Puresteel Paladin

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
New Phyrexia (NPH) Rare

Combos Browse all

Puresteel Paladin

Creature — Human Knight

Whenever an Equipment enters the battlefield under your control, you may draw a card.

Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.

Puresteel Paladin Discussion

RNR_Gaming on Syr Gwyn's Legion Revised

1 week ago

Puresteel Paladin and better equipment like Sword of Fire and Ice make this a deck a force to be wrecking with. You want your equipments to be cheap and have relevant effects; despite being based around equipments the commander doesn't reward voltron as much as it rewards a go wide strategy. You get to draw for each creature equipped that attacks.

K1ngMars on Akiri and Bruse *EDH Testing*

2 weeks ago

I would suggest Mycosynth Lattice , for many reasons: it pumps up akiri to a ridiculous level, makes Dockside Extortionist nuts and stops combo pieces like Painter's Servant .

Another nice combo would be the inclusion of Godo, Bandit Warlord and Helm of the Host . You are not forced to combo at all, he can grab anything you could need, but it's a nice backup plan.

If you like Sunforger interactions, especially once you also get Puresteel Paladin online, you could consider some more instants for removal and/or damage mitigation like Comeuppance .

YuiHirasawa on Mardu Knights

2 weeks ago

I don't think Syr Gwyn is quite the pure "aggro" deck. Considering the relatively high cost of the commander and the fact that you need to cast equipments to make use of her, I think this deck should lean more towards a "Midrange Aggro" deck.

With that in mind, I don't think

Walking Atlas , Weaselback Redcap , Venerable Knight , Smitten Swordmaster , Foulmire Knight Quite make the cut. They are low cost, but also very low in value.

I think a cool idea would be to include some Knights that have protection against colors, so that your opponents cannot block. White Knight , Black Knight , Silver Knight , Knight of Malice , Knight of Grace , Mirran Crusader , Phyrexian Crusader are good examples.

There are also a lot of knights that provide a lot of value Puresteel Paladin or card draw, Hero of Bladehold for more aggro power.

I also think you should pick and choose your equipments. There are a lot of good equipments, but running all of them might prevent you from getting to your knights or even be clunky.

Just my 2 cents

RNR_Gaming on Knightfall

2 weeks ago

You can capitalize on the commanders ability a bit more. Find a ratio of equipment:knights that makes it so 75%+ of the time "each" of your creatures is strapped. I only count 8 equipment; they're all quality equipment but you should add more toys for your knights to play with. Additionally, Puresteel Paladin should be your secound in command; he's a valiant knight and does almost the same thing your commander does.

Tzefick on Marius, Quartermaster

4 weeks ago

Addition to previous comment, I clearly forgot Puresteel Paladin but he doesn't enable himself too well.

RNR_Gaming on Zurgo Helmsmasher Voltron

1 month ago

This is still under the help section. Have you thought of adding Puresteel Paladin and adding in some artifact lands to cheat the hefty equip costs.

multimedia on Boros Angels

1 month ago

Hey, I like your version of Aurelia.

Consider expanding on the equipment strategy? I suggest this because Helm of the Host is your best win condition with Aurelia and Sunforger is your best source of card advantage especially since you have Enlightened Tutor . The main thing these equipment needs is to reduce the equip cost. Cards for equipment or are good with Helm/Sunforger to consider adding:

  • Puresteel Paladin : 0 equip metalcraft ability is very powerful.
  • Sigarda's Aid : give equipment flash and attach it for free to a creature you control when it ETB.
  • Gamble : tutor for any one card.
  • Mistveil Plains : great with Sunforger to put the instant you cast back into your library to then cast it again with Sunforger. Is a Plains making it easier to search for.
  • Tithe : can search for Mistveil, is an instant so it can be cast with Sunforger.
  • Inventors' Fair : tutor for an artifact.
  • Argivian Find : recur an artifact from your graveyard, can be cast with Sunforger.
  • Buried Ruin : recur an artifact from your graveyard.

Two problems with Helm and Sunforger are their high equip costs. Helm especially since it's . Consider adding cards that can help to reduce the equip cost? Puresteel Paladin 's metalcraft ability is not difficult to activate with as many artifacts here and 0 equip is powerful. Sigarda's Aid is great for a one drop. Lets equipment when it ETB attach to a creature you control for free and you can flash in equipment on your opponents' turns.

You opponents will target Helm and Sunforger therefore having some cards that can recur them from your graveyard is helpful. Mistveil Plains can do this, but then you must draw or search for the artifact. Buried Ruin is a land and Argivian Find is a one drop instant that can be cast with Sunforger that can put either artifact into your hand from your graveyard.


Cards to consider cutting:

  • Evolving Wilds
  • Terramorphic Expanse
  • Thaumatic Compass
  • Scaretiller
  • Angel of Deliverance
  • Curse of Opulence
  • Brightflame
  • Dawn of Hope
  • Taj-Nar Swordsmith
Load more

Puresteel Paladin occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

White: 0.61%