Ancient Tomb

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters Promo (UMAP) Mythic Rare
Ultimate Masters (UMA) Rare
Zendikar Expeditions (EXP) Mythic Rare
Vintage Masters (VMA) Mythic Rare
From the Vault: Realms (V12) Mythic Rare
Tempest (TMP) Uncommon

Combos Browse all

Ancient Tomb

Land

: Gain . Ancient Tomb deals 2 damage to you.

Ancient Tomb Discussion

SideBae on Yuriko V1

10 hours ago

First things first: All EDH decks need ramp. Unfortunately for UB decks, most of the ramp in the game is in green or occasionally red (see Orcish Lumberjack ). That means artifacts are the way to go. I advise Dimir Signet , Talisman of Dominance and MindStone (maybe) as relatively affordable cards you can use for ramp; but since you're running Mox Diamond , I might as well mention Grim Monolith and Mox Opal . Your artifact count is a little low for the opal, though, but that may change as the deck evolves.

I see you've included Changeling Outcast . Consider running Mothdust Changeling as another evasive, one-drop ninja. Mist-Syndicate Naga and Silent-Blade Oni are excellent ninjas as well; you should at least consider Throatseeker . Baleful Strix is another creature to consider, as returning it to your hand with ninjutsu allows you to draw more than one card with it after you cast it additional times. It is also hard to block, and can make a formidable blocker on its own.

Cavern of Souls is an excellent include, if you have access to it. It's usually a lot more integral, but you'll likely be using the ninjutsu ability most of the time rather than casting your guys. Still, keep it in mind.

Preordain is good in conjunction with Ponder and Brainstorm . Treasure Cruise and Dig Through Time are also high CMC card-draw spells that are relatively easy to cast.

Running Jace, the Mind Sculptor seems good here, though he is over $100 nowadays; I must admit I am having a hard time determining the deck's budget, mostly because of the Mox Diamond and Mana Crypt . Note also that, as you're already including Sensei's Divining Top , Scroll Rack and potentially Jace, the Mind Sculptor , you can consider running Counterbalance . Counterbalance is generally a high-variance card in EDH, but I've had some success with it in the past.

Depending on your meta, Ashiok, Dream Render can be an all star. In almost every meta, Narset, Parter of Veils is an all star, especially if paired with a well-timed Windfall .

In my Tasigur, the Golden Fang deck, I run a similar combo-kill of casting Nexus of Fate repeatedly with an otherwise empty library. I use Tainted Pact to get rid of my library, running a single basic and snow basic of each type. Crafting your mana base carefully might allow you to run Tainted Pact too -- give thought to lands like Ancient Tomb , Cephalid Coliseum or Cabal Pit . If that doesn't work, Demonic Consultation with Nexus of Fate in hand is also good.

If your meta is filled with combo decks (I know mine is), Arcane Laboratory is a good option, especially since ninjutsu isn't an alternate casting cost; Mana Maze is similar. Dispel is a counter-counter spell I've found tremendously useful, especially since it can stop an opposing ad nauseum right away.

Raven's Crime seems like a good way to use up excess lands you draw.

Not sure how much I like Aether Vial in an EDH deck. Yes, your creature-curve is low and very consistent, but drawing it later in the game, especially if you're behind, has all the feel-bad-ness in the world. Maybe Leyline of Anticipation is better? It allows all your spells to go in at instant speed, flips for an extra three damage off a Yuriko, the Tiger's Shadow trigger, and can begin the game occasionally on the table for free. Yes, it is still dead if drawn late, but it isn't AS dead in that it immediately takes full effect; Aether Vial requires two or three turns to become powerful, and then only works with creatures.

Time Stretch is an extra-turn card to consider, though it may be too expensive to cast.

Invisible Stalker as another ninjutsu enabler? I'd run it over Hope of Ghirapur , though that may be a meta call.

Commandeer and Misdirection are two disruptive, high-cost instants with good alternate casting costs to consider.

Mystic Remora is good in most blue decks, especially if your opening hand is otherwise slow. Players have to either play around it, which slows the game enough for you to catch up, or play into it, which can easily make it an Ancestral Recall . I personally think it is a better card than Rhystic Study , if only because by T3 you probably want to be doing other things with your mana.

Thirst for Knowledge , Painful Truths , Chart a Course , Notion Thief and Night's Whisper are all worth considering as efficient draw-engines. Notion Thief feels especially brutal when cast as a response to an opposing Brainstorm .

Ok man -- that's all I got. Good luck with deck building!

SideBae on Control Drain

1 week ago

Love seeing decks running Pox . Smallpox is similar, and I’ve had good results with it.

Words of Waste is more powerful when paired with Geth's Grimoire . This also makes Liliana of the Veil all the more powerful, if not less pricey.

Phyrexian Obliterator is a good card when it comes to blocking, especially in a mono-black deck.

