Rousing Refrain

Rousing Refrain

Sorcery

Gain for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile this with three time counters on it.

Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Browse Alters

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Rousing Refrain Discussion

Hardhitta7 on

2 months ago

I’m not too familiar with this precon but I’ll try to give some advice.

There are a few cards that are a bit weak, like Expedition Diviner and Unsummon . I’m also not a big fan of Rousing Refrain , but that really depends on how long your games are lasting.

Cards you could add, Aminatou's Augury is sweet and super fun to copy. Culmination of Studies could be good here. Melek, Izzet Paragon is pretty good and can be your commander if you wanna switch it up. Solve the Equation is a good tutor that’s not too expensive.

There’s also some sub-par cards you could swap out for better versions. Gadwick, the Wizened would be better as Blue Sun's Zenith , Pull from Tomorrow , or Expansion / Explosion since they can be copied and trigger your commander.

Spectacle Mage would be better as Baral, Chief of Compliance since it can make any spell cheaper plus the other ability can come in handy.

Also I don’t think the two Storm cards are very good here since your trying to cast big spells and not multiple spells in a turn.

If you wanna make more tokens you could include Murmuring Mystic . And if you added that I would suggest one of my favorite cards, even though it’s not that good, Dragonshift .

Clone Legion is fun to copy as well.

Either way, I like the deck, good luck with it!

DoIStillLoveIt on Firesauce & Sunforger

3 months ago

So there are several Strixhaven cards that I'm eager to try in here. Rousing Refrain - Gotta love recurring big mana turns Wake the Past - The deck is largely artifact ramp and card advantage based, and I already run Scrap Mastery to great effect for that. For two mana more, we don't help anyone else or harm ourselves. Crackle with Power - Weak at MV 5, Medium at MV 8, but strong at MV 11 and bonkers at MV 14. This deck can definitely get to that amount of mana with Neheb or Mana Geyser, so it's probably worth a test Draconic Intervention - Cheap boardwipe that can hit for a lot, but very graveyard dependent. I'm iffy. Lorehold Command - Iffy on this one too. If it cost 4 and could be sunforged, I'd be hyped. As it currently stands I think it's only medium Radiant Scrollwielder - Backup commander is pretty sweet, and the flashback ability is very solid. If this dude were legendary, it'd be our new commander asap. Reconstruct History - It can regrow a lot in the late game, worth considering. Thrilling Discovery - Now this ain't bad, big rummaging and if Firesong is in play we get a bolt out of the deal. Angel of the Ruins - Just a really strong utility creature. Archaeomancer's Map - Funny how a rare Cultivate is so good in R/W but here we are. This card is good, and I am definitely interested in it over many of our 3 MV rocks.

ZEMOtheSinner on Jhoira - the suspense is killing you

3 months ago

Considering that you can manipulate the time counters on your suspended cards, what about Inspiring Refrain , Rousing Refrain and Reality Strobe ?