Combos Browse all Suggest
- Apocalypse Hydra + Gyre Sage
- Blade of the Bloodchief + Gyre Sage
- Elvish Archdruid + Elvish Mystic + Gyre Sage
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Gyre Sage
Creature — Elf Druid
Evolve (Whenever another creature enters the battlefield under your control, if it has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Add for each +1/+1 counter on this creature.
Tsukimi on
2 months ago
So many new exploratory bant commander applications, this is one of the combos I was most excited for, but really not into the UB stuff so gonna wait until they have mtg cards. Also your last comment is right about Ahau as far as I know.
For suggestions:
Surprised Seedborn Muse isn't on the list. Always good to have a backup plan if your commander is removed a lot, and more importantly SB Muse untaps all of your lands each turn. Without having enough mana flash alone often falls short in multiplayer games. Seedborn Muse will also help get your commanders out in a single round. To this end more cheap mana dorks would help like Delighted Halfling or Gyre Sage because they will untap each step with your commander.
You have a lot of things that give counters but not a lot of payoff, cards like Abzan Falconer and Zegana, Utopian Speaker come to mind.
Big fan of Inspiring Call in counter decks too.
I have a Bant token deck that has a lot of good small-guys-who-make-other-guys type cards like Aether Channeler, if you want to check it out for suggestions. Can't Catch Me, I'm the GingerBant Man! [Primer]
I see March of multitudes and flurry of wings, I've tried to run a lot of cards like that but I've found they almost always want to be played later in the game. If you want to have smaller pieces set up for before your commanders come out, cards like Aether channeler and mana dorks will go a long way. Creatures that make creatures will work better with the convoke theme as well. Very fun and original looking deck!
tindolos on Paradox Power - Upgrade
2 months ago
Initial Changes
Out
- Lunar Hatchling
- Frost Fair Lure Fish
- Karvanista, Loyal Lupari
- The Fugitive Doctor
- Jenny Flint
- Madame Vastra
- Graham O'Brien
- Bill Potts
- Start the TARDIS
- Flatline
- Truth or Consequences
- River Song
- Heaven Sent
- Psychic Paper
- Fugitive of the Judoon
- Become the Pilot
- Twice Upon a Time
- Thijarian Witness
- Dan Lewis
- Strax, Sontaran Nurse
- Confession Dial
- Ponder
- Preordain
- Talisman of Curiosity
- Talisman of Impulse
- Cursed Mirror
- Sonic Screwdriver
- Temple of Abandon
- Temple of Mystery
- Temple of Epiphany
- Gallifrey Council Chamber
- Temple of the False God
In
- Laelia, the Blade Reforged
- Caves of Chaos Adventurer
- Kami of Celebration
- Urabrask, Heretic Praetor
- Plargg and Nassari
- Etali, Primal Storm
- Jacob Hauken, Inspector Flip
- Durnan of the Yawning Portal
- Ignite the Future
- Valakut Exploration
- Chandra, Torch of Defiance
- Maelstrom Wanderer
- Ravenform
- Delayed Blast Fireball
- Tlincalli Hunter
- You Find Some Prisoners
- The Parting of the Ways
- Wild-Magic Sorcerer
- Faldorn, Dread Wolf Herald
- Nalfeshnee
- Kami of Whispered Hopes
- Incubation Druid
- Gyre Sage
- Three Visits
- Nature's Lore
- Rampant Growth
- Kodama's Reach
- Wooded Ridgeline
- Tangled Islet
- Highland Forest
- Hinterland Harbor
- Sulfur Falls
king-saproling on Lathiel the Bisexual Unicorn
2 months ago
Looks good. Personally I would make these swaps:
Second Breakfast -> Forgotten Ancient (allows you to use Lathiel's ability to essentially put counters on Lathiel himself, resulting in exponentially-increasing lifegain and counters, and also makes commander damage a more viable wincon)
Obscuring Haze -> Scrounging Bandar (same as above. also, fog effects like Obscuring Haze aren't needed since you gain so much life)
Felidar Retreat -> Light of Promise(not enough landfall support for Felidar Retreat. Light of Promise turns Lathiel into a major threat)
Tocasia's Welcome -> Hunter's Insight
Angelic Accord -> Sunbond(Sunbond is more impactful)
Elderscale Wurm -> Pathbreaker Ibex
Garruk Wildspeaker -> Gyre Sage
Rampant Growth -> Prize Pig(Pig would be crazy here!)
Farseek -> Incubation Druid
Sanguine Sacrament -> Armorcraft Judge
Ajani, Caller of the Pride -> Cultivator of Blades
Monomanamaniac on Eat at Rocco's
8 months ago
So I'll be honest and say that I'm a total outsider to the food deck archetype, so I'm no expert. I'll make some suggestions of cards that I like and that excite me.