I’m surprised you’re not running Animate Dead , Necromancy or Reanimate . These cards, especially if paired with Entomb / Buried Alive and Dark Ritual can put down a fatty of your choice real fast. Massacre Wurm is a good reanimation target in addition to your Grave Titan .

Ramp is a premium in EDH. Mox Diamond and Mana Crypt set the gold standard after Sol Ring , with Mana Vault and Chrome Mox following them. Unfortunately, these cards will cost you about the same as a black-market kidney. Charcoal Diamond , Coldsteel Heart , Mind Stone , Prismatic Lens and Lotus Petal are affordable options to consider. Also, with a lot of 2-drop-rocks, Ancient Tomb becomes a powerful t1 play —- it’s about $20 now, after the reprint in UMA.

Toxic Deluge is a good board-wipe to consider.

SideBae on A Song of Ice, Fire, and Uglies

1 week ago

In my experience, running 36 lands in an EDH deck is too much. I usually top out around 32 or 33. If you run something like Ancient Tomb , which is at a relatively low price nowadays, you should be able to do more with less. Cutting a few lands would also give you room for the Leyline of Anticipation and Vedalken Orrery .

I see you’re running Ponder and Brainstorm ; have you considered running Preordain ? It’s another turn 1 play that digs for what you need. Also, pairing Brainstorm with shuffle effects makes it around 4x as powerful... ideally, you’d do this with the Onslaught and Zedikar fetches, but these can run a cost about as high as a semi-used kidney. If you want to stay on a reasonable budget, Evolving Wilds and Terramorphic Expanse also work. Slow fetches, like Rocky Tar Pit , are also good.

I’ve had a good deal of success with draw-sevens in EDH, especially in conjunction with Narset, Parter of Veils . Casting Windfall with her out is a good way to build tremendous card advantage; throwing in Wheel of Fortune and Time Spiral may also prove fruitful, if you have $200 lying around.

Gamble is a good card, as is Chain of Vapor . I could count the number of times I’ve seen the latter copied by an opponent on one hand.

If you craft your mana-base carefully, you can run some blue-moon types stax pieces to keep your more color-greedy opponents for slaughtering you while you wait for your guys to come off suspend. Blood Moon and Magus of the Moon both come to mind, though Ruination is another favorite of mine.

Good luck with deck building man... I gotta go to work.

griffstick on Hydra Fight Club

1 week ago

Good question. I'm 3 cards away from finishing it. I need Ancient Tomb , Cavern of Souls , and Doubling Season

tribal-kai on Gargos, Hydra Tribal(kai)

1 week ago

It's not dumb, it is a weird card to have in there.

It lets the Fetches, Ancient Tomb & Boseiju, Who Shelters All tap for mana.

SynergyBuild on Tezzeret/Thoughtcast Affinity

1 week ago

Fatal Push, Underground River, and Mental Misstep are under $5 dollars, so I'm not going to give replacements on those, but for Ancient Tomb , City of Traitors , Glimmervoid , Inkmoth Nexus , Mox Opal , and Mox Diamond , I'd replace those with 3 Islands and a Swamp and add a River of Tears and Spire of Industry .

BTW, did you mean Underground Sea when you typed Underground River ? In which case I'd add Underground River over Underground Sea anyway.

For Force of Will , I'd use Steel Sabotage , it acts as an occasional counter and protection for your artifacts if you bounce them in response to removal, or to reuse them in case of Renaming a new card with Revoker or getting another cast trigger on Sai, etc.

Spellskite is harder, for this Lightning Greaves would be my pick, but Swiftfoot Boots additionally works for budgetary reasons.

Arcbound Ravager is the hardest. Any other artifact based finisher you'd like can work, but Mirrodin Besieged is my favorite.

foxboy93 on Tezzeret/Thoughtcast Affinity

1 week ago

SynergyBuild

Sorry, allow me to clarify; I have most of the deck, minus some of the more expensive pieces, specifically:

Ancient Tomb Arcbound Ravager City of Traitors Fatal Push Force of Will Glimmervoid Inkmoth Nexus Lotus Petal Mental Misstep Mox Diamond Mox Opal Spellskite Underground River

Those are the ones I know off of memory that aren't in my collection, or are above 5$ that I don't have. Steel Overseer getting reprinted makes it easier to get a hold of it.

FenrisBurgess on Narset Transcendent Oathbreaker [Competitive]

1 week ago

douglaspotesta

Expedition Map to look for Karakas or Ancient Tomb . I'm sure those are two lands you will almost always want.

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Ancient Tomb occurrence in decks from the last year

Legacy:

All decks: 1.07%

Commander / EDH:

All decks: 0.17%

Blue: 0.47%

White: 0.49%

Black: 0.38%

Green: 0.27%

Red: 0.38%

UR (Izzet): 0.59%

Golgari: 0.29%

Rakdos: 0.27%

GU (Simic): 0.48%

WUB (Esper): 0.79%

UBR (Grixis): 0.67%