Orb of Dragonkind

Orb of Dragonkind

Artifact

, : Gain two mana in any combination of colours. Spend this mana only to cast Dragon spells or activate abilities of Dragons.

, , Sacrifice this: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Latest Decks as Commander

Orb of Dragonkind Discussion

IsActuallyBatman on Ur-Dragon Test

1 week ago

First of all, love the deck. It's straight up just a colossal pile of dragons, and that's incredibly powerful.

I would consider looking into the stuff they came out with in AFR. There are a number of stellar dragons other than Tiamat, notably Adult Gold Dragon, as well as Dragon's Disciple which makes it that much harder for your opponents to target your stuff. Also Orb of Dragonkind and Temple of the Dragon Queen are also swell.

Outside of that, I would consider more ramp. Dragonlord's Servant is iconic, but Sarkhan, Fireblood is criminally underused. Sarkhan Unbroken is also pretty good, but not at the same tier. Sarkhan's Triumph is a dragon tutor, which is pretty good.

Also I note you don't have Lathliss, Dragon Queen, Utvara Hellkite, or Thunderbreak Regent, all of which are fantastic Dragon tribal cards. Also there are the staple Tribal cards, which are listed fairly comprehensively here.

Ammonzy on Modern Dragons

1 month ago

JrtGil

Cool. My first advice is finding a card or two that's a strong 1-drop. Ragavan, Nimble Pilferer I believe is the best choice for your deck as it gives card advantage + some ramp. You can also go with the hard ramp route by using Arbor Elf+Utopia Sprawl

For dragons to capitalize on, I would recommend guys like Goldspan Dragon or Terror of the Peaks or Obsidian Charmaw or Demanding Dragon. Dragonlord Kolaghan could be a fun 1-of card in the deck that serves as a game-closer. Smoldering Egg  Flip seems like a really good 2-drop in this deck. Manamorphose would compliment Smoldering Egg  Flip very well & give you card draw + mana fixing

Dragon Hatchling, Enduring Scalelord, and Orb of Dragonkind are terrible for modern & should be removed. Doomskar isnt that good for this deck and Earthquake is only good when we have lots of mana & dragons which we're probably in a winning position anyways.

I'd put Blood Moon in the mainboard as it gives you free wins against a lot of the meta. Replace Path to Exile with Prismatic Ending since you have the colors to exile a vast majority of stuff.

This deck may actually be better in & use a similar shell to the delver decks that use Murktide Regent but you obviously splash in more dragons to get your desired flavor.

flytyer97 on What is it? Dragons?!

2 months ago

Thanks KingLonsur! I will consider some options here, possibly with Fellwar Stone and Arcane Signet and the Orb of Dragonkind. Thanks for the suggestions!

KingLonsur on What is it? Dragons?!

2 months ago

i'm not sure as to what your budget is but if you're still looking for suggestions.

you can use Mana Crypt Sol Ring for generic ramp. Arcane Signet Fellwar Stone for color fixing. Commander's Sphere Mind Stone to draw when they're useless. Orb of Dragonkind helps you dig through your deck in a pinch. And finally Urza's Incubator reduces their cost.

multimedia on Tiamat's Coven

2 months ago

Hey, well done for being new and knowing that you can still learn and improve your deck building.

Some cards within your budget to consider adding:

You have Old Gnawbone, Hellkite Charger is a combo with Gnawbone for infinite attacks as long as Charger can keep attacking you can keep paying seven mana with treasures to have another combat step. This combo uses Dragons as the win condition by attacking with Tiamat being a source of lethal Commander damage. Savage Ventmaw can make six mana when it attacks that can be used to pay for Charger, needing only one mana to have another attack which can result in having a lot of extra attacks on your turn each turn equal to the amount of untapped mana you have. Crux of Fate can wreck since it can destroy all nonDragon creatures your opponents control leaving only your Dragons alive to attack.

Temur Ascendancy does two things that are really good for Dragons, it's a haste enabler and repeatable draw whenever a Dragon ETB. Faeburrow Elder can tap for two mana, green and white, but if you control other colored permanents then it can tap for even more mana, up to tapping for five mana, one of each color. Fellwar Stone is another two drop rainbow mana rock.

Boros Charm at instant speed can protect all permanents you control from most removal including all your lands. Swords to Plowshares and Counterspell are staple single effect instant removal options. Blasphemous Act is really good in multiplayer Commander as a fail-safe/reset the battlefield of creatures and it's mana cost consistently can be reduced to only one red mana.

Patriarch's Bidding is among the most powerful reanimation effects for tribal, for five mana it reanimates all Dragons that are in your graveyard.


Some cards to consider cutting:

Temple of the False God is not a good land. My advice is cut it from all your decks, since you can't tap it for mana until you control five or more lands. If you have it in your opening hand then that hand is a mulligan and any land that does this shouldn't be used. Orb of Dragonkind can't tap to make mana to cast any nonDragon card or pay for anything else, there's better ramp options.

You're not going to be casting enough instant or sorceries in a turn to reduce the mana cost of Demilich much. Quad blue or triple blue mana cost is too difficult to make with this manabase without controlling Chromatic Lantern or The World Tree with five other lands. Velomachus Lorehold cares about cheating the mana cost of powerful 5 CMC or less instants and sorceries which you don't really have here or do you need to include since Dragons are the high CMC cards you want to cast. Casting a Crux of Fate for free would be nice, but even so I don't there's enough worth while instants or sorceries to make Velomachus worth playing.

Good luck with your deck.

Subzero6977 on D and D (Dragons and Dice)

2 months ago

Thanks for the insight Jay3401 I am replacing The Deck of Many Things with Orb of Dragonkind. Will look into grabbing a Molten Echoes as well.

TheHexmage on Official missing/incorrect card/token thread

2 months ago

Missing the Promo pack version of Orb of Dragonkind

https://www.cardmarket.com/en/Magic/Products/Singles/Adventures-in-the-Forgotten-Realms-Promos/Orb-of-Dragonkind-V2

Ocachino on Dragons Forever

3 months ago

Orb of Dragonkind could be useful

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