Gyre Sage

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance: Guild Kits (GK2) Rare
Gatecrash (GTC) Rare

Combos Browse all

Gyre Sage

Creature — Elf Druid

Evolve (Whenever another creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Gain for each +1/+1 counter on Gyre Sage.

Gyre Sage Discussion

Warxuaroz on Thrasios/Kydele Combo Control

1 day ago

Freed from the Real and Pemmin's Aura plus a potential Arixmethes, Slumbering Isle or Bloom Tender if within budget (in addition to Gyre Engineer ).

Maybe Laboratory Maniac as a substitute for Jace, Wielder of Mysteries ?

Umbral Mantle also works with Viridian Joiner , Priest of Titania or Gyre Sage .

Some better counterspells would fit nicely as well.

Harogi on Simic is Cool

1 week ago

Firstly, thanks for the comment Kjartan, I really appreciate the feedback, after a little play testing, i think swapping out Gyre Engineer for some Llanowar Elves would be a great idea, sadly Birds of Paradise is a little out of my price range. Our play group is a little more casual than most so I tend to avoid running removal but I love the idea of Ulvenwald Tracker 's synergy with Prophet of Kruphix , so I might give him a shot too. I do like the idea of a huge bomb spell, my first thought was Rite of Replication but that was a little too costly so maybe Increasing Savagery could be a nice substitute. I'm picturing a game with a 15/16 Gyre Sage sinking the mana into my Biogenic Ooze . Thanks for the help, I've got lots to consider

Kjartan on Simic is Cool

1 week ago

Cutting some of your clunkier cards for some interaction and some faster ramp would do you well.

As for mana: Elvish Mystic , Llanowar Elves or if you can afford it Birds of Paradise ... Or I guess Noble Hierarch if you're a big spender

As for interaction: You don't have a lot of options in simic, but you do have some counterspells. Mana Leak , Remand , Spell Snare for example. Your best consistant removal option, sadly, is Dismember . But there is also Ulvenwald Tracker and Brazen Borrower and alike... Less consistent but just really good.

Another couple of cards I would suggest are Scavenging Ooze . I doubt I need to explain this. Card's insane and a pretty good fit in here.

Increasing Savagery ... I don't know. It's not great, but damn if it's not a good fit. Combos the crap out of Gyre Sage

Primordial Hydra . Same as Savagery.

Gattison on Enters the battlefield with an ...

1 week ago

-Orvos-: The second option is true. As soon as the creature enters the field it gets the buff, then checks are made. Bramblewood Paragon would ETB as a 3/3, thus triggering the Gyre Sage 's evolve.

Also note that this same logic applies to creatures that ETB with +1/+1 counters on them also.

-Orvos- on Enters the battlefield with an ...

1 week ago

Let's pretend the board state is:

2/3 Gyre Sage (she has a single +1/+1 counter on her)

2/1 Metallic Mimic (declared as elf)

I cast Bramblewood Paragon and it enters the battlefield.


My question is:

--- does Bramblewood Paragon ETB as a 2/2 and NOT trigger Gyre Sage 's evolve?

--- or does Bramblewood Paragon ETB as a 3/3 (because of Metallic Mimic ), trigger the evolve and Gyre Sage gets another +1/+1 counter?

TheUnaturalTree on Mono-Green Evolve

2 weeks ago

This deck has no answers to flyers or control, and despite having a mostly low curve it's going to take too long to build up to effectively answer to aggro and stompy decks. Also, you're going too wide with cards. Try to focus on getting playsets of your most effective cards (in my opinion Gyre Sage , Rishkar, Peema Renegade , Barkhide Troll , Renegade Krasis , Ghalta, Primal Hunger , Animation Module , and Avatar of the Resolute against flyers), and try using Rabid Bite for effective removal. You'll want to just attack with Ghalta, Primal Hunger , there are few games a 12/12 trample can't figure out. If you have space 4 Power Conduit 's can also make blockers way easier to deal with, basically being reusable combat tricks.

grimcase21 on Varolz Counters EDH

3 weeks ago

Hi l0ry,

Varolz is probably my favorite deck that I've built so far, but the ideal route is to go with a elf ball shell. Play all the dorks you can find because 1) they are very early mana ramp, 2) you can sac them to protect your commander, and 3) you can scavenge them when you're done with them (nice thing is the elves usually pay for themselves, float mana, sac and use it to scavenge). Don't forget Birds of Paradise

That is step # 1 for consistency mana to do crazy stuff. Step 2 is either consistent mill, or consistent tutor, or both. For the mill plan, best card to use is Mesmeric Orb . Get that turn 1 with soul ring, and you're going places. There are a lot of budget options to mill. On the other hand, with the tutors you'll be more consistent and basically turn into an one-turn-kill with either Phyrexian Dreadnought or Death's Shadow on your commander or something that has infect.

Cards to think about, as they have work wonders for me

pokemonmasterjal on Counters=Infinite

3 weeks ago

Suggestions: Put in: Ghave, Guru of Spores , Experiment Kraj , Rishkar, Peema Renegade , Cultivate , Paradise Druid , Roalesk, Apex Hybrid , Ishai, Ojutai Dragonspeaker , Zegana, Utopian Speaker , Voracious Hydra , Gyre Sage , Corpsejack Menace , Tuskguard Captain , Fertilid , Winding Constrictor . Take out: Oath of Teferi , Oath of Nissa , gags Teferi, Time Raveler (ugh), Primevals' Glorious Rebirth , Jace, Wielder of Mysteries , Swamp x2 and Plains x3 You should lean on green a lot because it has the most good counters stuff and will give you that sweet sweet mana. Creatures are the best theme in the deck because your commander is in fact a creature. Planeswalkers should just be seperate. Gj on your first deck.

Load more

Gyre Sage occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Green: 0.17%

GU (Simic): 0.68%