Lotus Bloom

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Lotus Bloom

Artifact

Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

, Sacrifice Lotus Bloom: Add three mana of any one colour.

wallisface on Eggs is Back on the Menu

3 weeks ago

I'm still not following - Chromatic Star is the only one of your artifacts that gives you anything when sac'd to Grinding Station - the rest will only give you anything when you sac them to their own abilities. To that end, even if you have some extra mana granted from Lotus Bloom, you're not going to have enough to mill your opponent out of cards.

Because only Chromatic Star gives you any card draw when sac'd to Grinding Station you're going to run out of cards really fast also. I get that Faith's Reward can give you a bunch of artifacts all in one turn, but not in a way that's easily repeatable or practical.

I assume the loop revolves entirely around having at least two Lotus Bloom in the graveyard/play so that Faith's Reward gains you mana? Even then your deck is highly reliant on drawing those cards, and you need to be suer-lucky to draw enough Faith's Reward to get anywhere.

I've tried goldfishing a bunch of hands and yet to see anything close to a win on turn 4 - but perhaps i'm missing some key component to this.

Kjartan on The Book of Exalted Deeds

1 month ago

4x Pact of Negation seems really excessive seeing it can't feasibly protect you casting a combo piece, unless you're comboing out of Lotus Bloom. It's not online unless you're set up to do a one turn cast + activate book with Mutavault left over as well.

Maybe if you played Angel's Grace, it would work better? It would give you an option to use Pact of Negation before you've achieved a winning board-state, an it's also a decent card to put under Isochron Scepter meaning it works on two axis in your deck.

But ultimately, I'd just move pact to the side-board, I think.

sergiodelrio on ...Take 3?

5 months ago

Here are some cards you might be interested in:

Experimental Synthesizer - this one is extra spicy, since it basically triggers twice, but suffers from the fact that it needs a sac outlet unless you wanna pay 3 extra mana.

Chromatic Star Chromatic Sphere - very similar to terrarion

Implement of Combustion

Conjurer's Bauble Mishra's Bauble

Also, since your deck is full of artifacts anyway, Galvanic Blast is a Lightning Bolt on steroids, you could put some at least in your sideboard if you ever feel like you need the interaction.

Another interesting card could be Lotus Bloom, maybe even as a 1-of to pair with Goblin Engineer.

So many possibilities - Happy brewing!

Rhadamanthus on Tolaria West and cards with …

9 months ago

Yes, this will work. "Mana value" is the current terminology for what was previously called "converted mana cost" and they mean the same thing. Cards with no mana cost have a mana value of 0.

Note that this is different from an effect that specifies a "mana cost" of . For example, you can't use Urza's Saga to search for Lotus Bloom.

Murrow on Ooops Grief Titan

9 months ago

jamochawoke hey thank you :)

And I’m still trying to figure that out lol. Ideally, as of now, having the mana to go off with Goblin Charbelcher by turn 3-4 would be nice haha. With the lucky draw of Lotus Bloom and enough creatures and Paradise Mantle’s or modal cards for land would allow for that. Salvage Titan with a good build towards a mid to late game charbelcher would be acceptable too.

But honestly this was just theory crafted this morning based on an all in Salvage Titan build I made a while ago. I’ve been trying to make it a bit more resilient and less one dimensional. So right now it feels like a bit of a mash up.

So yeah I gotta proxy it up and test it out a bit and I can let ya know a bit better what my ideal draws would be and what is less ideal and how I’d handle it. Right now though. It’s all dreams! Lmao.

wallisface on

10 months ago

12 lands feels insanely low - especially as 4 of them are useless unless you already have 2 other lands in play.

I don’t see how you’re ever realistically getting more than 1 land in a game (you only have 23% odds of starting with 2 playable lands in hand), and i don’t see how you’re realistically resolving any of your mana rocks without the mana to cast them (yes you have Lotus Bloom but that mana isn’t available until turn 4, and is one-off).

I think you also need to drastically lower your mana curve (you have 14-16 cards costing 4-or-more mana when decks typically can’t justify more than 4).

Rhyno52 on Manaless Affinity

11 months ago

jdogz32 Lotus Bloom is too slow it needs 3 round to enter the battlefield and doesnt count towards affinity until then. Also Not of this World is protecting only oe of my creatures and i think i want to cut it anyways.

So sadly both dont do much.

jdogz32 on Manaless Affinity

11 months ago

Lotus Bloom might be a nice add along with Not of this World not to sure about this one though as it can't protect much.

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