Elves of Deep Shadow

Elves of Deep Shadow

Creature — Elf Druid

Gain . Elves of Deep Shadow deals 1 damage to you.

Browse Alters

Trade

Have (0)
Want (4) VillarrTheBastard , isharpu , zachbkon , forchonaporch

Printings View all

Set Rarity
Mystery Booster (MYS1) Common
Guilds of Ravnica: Guild Kit (GK1) Common
Duel Decks: Izzet vs. Golgari (DDJ) Common
Masters Edition III (ME3) Common
Ravnica: City of Guilds (RAV) Common
The Dark (DRK) Uncommon
Promo Set (000) Common

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Arena Legal
Oldschool 93/94 Legal
1v1 Commander Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Highlander Legal
Casual Legal
Pauper EDH Legal
Legacy Legal
Pauper Legal
Oathbreaker Legal

Elves of Deep Shadow occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Golgari: 0.44%

Elves of Deep Shadow Discussion

multimedia on Korvold’s tea

2 weeks ago

Hey, nice start and base. Several good cards and interactions here.

Some interesting lower mana cost card interactions for repeatable sac with Korvold that are within the budget:

Invasion and Zone create a token that you can sac each turn when you attack with Korvold. Skeleton and Champion can be a repeatable creature to sac since they can reanimate themselves for two mana. Excavator lets you sac a land which you can play from your graveyard. A repeatable token/creature to sac each turn also good with Evolutionary Leap for one mana to put a creature into your hand.

I'm a big fan of one drop mana dorks when playing so much green and with Korvold. Dorks are ramp to play Korvold faster and then can be sac fodder. Goose is fine, but consider more?

Lumberjack is good with 10x Forests; it can be a repeatable source of sac that also makes mana. It makes it so a single Forest can equal four mana (combination of green/red) since you can tap the Forest to make one green mana before you sac it with Lumberjack. It's good with Ramunap Excavator since then you can play the Forest from your graveyard.

Fierce Empath is a budget creature tutor to get a threat such as Prossh, Skyraider of Kher or Broodmother. After tutoring Empath can be sac fodder. Prossh is powerful with Korvold since it can make a large amount of Kobolds who can be sac fodder and Prossh is also a sac outlet. For six mana if Prossh sacs all the Kobolds created can equal six +1/+1 counters on Korvold and draw six cards. You can even pay more than six mana to cast Prossh to create more than six Kobolds.

Mayhem Devil is very good with all the sacrifice since it triggers for any permanent that's sacrificed including your opponents. Blood Artist is good when sacing creatures.

Could improve the manabase with some budget lands:

Good luck with your deck.

multimedia on Nethroi, Apex of Value

3 weeks ago

Hey, good budget version and nice detailed deck description.

Paradise Druid is ramp and a creature to mutate to because of hexproof. Elves of Deep Shadow, Avacyn's Pilgrim, Elvish Mystic are one drop budget mana dorks for ramp. Buried Alive is a powerful budget enabler for Nethroi, tutoring for and putting three creatures into your graveyard.

The creatures who have 0 power and give themselves power/toughness with counters when they ETB are good to reanimate with Nethroi. They don't count towards the 10 power of creatures, but you can still reanimate them. Most can also get themselves into your graveyard by removing all the counters on them.

  • Ghave, Guru of Spores: combos with Devoted/Vizier as a mana sink to make infinite tokens and a sink to sac all those tokens.
  • Faeburrow Elder: ramp, can make up to three mana depending on if you have a black permanent in your control.
  • Mindless Automaton: an enabler for reanimation as well as being draw. Good with dredge to get the card back into your graveyard.
  • Custodi Soulbinders: counts all other creatures on the battlefield including your opponents.

Command Tower, Exotic Orchard, Llanowar Wastes, Caves of Koilos, Tainted Wood, Tainted Field, Ash Barrens are playable budget lands to consider adding.

Good luck with your deck.

Sultai_Sir on Lady Sidisi's Underworld Breeding

3 weeks ago

Sweet Deck! If you're trying to make the deck more competitive, I would suggest cutting Gisa and Geralf, Rescue from the Underworld, Sultai Soothsayer, and most of the artifact ramp for cheaper ramp that doubles as creatures for Sidisi hits, like Deathrite Shaman, Elves of Deep Shadow, and the like.

