Edgar Markov White Black Commander / EDH
hootsnag
1 5 120
The Underworld Slayer Commander / EDH
Mortlocke
24 2 1.5K
Bracket 3 Lochdiver EDH
OberstHati
2 1 71
Bello Bello, Trash Panda Commander / EDH
JAPuckett85
53 26 6.1K
Death by Manlands Commander / EDH
SufferFromEDHD
36 25 9.3K
Kawarimi no Jutsu Commander / EDH
CrazyDanPsycho
14 16 4.1K
Eriette Auras EDH
Motolinsky
3 434
Vraska's Secret Treasures EDH
DarkKiridon
4 1 157
Kitty Nippin' & Counter Pouncin' EDH
ThassaUpYo@ssa
35 6 4.8K
Ah Ah Ah Ah Stayin' Alive!!! Commander / EDH*
TheRealSpecialK
71 32 5.1K
The Legends' Legacy EDH
Icbrgr
6 541
Phoenix Inferno EDH
7xprototype
19 8 1.7K
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Keep Calm and Carrion Premodern
Balaam__
13 2 177
Host of the Seraphim (Liesa) EDH
Veethevvitch
12 2 380
Unicorns and Princesses EDH
Vessiliana
11 6 269
Psychatog Suppression Premodern
DMFF
9 4 159
Ripples in the Water Cup Standard
Lame_Duck
10 681
Holy Heat Modern
ItsMeJax
5 1 122
VentriLOLquist Modern*
Vraska's Secret Treasures EDH
DarkKiridon
4 1 157
The Legends' Legacy EDH
Icbrgr
6 539
Tani-what now? EDH
Zerethon
5 5 229
Bracket 3 Triplet Control EDH
OberstHati
4 2 178
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Comment Stream View more

Ridgetop_sigh on The Rules Say It Works

6 hours ago

A bit late to the party, but I may have an answer.

Since tournament rules supersede the comprehensive ones, we’ll use the rulings laid out there. If we take a look at MTR 4.4, the section that covers loops, we find this:

“ Non-deterministic loops (loops that rely on decision trees, probability, or mathematical convergence) may not be shortcut. A player attempting to execute a nondeterministic loop must stop if at any point during the process a previous game state (or one identical in all relevant ways) is reached again. This happens most often in loops that involve shuffling a library.

Some loops are sustained by choices rather than actions. In these cases, the rules above may be applied, with the player making a different choice rather than ceasing to take an action. The game moves to the point where the player makes that choice. If the choice involves hidden information, a judge may be needed to determine whether any choice is available that will not continue the loop.”

This loop should qualify as one dependent on choices, as it involves a series of alternating choices (you choose to tap obeka, the active player must make a choice on whether to end the turn). Therefore, it falls under the same ruling as non-deterministic loops: “ A player attempting to execute a nondeterministic loop must stop if at any point during the process a previous game state (or one identical in all relevant ways) is reached again.“ Since you are the player executing the loop, you are responsible for stopping once it continues to reach the same game state over and over. Therefore you cannot force opponents to end their turn in this manner.

JasonParker on Renegade Prime's Aggressive Energy Initiative

9 hours ago

Hey I finally found this! I stumbled upon this deck a while ago when I was just starting to play MTG again. And it was actually the inspiration for my first commander deck! Mine had The Indomitable as a commander. And had more of an emphasis on mind control effects and counter spells.

But similar in other ways. Lots of evasive creatures, a focus on coastal piracy effects, and thopter spawners.

PhyrexianPraetor on Mono Green Devotion

12 hours ago

capwner thanks for the suggestion. I was thinking of adding blasphemous act either as a one or two of to the main board or as a side board card.

TheShwiz updated Mayael's Angels

16 hours ago

Latest Changes

-rhytm of the wild +elemental bond

Balaam__ on Sacred Suffering

16 hours ago

This is probably the cleanest version of this deck I’ve seen. +1

Femme_Fatale on CommanderSalt API?

17 hours ago

yeaGO: The owner of CommanderSalt already contacted T/O on the discord a while back looking for a link.

Femme_Fatale on Official missing/incorrect card/token thread

17 hours ago

churcham32: It'll be a while for those ones as they are just reprints and I got to get started on TRK. I've been really busy with work and just came off Desert Bus.

capwner on Virulent Silencer PDH

19 hours ago

Thanks for the suggestion, though I think the damage from atlas isn't quite worth it since I'm going for infect! And hopefully the deck being all 1-2 drops means I shouldn't need to ramp. This was also kind of just a concept deck, don't know any PDH players and haven't been able to actually try it.

Grusilda on Tannuk: Lands are our friend …

19 hours ago

You could include Shrine Steward to search for Snake Umbra. Unfortunately there are no common shrines for it to search for so that would be a one-trick pony.

MortisAngelus updated Atraxa's Counter Top

19 hours ago

I just can't get enough

I thought I was done with this deck, but here we go; after selling quite a lot of cards, I decided to add some more goodies to this deck.

Grusilda on Assemble Metal, Work the Land, …

20 hours ago

I admire your commitment to the bit, but you might want to include some answers like Scour from Existence or Zuko's Exile.

capwner on Zirda Isochron Stoneblade

22 hours ago

Neat concept for Zirda, I don't think I've seen them built for Modern before since there's no monolith combo but the umbral mantle workaround is cool. My only thought is maybe try to squeeze in some more channel effects like Otawara, Soaring City, or abilities played from the graveyard like Seasoned Pyromancer. Maybe another Karn could be nice as well since you have so many slots dedicated to the Karnboard? And Karn is another copy of your Isochron wincon. Judge's Familiar seems like the weakest card to me. I personally don't like Surgical Extraction very much anymore, since the reanimator/goryo's decks can often use Psychic Frog to defend against the extraction. I prefer relic/spellbomb and Grafdigger's Cage, or The Stone Brain in your Karnboard could work as an extraction effect.

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