Selvala, Explorer Returned
Legendary Creature — Elf Scout
Parley — : Each player reveals the top card of his or her library. For each nonland card revealed this way, add to your mana pool and you gain 1 life. Then each player draws a card.
|Have (3)||metalmagic , vashaclarens , orzhov_is_relatively_okay819|
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
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Selvala, Explorer Returned Discussion
2 days ago
I was hoping for my girl Selvala, Explorer Returned to get a highlight. Great work again
4 days ago
I absolutely love stax. Death and Taxes got me into Magic, especially Mother of Runes. My first deck featured Gideon's Lawkeeper, which remains among my favorite cards, along side Mom, Ghost Quarter, and Thalia, Guardian of Thraben.
I mean, my favorite and oldest deck is a Selvala, Explorer Returned deck which is about playing the fewest lands possible and trying to make everyone else play with as many lands as I am. I mean, what's the purpose of Hokori, Dust Drinker other than to untap your Lotus Field?
At the beginning of each player's upkeep, that player chooses one of each permanent type among permanents they control. Tap all other permanents that player controls.
Each player may only activate one loyalty ability per turn.
I love that what each of us loves about magic is different and want to continue this:
Let's see a card which excites you!
3 weeks ago
So, I'm sure some of you have heard that theres going to be a casual commander event at scgcon and I'm assuming that the event is going to extend to most wpn stores. It's a casual event with factions and is suppose to have some sort of story component to go with it that's effected by in game choices.
Does anyone have any other info? Is this a team event? Just how casual is this suppose to be? - I'm assuming that part will be store dependent but are there going to be objectives? Are there prizes for doing certain things?
What type of deck should I play? (Would like opinions from the more casual minded - though keep in mind I'd still like to win or put up a good fight) My loving partner told me she is forbidding me from bringing my TNT 98% tier 0 deck (it's missing Timetwister and Imperial Seal - still it'd likely be a pub stomp so I've been mulling over playing Edric, Spymaster of Trest or Selvala, Explorer Returned both can get a tad degenerate if left alone but they both teeter in that tier 2.5 range depending on build; though I figure their benefits are for the most part symmetrical and the main challenge is breaking parity. Though I'm open to suggestions barring tribal I'd like to know as a casual which of those would tilt you less. Edric is a tempo turns build and selvala would be a twiddle build aimed at milling our opponents and looping Green Sun's Zenith I may include Aetherflux Reservoir because zapping people seems kinda casual but I'm not sure
I just want my promos but I don't want to ruin the gaming experience of players entering an event for the 1st time; especially if theres nothing up for grabs.
2 months ago
Make your cmdr gain you life and it's great. Selvala, Explorer Returned. What said, I agree with entirely.
2 months ago
2 months ago
5 months ago
Can I put in a thought for Scout for the tribe? Are you writing these as you develop in real time, or are you writing in the past?
Either way, Scouts have a similar position to Shamans at this point--lots of representation, little tribal cohesiveness beyond a vague ramp/lands matter idea. They're heavily in , but cards like Scout's Warning and Selvala, Explorer Returned give precedence for . They're working for the good of the community, finding safe places to settle and expand their influence. This fits into the Wild West idea--exploring and taming the frontierlands, or claiming the land through the idea of manifest destiny for a somewhat harsher presence.
5 months ago
Hey. I like your deck. I dont agree on everything and thats the beauty of edh.
First of all ScrollRack is must have in my opinion. Fetch lands makes this card great filter for your hand. You can just throw away all cards in your hand that you wont need in many turns. Those 5+ mana cards can hurt your early game a lot. Then there is cards like Land Tax that turns this card in absolute draw machine while thinning your deck.
Second thing is that i dont like your ramp package. I like to run more first turn ramp and skip 2 mana ramps completely. Turn one Birds of Paradise to turn two cultivate makes you able to skip 2 and 4 slots and if you have great hand and want to go for early mayael (rarely you do) then those first turn ramps shine when you can get turn 2 mayael. Also one card missing is Avacyn's Pilgrim i think its better than basic green mana dorks. If you can play Elvish Mystic that means you already have green mana, but if you play Avacyn's Pilgrim you will have atleast 2 colors on board afterwards. Also one of the best draw cards in edh is Oracle of Mul Daya . Its more of lategame, but still it makes not able to draw lands anymore. The ultimate drawfix.
Then to the utility. Gods are godlike so definetly put Xenagos, God of Revels back in. And with that i would play Enlightened Tutor . Works well with gods if you are at point to use mayael. Outside of that it can find you draw or ramp. Another suggest is Hunter's Prowess . Great draw card. At worst you can play it on manadork and draw 4 but most of the time you play it on 5/5 and it will be blocked, but you still draw 5.
I dont know what you think about overrun efects as finishers, but few i have found good ones: Triumph of the horde, Akroma's Will and Thunderfoot Baloth . Akromas will is good even if you dont have commander but very nuts when you have it and thunderfooth baloth you can hit with mayael and triumph is just cheesy way