Wigu90 on New to Meren

4 weeks ago

Thanks for the advice, multimedia! I did some thinking on the deck and made a few changes which - I hope - make the deck a bit better. I did it with a heavy heart, but I cut both No Mercy and Phyrexian Obliterator. Even though I love them, they weren't really helping, especially the obliterator.

I also got rid of a few other cards you mentioned. I added Fauna Shaman and Elves of Deep Shadow, as well as Protean Hulk, and Erebos, Bleak-Hearted, although I'm not super confident about the latter. He's kind of okay, both as a sac outlet and draw engine, but I did some testing and he was never really spectacular. I'm actually having some trouble with the 4CMC spot. Pattern of Rebirth seems pretty cool, but it's mostly a one-and-done effect that needs a bit more setup than Eldritch Evolution. Also I don't want to cut too many creatures.

I also replaced Greenwarden of Murasa with Noxious Revival. It's a much easier way to recur stuff that Meren isn't able to get back. At some point I'll probably replace Erebos with a Sylvan Library and Rune-Scarred Demon or Shriekmaw with a Walking Ballista. Oh, and I'm planning to switch from Torment of Hailfire to Toxic Deluge or at least Damnation. I also added Massacre Wurm -- I love how he interacts with Sudden Spoiling.

When it comes to mana base, I just have much more black pips in the deck, that's why I'm using more swamps, but maybe I'll go with 7 forests and 11 swamps. I'll surely add Verdant Catacombs too, but I already went over budget like four times with this deck, so I'm trying to take it slow :D

In your opinion, does the deck look better now than it did before the changes? Thanks again for your advice! It's been really helpful!

multimedia on New to Meren

4 weeks ago

Hey, your deck is really good, but if you're looking for some upgrades here's some suggestions.

Some expensive cards within the budget of $600:

Viscera Seer + Mikaeus, the Unhallowed + Walking Ballista is a creature infinite combo with Ballista as the win condition. In my opinion by adding just one infinite combo as a win condition it makes a deck better. Because all the cards of this combo are creatures then they can all be reanimate or recurred by Meren. I'm suggesting this combo because you already have Mikaeus and Seer.

Some less expensive price upgrades:

Ideally adding these 10 cards would improve your deck. Fauna Shaman is the budget/less good alternative to Survival of the Fittest.

Cards to consider cutting:

  • 1x Swamp
  • Evolving Wilds
  • Pawn of Ulamog
  • Shriekmaw
  • Greenwarden of Murasa
  • Noxious Gearhulk
  • Black Sun's Zenith
  • Gilded Lotus
  • No Mercy
  • Sudden Spoiling
  • Rune-Scarred Demon
  • Dictate of Erebos

Many of these suggested cuts are high CMC redundant creatures which you don't need with Meren.

Good luck with your deck.

multimedia on Zaxara edh

1 month ago

Hey, nice start with a high budget.

Sultai is the best color combination for ramp, tutors and draw in Commander. My advice with a $700+ budget is to take more advantage of these. There's nothing wrong with a few Hydras, but most of them are the lackluster cards in the deck. Zaxara being a four drop can benefit from more fast ramp especially one drop mana dorks.

Carpet of Flowers is powerful repeatable ramp in multiplayer Commander. Mystery Booster Card set version is down to $15.

More tutors and repeatable draw sources let you cut some subpar X spells instead tutor for and/or draw into the better spells. Mystic Remora and Rhystic Study are two of the best sources of repeatable draw in multiplayer Commander. More one drop mana dorks and Zaxara creates tokens is good as fodder for Diabolic Intent.

Mystical Tutor and Spellseeker give you many options to choose from for X spells. Having Zagoth Triome and Shock lands then Farseek is an upgrade for Cultivate and Reach.

Cards to consider cutting:

Good luck with your deck.

RNR_Gaming on Whale Food cEDH

1 month ago

I mean to me it just looks like one of those decks you see under UG food chain in the various tab on the discord with a splash of black. You get better tutors with black and a few more dorks in the form of Elves of Deep Shadow and Deathrite Shaman but I'm not seeing how the commanders themselves contribute to the game plan. Sure having an 9th card is great but there are better options for the 9th card. Oh and I'm not about slow grindy decks I love speed and efficiency. Though I will state it again that the deck looks strong just the commanders I'm not really feeling em. Though perhaps if I played against it I'd change my mind.

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