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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
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Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Wrenn and Realmbreaker
Legendary Planeswalker — Wrenn
Lands you control have ": Add one mana of any colour."
+1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.
-2: Mill three cards. You may put a permanent card from among the milled cards into your hand. (To mill a card, put the top card of your library into your graveyard.)
-7: You get an emblem with "You may play lands and cast permanent spells from your graveyard."
Balaam__ on Balaam__
2 weeks ago
Let me preface this by saying I have not even looked at anything from New Capenna forward (that’s how fatigued I am by wizards’ shoveling expansions down my throat, ha).
Off the top of my head there isn’t anything Modern legal that strictly functions like Crucible of Worlds, but with creatures. The closest thing to what you’re looking for are cards like Haakon, Stromgald Scourge which have that effect except it’s limited to specific creature types. Wrenn and Realmbreaker might be worth a look too. With thoughtful planning, either might fit the bill. There are a bunch of Reanimator spells, as you said, and there are some fairly easy-to-assemble endless loops you could pull off with them which might also trigger what you’re looking to pull off.
Fluggleshmuggits on Cube Eternal
7 months ago
IN
Anointed Procession
Adeline, Resplendent Cathar
Touch the Spirit Realm
Elesh Norn, Mother of Machines
Stonehewer Giant
Stalactite Stalker
Dauthi Voidwalker
Inti, Seneschal of the Sun
Firebrand Archer
Strangleroot Geist
Wrenn and Realmbreaker
Molten Collapse
Murderous Redcap
Bartolome del Presidio
Sorin, Vengeful Bloodlord
Radha, Heart of Keld
Boseiju, Who Endures
Otawara, Soaring City
Kaldra Compleat
OUT
Seeker of the Way
Archetype of Courage
Banishing Light
Shalai, Voice of Plenty
Reveillark
Changeling Outcast
Eliminate
Subira, Tulzidi Caravanner
Mizzium Tank
Vivien, Champion of the Wilds
Archetype of Endurance
Rakdos Charm
Angrath's Rampage
Sin Collector
Anguished Unmaking
Ancient Grudge
Pendelhaven
Teferi's Isle
Eater of Virtue
minisnow on Kethis?
8 months ago
Whip of Erebos, Liliana, the Last Hope, Throne of Death Flip, Wrenn and Realmbreaker, Vivien on the Hunt, Throne of the Grim Captain Flip, Darkblast, Tyvar, Jubilant Brawler,
NV_1980 on The Land Lord (Windgrace)
11 months ago
Nice brew. How do you feel about adding Wrenn and Realmbreaker? All its loyalty abilities seem amazingly well-suited to this deck. Also, Burgeoning, Exploration and Augur of Autumn would also be really good in here. Especially the ramping-enchantments are worth considering I think, because they're harder to remove than ramping creatures.
heinrichgraum on Planeswalkers Perfected
1 year ago
You're absolutely correct, Wrenn and Realmbreaker is absolute gas and one of the strongest walkers in quite a while, but I am unsure if the role it plays is one necessary for this deck to win. Just because a card is really really good, doesn't mean that it fits in every hole. Making mana of any color can be great, but honestly the lands in this deck are so tight I almost never have trouble getting the colors I need to play the spells I want. The plus is not great here, as the blocker is temperary, exposes lands to board wipes, and doesn't untap them. The second is just straight card advantage, and does work excellently with the very high number of permanents in the deck, but with very limited recursion, I would much rather just draw a card. The Ult is insane, but never judge a walker by its ult. If the plus ability was more impactful for this deck it might find a spot, as of now, I will definitely need to play with it to get a feel for its utility before I seriously consider it for this deck. I'll likely include it in some of my other decks, like Jodah, Omnath Locus of Rage, or Atarka World Render.
Bobshel on Planeswalkers Perfected
1 year ago
Yes I can agree to that! And I have another card for submission for adoption. Coming out with the new set is not only a reprint of Atraxa, but also the card Wrenn and Realmbreaker. I will not comment on that one, because it is just a "must include" in my opinion. Have fun looking at it.
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