Explore

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Explore

Sorcery

You may play an additional land this turn.

Draw a card.

Andramalech on Enamored Rotpriest

2 months ago

capwner I appreciate the feedback!

Phantasmal Image seems great in comparison to Artisan of Forms and you're correct, it would be wasteful of the interaction to not consider how that works in my favor.

I think between that, Spellskite, and Summoner's Pact, I'm most likely to use Image and Skite, so I'll figure out where that lands, and will consider that Growth Spiral is effectively a better use of my time than Explore would be on instant speed alone.

Please don't forget to hit this list with an upvote, I'd appreciate it!

Grends27 on Lorescale Coatl / Chasm Skulker

3 months ago

Explore would also be good here

zandl on

5 months ago

You have an alchemy card listed.

Dual-lands are essential. There are many options, like Yavimaya Coast, Breeding Pool, Hinterland Harbor, Command Tower, etc.

You need more ramp. Sol Ring and Arcane Signet are both great. Things like Explore, Cultivate, and Harrow ramp and have good synergy with your commander.

zandl on Green, Second Attempt

5 months ago

Return of the Wildspeaker > Soul's Majesty

Nature's Embrace > Gift of Paradise

Not a fan of Burgeoning with only 34 lands. I'd probably rather play Explore or Nature's Lore, or probably just another land aura.

I also think Reliquary Tower is very overrated. If you aren't winning with a full grip of 7 cards after discarding down to hand size, then 8 or more probably isn't any different. I know you have some "Forests matter" cards, but you're missing out on a lot of utility in your land base here. Okina, Temple to the Grandfathers, Boseiju, Who Endures, and Castle Garenbrig are all great, to name a few. Centaur Garden and Hashep Oasis are also really cool in green Voltron decks.

legendofa on Loam Life (PLEASE HELP)

6 months ago

Dumping some ideas and hoping something works: Rancor's always an option, if you have some on hand. Sporemound can go wide. Groundskeeper is a reusable recursion effect, and Grim Discovery hits most of your key cards. Explore and Arboreal Grazer effects could be your best ramp, since it seems like the deck puts lands into your hand pretty reliably. Murasa Behemoth is more beef, but is also pretty high mana cost.

Ookafont on Loam Life (PLEASE HELP)

6 months ago

So firstly. I like the graveyard land style, but I would recommend going more for a Landfall style deck. Usually that isn't B/G but there are some interesting opportunities. Firstly I would recommend Khalni Heart Expedition. very good for landfall. Also Adventuring Gear gives a lot of good heavy hitting power especially with multiple lands a turn. and its colorless which fits multicolor well. Also this is a bit more crazy but you have a lot of land searching with Terramorphic Expanse etc. so maybe a little bit of other colors? Red would be pretty good for Akoum Hellhound or Plated Geopede and Manamorphose. Also I'm not sure Crypt Rats is Ideal here without it being more of a black devotion deck. And I'm not fully sure what Generous Ent really does for you? maybe try Sporemound Also I think Reclaim the Wastes or even Explore over Yavimaya Elder simply out of mana value. I think the land graveyard game just doesn't have super strong support in pauper, but I am interested to see what you can do with it.

JAEK on Shrine on you crazy diamond

7 months ago

Thank you for your comment and suggestions mtgplayer903, I've got an explanation for a few of my choices here:

  1. Birds of Paradise over Ornithopter of Paradise is purely a preference of mine. I adore BoP and it finds its way into all multi-colour decks that I make. OoP is a great choice too and budget friendly, but I went with the birds this time round.
  2. Eternal Witness is just a much better card than Skullwinder if I don't have to give my opponent the recursion but can get it myself with E-Wit then it's a no brainer for me personally.
  3. Riftsweeper is in the deck to retrieve Maze's End for me. I have had people blow up Maze's End a few times on me and then Bojuka Bog my graveyard, so I needed a way to make sure I could get it back from exile. Admittedly, Rift does need some support from tutors to make it properly effective at this.
  4. Nature's Claim vs Assassin's Trophy is a great suggestion. I'm not sure I have an A'sT to hand, but I will check and update that.
  5. Vindicate is in over Beast Within because I already run Generous Gift and I find that I don't really like giving my opponents a 3/3 beater to come back at me with. The sorc speed hasn't really bothered me yet, but maybe BW will come back eventually after more playtesting.
  6. Explore is dirt cheap and Exploration is a little pricey. I know it just got a reprint and I am hoping to get one soon, once I do it will be back in the list. I do use Exploration on MTGO though.
  7. Tolaria West is a great tutor for Maze's End, Maze of Ith and Reliquary Tower depending on what I need from it. I find that a card like Ash Barrens is nice, but I don't think it's quite right for my list as it stands.
  8. Gatecreeper Vine is out of the list now and Open the Gates is just a neat lil gate tutor so it'll stay in as the Gates theme is key to what I like about this deck.

nbarry223 on Viga-BOOM!

8 months ago

I actually like only running 3 grazers. It’s a great card, but drawing into it always feels bad, and I’d much prefer something like Explore. I only regret trimming it against the other monkey.

Initially, I swapped it for an Elvish Reclaimer because he’s super versatile and does almost the same thing. As long as my extra land cards remain at a high enough total, it is all a matter of preference and/or meta calls, since they all have their respective pros and cons.

I’ve actually come to really like Phyrexian Metamorph in here, although that was definitely my 5th choice. It is so good in the scam matchup, being castable through Blood Moon and able to clear a Fury while becoming its own threat. It is also great against Archon of Cruelty which can be another issue for the deck.

Even against decks without those trouble cards, it allows for some nice tempo plays as an early threat alongside Tireless Tracker when we switch up our gameplan.

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