Commander Deck Help 6 hours ago by
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9 minutes ago
Plaguecrafter and Sylvan Library are both great cards if you anticipate the games going long.
Assassin's Trophy is (IMO) the best B/G removal spell in the game. If your meta supports slower walker dependent decks, The Elderspell might fit.
19 minutes ago
Hey TheDoctor137, the mana rocks act as pseudo-ramp. Being mono-colored, I don't have access to any mana acceleration ( Cultivate , Dark Ritual , Rampant Growth , etc.). I'd like to get Ilharg out as quick as possible, which is why it would make sense to play rocks on turns 2 and 3. Also, mana rocks are important for countering land destruction. For example, if I drop Keldon Firebombers while attacking with Ilharg, I'd like to still have access to more than 3 mana come the next turn. It would be my hope that a card like that in conjunction with mana rocks would give me a step up against my opponents.
22 minutes ago
Hello! I've been working on improving my UG Deathtouch deck for some time now. After playing with the new version, I've come to the conclusion that one card does far more work than every other card in my deck: Poison Tip Archer (https://tappedout.net/mtg-card/poison-tip-archer/). This card's ability, 'Whenever another creature dies, each opponent loses 1 life.' seems very effective with deathtouch, and is very powerful in the Free For Alls my friends and I often play.
Right now the deck is as follows: (https://tappedout.net/mtg-decks/combo-deathtouch-deck-need-help-improving/). I think by doing away with some of the trample/enchantments and focusing more on cards like Poison Tip Archer, I could create a more fun and focused deck.
In summary, I am looking for cards with similar abilities to Poison Tip Archer: specifically the ability 'Whenever another creature dies, each opponent loses 1 life'. If anyone knows any cards with this same/a similar ability, please let me know! Also, please let me know if you have any other suggestions!