Kami of Whispered Hopes seems like a bomb and Jaheira, Friend of the Forest could turn your food into mox emeralds. Yotian Dissident Gyre Sage Incubation Druid Shalai and Hallar Three Visits
A lot of LOTR stuff would work too Peregrin Took The Shire Samwise Gamgee Sam, Loyal Attendant
I hate to suggest cuts, so I'll leave that up to you. I will say that you seem to be trying to do a lot of things, maybe think about cutting out some of the sub themes, and try to work on the top end of your curve because it's still quite high
Kinz on Chishiro
9 months ago
Creature removal: Beast Within, Decimate, Kenrith's Command, Mawloc, Domri's Ambush, Ground Assault, Clan Defiance, Pit Fight, Ram Through, Inscription of Abundance, Ulvenwald Tracker, Lignify, Prizefight, Cosmic Hunger, Tail Swipe, Bite Down, Rabid Bite, Master's Rebuke, Devouring Tendrils, Warbriar Blessing, Epic Confrontation, Tandem Takedown, Chaos Warp, Vow of Lightning, Meteor Swarm, Volcanic Salvo, Arni Slays the Troll
Artifact/Enchantment removal: Migloz, Maze Crusher, Hull Breach, Kogla and Yidaro, Klauth's Will, Artifact Mutation, Cindervines, Vithian Renegades, Reclamation Sage, Tranquil Frillback, Kogla, the Titan Ape, Manglehorn, Masked Vandal, Titan of Industry, Woodfall Primus, Wickerbough Elder, Vandalblast, Abrade, Fall of the Hammer
Board wipes x3: Chain Reaction, Starstorm, Blasphemous Act, Anger of the Gods, Brotherhood's End, Chandra's Ignition, Klauth's Will, Monstrous Onslaught, Mizzium Mortars
Ramp: Goblin Anarchomancer, Incubation Druid, Springbloom Druid, Sanctum Weaver, Gyre Sage, Fertilid, Kami of Whispered Hopes, Biophagus, Wolfwillow Haven, Klothys, God of Destiny, Gift of Paradise, Font of Fertility, Dawntreader Elk, Omen of the Hunt, New Horizons, Blighted Burgeoning
We'll check these out next time.
DemonDragonJ on All Will Be One
10 months ago
I have replaced Privileged Position and Gyre Sage with Sigarda, Font of Blessings and Kami of Whispered Hopes, because I feel that the latter cards are superior to the former cards; the deck now has one fewer non-crreautre spell to synergize with Flux Channeler, but that is a minor sacrifice to make.
ArtistaFeo on Chishiro Precon 1
10 months ago
Easy Cuts
Old-Growth Troll, Walking Skyscraper, Smoke Spirits' Aid, Vastwood Surge, Sword of Vengeance, Unquenchable Fury, One with the Kami, Elemental Mastery,
Ox of Agonas (Swap for Inspiring Call), Ulvenwald Oddity Flip (switch for Primal Rage), Spearbreaker Behemoth (Swap for Heroic Intervention I have a copy of this card to give you.), Ascendant Acolyte - maybe cut? good card but i think you can do better.
Shifting Shadow, only keep if you have a lot of creatures with ETB effects. By a lot I mean at least 10.
Blackblade Reforged, Bonehoard, andFireshrieker can be upgraded for more synergistic equipment or auras. For example Bone Sabres, Fractal Harness, and Luxior, Giada's Gift. Search scryfall for equipment with counter keywords, then do the same for auras. You should absolutely play Sword of Truth and Justice
Search scryfall for cards with "evolve" for early game creatures that are growers, not showers. I highly recommend Experiment One and Gyre Sage! Gyre is 100% better than either spell I talk about below. vv
Most ramp spells in your deck should cost 2 or less CMC. 3 is fine. But you want to play them early game rather than late game. Cards like Tanuki Transplanter are very good ramp spells, but you only want 1 or 2 ramp spells that cost 4 or greater in your deck. I would keep this card in your deck depending on what the rest of your ramp looks like. Rampant Rejuvenator is another 4 cmc ramp. it does synergies with your counter theme, but its less dependable ramp because it has to die and your deck isn't playing sac outlets like Phyrexian Alter. on the plus side it is nice to beef it up and wait for that pending board wipe to slingshot your land base past the rest of the table. These are the tough decisions we are faced with. You should cut one of these cards. Keep Bear Umbra, it is better than both above mentioned and has the same CMC.
I would cut most lands that enter the battlefield tapped, they really f*ck up your early game. its ok to have a few, but they better be worth it.
FormOverFunction on Looking for Spice
11 months ago
Also: any time I see Gyre Sage all I can think about is Increasing Savagery. Few things are as wonderful as casting increasing savagery on the sage, then flashing it back, on the sage again, by tapping the sage. Not an insta-win or anything, but definitely an achievement to unlock.
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