with very soon. I'll probably add the original Stangg Legend into the deck as well ... it's just too fun not too, especially with Hammer of Nazahn and being able to share the voltron wealth a little bit to attack multiple opponents or an all out assault on a single enemy.
3 months ago
4 months ago
Plague Wind - Attrition - Gift of Doom - Darksteel Plate - Hammer of Nazahn - Kaldra Compleat - Shield of Kaldra - Kaya's Ghostform - Malakir Rebirth Flip - Armor of Shadows - Boon of Erebos - Feign Death - Supernatural Stamina - Undying Evil - Undying Malice -
I know you're not trying to go for board-wipe-tribal but here are lots of other ways to save your commander. I know you know about a lot of these.
You should seriously consider Blasphemous Act; it's one of the best wraths period.
6 months ago
I am making a Florian, Voldaren Scion Drain deck with a voltron sub theme. I decided to do this through equipments. So what are some good equipment for a voltron strategy. So far I have; Blackblade Reforged Blazing Sunsteel Champion's Helm Commander's Plate Embercleave Goldvein Pick Hammer of Nazahn Lizard Blades Loxodon Warhammer Prowler's Helm Ring of Xathrid Skeleton Key Sword of the Animist Umezawa's Jitte
Deck can be found here, Florian Draining Blade
6 months ago
I am building a deck with Florian, Voldaren Scion that is taking a more voltron approach to win. I would like to achieve this using equipment. I already have the piece for group slug to get damage through so I can dig. I have Basilisk Collar Commander's Plate Hammer of Nazahn Loxodon Warhammer O-Naginata Reaper's Talisman Ring of Xathrid Swiftfoot Boots Sword of Fire and Ice Sword of War and Peace Sword of the Animist in the deck. Any suggestion that can complement what already going on with the deck would be nice.
7 months ago
7 months ago
Upvote for a fellow Yoshimaru deckbuild! I'm personally running Abzan and going wide with Reyhan, Last of the Abzan as my playgroup already has its fair share of Voltron builds.
That said, I do rather love this deck. Given roughly 1/4 of your deck is creatures, consider Cathars' Crusade, especially as some of those creatures create tokens.
From your Maybeboard, even if you're not staying as a Boros deck, Hammer of Nazahn feels like a must-have. It's another card that gives Yoshimaru protection.
8 months ago
Breath of Fury and Aggravated Assault could be good fits for finishers, especially given how Savage Ventmaw goes infinite with the latter. I would recommend some ways to give your commander indestructible. It seems like you want to do damage to him a lot, but you can only do that 3 time each turn before he dies without a buff. Darksteel Plate, Hammer of Nazahn, and Shield of Kaldra come to mind as equipment that fill that role, but you could also go the totem armor route. Cards like Bear Umbra or Snake Umbra both buff and protect your commander.