Sol Talisman

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Tiny Leaders Legal
Vintage Legal

Sol Talisman

Artifact

Suspend 3— (Rather than cast this card from your hand, pay and exile this with three time counters. At the beginning of your upkeep, remove a time counter. When the last is removed, cast this without paying the mana cost.)

: Add .

SemjonsDad on Toxrill

2 days ago

Dimir Signet, Mind Stone, Prismatic Lens, Arcane Signet, Charcoal Diamond, Coldsteel Heart, Corrupted Grafstone, Ebony Fly, Fellwar Stone, Fractured Powerstone, Guardian Idol, Liquimetal Torque, Obsidian Obelisk, Sky Diamond, Star Compass, Talisman of Dominance, Thought Vessel - Those are the viable 2 cmc mana rocks (Everflowing Chalice could also be played for 2 mana, but also scales more into the later stages due to Multikicker) Moonsnare Prototype and Springleaf Drum are 1 cmc but require a creature/artifact which you could tap to produce 1 mana. Sol Talisman and Mox Tantalite are also relative cheap in price.

For Land ramp, there arent that many options in Dimir, but here are the ones I would consider - Lantern of Revealing: 3 cmc Rock, that can ramp later Wayfarer's Bauble: The classic Dreamscape Artist: 2 CMC creature, that turns each card in your hand into Harrow Druidic Satchel: Not guarantees a land but not completely without value Navigation Orb: Bauble but slower Myriad Landscape: Land that fetches 2 Lands

Revel in Riches as an enchantment as is Black Market but that is kinda slow and comes relatively late Those are my suggestions for Ramp. Hope you find them helpful and GL with the deck :)

Local_Hethen on Drafna EDH

3 weeks ago

Looks like a good start. Here some of my thoughts after a quick glance.

Remove Arcane Signet, it's mono-color. I know, you're thinking more mana with the Unwinding Clock, but if that's the case go with Sol Talisman, Dreamstone Hedron, Thran Dynamo, or Hedron Archive.

Remove the 5 CMC counters and go with the simple Counterspell or Cancel instead. You might be waiting for niche moments with the current counters.

I don't see much use for Training Grounds with the creatures you're running, or at least enough to warrant it.

Can't wait to see what you decide to do!

Poolplayer on Fun with Nacatl

3 months ago

Updating to Alpine Meadow was a great call for Wild Nacatl being 3/3 on turn 2 with the right draw and came up quite a bit and with a forest in play ambusher surprised haste goblins on return attacks. I tried putting a plains and mountain alone but the cursed draws would give me those and no forests to power the deck from behind. Evolving Wilds is the cheap way to thin the deck and either Sol Talisman or Mox Tantalite work well by turn 3 to get an advantage without tapping out for artifacts of the same power. I was trying Gift of the Gargantuan but the rate of not drawing land wasn't working well and being stuffed with creatures I couldn't afford to play wasn't working as well as Kodama's Reach.

Anyways, a fun deck. Comments are welcome!!

TheOfficialCreator on Greedy Big Mana Eldrazi

4 months ago

With the amount of land tutors being available in this deck, have you considered using the Dark Depths + Thespian's Stage combo?

Also, Sol Talisman, Mox Tantalite, and Mox Opal would be good for the deck.

michaeleconomy on Cmdr Zagras

5 months ago

You could add the following to make this deck a bit faster, and they're all quite cheap:

Sol Talisman Rakdos Signet Fire Diamond Charcoal Diamond Prismatic Lens Worn Powerstone

cards to remove: Blackblade Reforged, The Eldest Reborn, Smoldering Egg, Volcanic Dragon, Ring of Xathrid, Rune of Mortality

aslo i'd swap Victim of Night for Grim Bounty

i think you want to consider Swiftfoot Boots replacing Ring of Valkas

you should also really consider taking out the dragons for: Blood Cultist Dagger Caster Blood Cultist Prodigal Pyromancer Morbid Opportunist Deathbringer Thoctar Fireslinger Cunning Sparkmage

when those get deathtouch, you can ice any creature that poses a threat to zagras

I would optimize the buffs you give zagras to +3 power so you can kill people in 3 attacks Grafted Wargear Heirloom Blade

double strike is actually way better since the deathtouch will kill the creature on first strike damage: Fireshrieker Lizard Blades Embercleave Assault Strobe Berserkers' Onslaught Blood Mist

Markov Blademaster Temur Battle Rage

TheOfficialCreator on Eldrazi Colourless v3

5 months ago

Here are some fast mana/cost reduction ideas to help speed the deck up.

Mox Opal, Jeweled Lotus, Sol Talisman, Mox Tantalite, Ancient Tomb, Metalworker, Semblance Anvil, Urza's Incubator.

glhfJKiHax on I caught Osgir digging in my recycling again

11 months ago

Azeworai funny you mention it as I was running them both until today.

I’m trialling Sol Talisman and Lotus Blossom in place of the baubles currently but I’m not sold on them. Any suggestions for cuts?

Ridodirado on Full Metal Alchemy

11 months ago

Are you sure that Urza's Saga can getting around the suspend counters on Lotus Bloom or Mox Tantalite or Sol Talisman? They have no mana cost, that's different from cost 0.

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