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Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Common
Mystery Booster: Convention Edition (MYSCON) Common
Commander 2019 (C19) Common
Commander 2018 (C18) Common
Archenemy: Nicol Bolas (E01) Common
Modern Masters 2017 Edition (MM3) Common
Duel Decks: Elspeth vs. Kiora (DDO) Common
Worldwake (WWK) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Explore occurrence in decks from the last year

Modern:

All decks: 0.1%

Commander / EDH:

All decks: 0.03%

Green: 0.15%

Explore Discussion

evilclown5609 on Simic, Sensibility, and Sea Monsters

1 week ago

I love you and your great. this deck is a modern-day masterpiece.

Some suggestions:

Rashmi, Eternities Crafter Show

Engulf the Shore Show

Choke/Eaten by Spiders/Primeval Light/Capsize/Krosan Grip - This is a control shell. It IS NOT YOUR JOB to make sure they can play the game.

Explore/Harrow/Growth Spiral/Abundance - harder, better, ... you know the rest.

Veil of Summer/Voidslime/Tale's End/Last Word/Overwhelming Denial, Spell Burst, Thryx, the Sudden Storm - "no"

glhf<3

hivemind899 on Jarad vod Savo

1 month ago

where's the green ramp staples? Kodama's Reach, Cultivate, Rampant Growth, Explosive Vegetation and Explore?

rychu on BRGW Commander EDH

1 month ago

For myself and others, how to optimally pilot the deck

Philosophy behind the deck, ideally should be played with 2+ other players.

You are a hard to kill end game boss, blue is boring busted and broken and is also expensive. Try to go for cards that will keep your hand healthy since we are not running blue so think how much you can squeeze out of one card for maximum value.

Explore

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If you are good on mana the first couple of two card instant win combos will both require Heliod, Sun-Crowned. Be sure to use the activated ability on the other combo piece by giving them lifelink Walking Ballista normally played from hand and normally will need to be cast for 4 colorless mana. Heliod, Sun-Crowned can also combo with Triskelion cost 6 colorless mana and can be cast straight from library or graveyard to play without dying unlike Walking Ballista.

Walking Ballista will want cards like Demonic Tutor , Congregation at Dawn better yet Shared Summons

while Triskelion will want cards like Defense of the Heart , Tooth and Nail with the added 2 colorless for entwine (if it's already in hand just pick a different creature and still summon the creatures you want in hand.)

The next big combo piece requires Dockside Extortionist to get the mana engine running if low, if you are netting 4 or more treasure tokens you can go infinite with Eldrazi Displacer if the treasure tokens remain you can stop mostly all creatures as they hit battlefield or are entering combat for a lockdown by blinking the creatures in an early enough response.

A third piece combo to draw your deck with is Korvold, Fae-Cursed King sacrifice enough treasure tokens to draw your whole deck and play Revel in Riches and then Final Fortune.

Other three piece card combo include Oketra's Last Mercy , Felidar Sovereign into Final Fortune, lastly Wall of Blood , Near-Death Experience into Final Fortune.

Oath of Druids Best way to cheat in creatures, take advantage of Forbidden Orchard

Shifting Shadow will still work even if you are trying to destroy an indestructible creature during upkeep reveal the next creature while still keeping the previous one. Can be easily retrieved if no graveyard hate.

Sun Titan can even get a land into play

Jarad, Golgari Lich Lord+Wall of Blood if you have higher health than all opponents.

Thespian's Stage or Mirage Mirror+Dark Depths 20/20 flying indestructible legendary token combos with Mayael's Aria , I ended up cutting Vampire Hexmage

Green Sun's Zenith ramp for a single forest zero cmc Dryad Arbor or get rid of a huge threat with Reclamation Sage

Crop Rotation into Glacial Chasm in critical moment before losing the game from combat damage. Exactly 31 life can buy up to 5 turns consecutively (2,4,6,8,10)

Elvish Reclaimer does the same thing, also get Riftstone Portal into graveyard as it helps against Blood Moon

Chromatic Lantern can negate damage lands and lands with downside and can make useless lands useful.

Urborg, Tomb of Yawgmoth+Cabal Coffers maximum ramp the reason to try to run less artifacts.

Birthing Pod you can sacrifice zero cmc token creatures for a one drop ect.

NyxDragon on Simple W/U/G +1/+1 Counters

1 month ago

Sounds good. Explore will go good with Nadir Kraken and give you mana ramp as well.

DemMeowsephs on Arixmetes mass bounce/draw

1 month ago

Hmmm, I think I could help you out a bit on lands. First, consider removing Polluted Delta and switch in Misty Rainforest. I understand Polluted Delta could still search for islands, but nonetheless Misty Rainforest's colors still make more sense. I would then consider adding some of the following:

Suns_Champion on Wait for the kicker - Hallar, the Firefletcher

2 months ago

Okay buddy here we go!

I think we need to fix a lot of things here. Ramp is an easy fix, we'll get some more instant/sorceries that get lands because they are safest. Then we'll work on getting more counters on Hallar in more efficient ways. We'll also swap out some of your kicker spells for other kicker spells that do better things.

Cards to look at:

Cards to maybe cut

So with all that I hope you're mana will be more consistant and your draw will be more powerful, then you'll be able to dump more counters on Hallar and snipe some wins. If not, your kicker spells will have more impact because they'll draw or remove or ramp. Focus on the 2cmc ramp cards, then swap out the kicker spells, then get those draw cards in there.

Here's a Deck you can also look at

Kyle's Budget Hallar-Kicker in the Dick(er)

Oloro_Magic on Field of the Primeval Scape (Titanshift Combo)

2 months ago

Icbrgr: I really like Dryad of the Ilysian Grove though I do believe there will be times where Prismatic Omen is just better. The appeal to Dryad is that extra land-drop, fixing the big problem with omen, namely that it slows down your ramping if you choose to play it.

The one thing I will say about Dryad though is that it really screams for you to build around it, rather than simply put it into the flex slot (not to say it can't go there and I plan on trying that). If you are playing Dryad in a deck like titanshift I am more interested in playing with effects that abuse extra land drops. That would mean also playing 4 Once Upon a Time , 4 Arboreal Grazer , 4 Explore , and maybe a few Courser of Kruphix . Basically we want to abuse the acceleration this provides with valakut so an ideal play pattern would be something like this:

T1: (ouat if you have it) land + Arboreal Grazer + land (2 lands)

T2: land + Dryad of the Ilysian Grove + land (4 lands) + Arboreal Grazer + 5 lands (alternatively extra land for next turn instead of Grazer)

T3: land = 6 lands with Dryad enables Scapeshift getting 4 valakut and two lands = 72 damage on turn 3 or you can just play titan and do 12 presumably if you get valakuts and have none in play.

This is crazy powerful though does require a lot to go right, the above requires 8 cards, meaning you have to draw pretty well, but Once Upon a Time should help to fix any problems. The rest of the deck can be filled with more traditional scapeshift cards, meaning it isn't unrealistic to think that the deck could consistently go off on turn 3, if not likely turn 4. Additionally if one of the extra lands is Castle Garenbrig we don't need the extra ramp spell to make titan turn 3, so in other words the card's potential is sky high. What remains to be seen now is whether it will prove to be consistent enough to see play. In other words, to answer your question, this card has the potential to warp the deck around it, adding even more speed to the deck, or it can become more of a flex slot card, and a very good one at that.

I'll be trying both, just need to pick up a few cards to test out the version described above, but it looks promising.

Icbrgr on Dryad of the Ilysian Grove ...

2 months ago

I think you all make good points... the best case scenario I can from the hip think of is a path to an off-brand/mono green Valakut deck.

Maybe supplemental ramp and cantrips to help the way with Overgrown Battlement and Wall of Blossoms & Carven Caryatid as some filler with Sheltering Word ?

I dont think that this would be any better or more reliable than already established Titan-Shift though.... but its certainly neat to think about!

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