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Oracle of Mul Daya
Creature — Elf Shaman
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play the top card of your library if it's a land card.
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Oracle of Mul Daya Discussion
4 days ago
5 days ago
Hey Joe it's Owen! I helped my buddy Ryan build a Windgrace deck a few weeks ago and it reminded me to take a look at your list and throw some suggestions your way (up to you if you want to heed them, of course).
So one of the first things I see when I look at your list is that you're missing one of the key things to Windgrace's land recursion ability: utility lands. Strip Mine and Glacial Chasm are huge stars in the deck since you're able to bring them back to field with either Life from the Loam or Windgrace's -3 ability. Paired with Wayward Swordtooth and other effects ( Azusa, Lost but Seeking , Oracle of Mul Daya , Exploration ), you can use strip mine to blow up 7 or more opponent's lands per turn. This puts you at a tremendous mana advantage and lets you eliminate pesky things like Tyler's Maze of Ith (a card you could run in here as well to prevent Windgrace from dying) or Lotus Vale (another card you could run since you'll just get the sacrificed lands back).
I would like to point out that Glacial Chasm is even better. This land prevents you from taking any damage. You have to pay (cumulatively) 2 life in your upkeep but instead you could sacrifice it in upkeep and then bring it back to field with Windgrace or Ramunap Excavator or Crucible of Worlds . By the way, Crucible of Worlds would be very good to run here.
It's great that you have The Gitrog Monster in here, because this is basically the Lieutenant of any Windgrace deck. You should run Dakmor Salvage here, as well, since you can dredge that land when it's in your graveyard (dredge meaning instead of drawing you can put that card from your graveyard to your hand and then mill however much). Dakmor Salvage has dredge 2, so lets say that in upkeep you have to sacrifice a land to the Gitrog Monster. You choose to sacrifice Dakmor Salvage, which hits the graveyard and thus triggers the Gitrog Monster to draw you a card. Instead of drawing, you then choose to dredge Dakmor Salvage and return it to your hand to mill 3. If you mill 3 lands off the top of your deck, you get 3 more Gitrog triggers to draw cards. This is incredibly useful for drawing through your deck and getting to your win conditions. Paired with a discard outlet such as Borborygmos Enraged or Noose Constrictor you can actually draw your entire deck (or in the case of Borborygmos, draw your entire deck and then kill everyone with it). Either way, Dakmor Salvage is an incredible piece that you should run in here and is only like $2.
Also, have you ever noticed how you create giant creatures like Multani and Zendikar Incarnate in here but someone always has ways to block them or Maze of Ith to prevent combat damage? Say goodbye to those days if you pick up Jarad, Golgari Lich Lord . Instead of being forced to swing out one at a time with your big creatures, you can activate Jarad and sacrifice Multani to him, causing each opponent to lose life equal to Multani's power (which tends to be big). The great thing here is that you can just replay Multani from the graveyard! And if you mill Jarad, he has an ability that lets you play him from the graveyard, as well! So the more you mill with cards like Dakmor Salvage, the closer you could get to assembling this kind of a win condition. Note here that Lord of Extinction is another great card you can use to sacrifice to Jarad, Golgari Lich Lord since its power/toughness will be equal to ALL cards in ALL graveyards. This creature tends to be bigger than 40/40 in a windgrace deck, so count on killing every opponent at once with one Jarad activation with this creature. Speaking of big creatures and dredge, Golgari Grave-Troll is another great card to run in here.
Lastly, you wanna make sure that out of your 99 cards you get exactly what you want in your graveyard. There's some cards that can do that for you. Entomb and Buried Alive allow you to fetch Jarad, Golgari Lich Lord , Multani, Yavimaya's Avatar , Dakmor Salvage , Life from the Loam , etc. and put that into the graveyard. Expedition Map and Scapeshift allow you to get the exact lands that you want (scapeshift gives hella landfall triggers for your creatures), and Animate Dead and Necromancy can allow you to pull your creatures back out of the graveyard when you need them.
Again, these cards are just some suggestions. But you've been playing Windgrace for a while now and I thought I'd toss this info your way! Love the look of the new Orzhov deck and how interactive it is. See ya thursday!
1 week ago
I think are both next to required so Bant is a good choice. Good cards to include are Azusa, Lost but Seeking , Exploration , Oracle of Mul Daya , Burgeoning . can help you with card draw, and with Crucible of Worlds , you will have a vast amount of lands to play. You can use your hand and Graveyard to play a stupid amount of lands, ramping really hard, and giving you attackers.
1 week ago
For lanfall I would go with the usual landfall creatures like roil elemental, baloths, avenger and Hedron Crab . Throw in Crucible of Worlds , Ramunap Excavator , Azusa, Lost but Seeking , Oracle of Mul Daya , Mesmeric Orb and some fetchlands. Mill yourself to have always access to enough lands and get value of your 3-4 landdrops each turn. World Shaper should be a must and maybe Scapeshift is worth including aswell.
2 weeks ago
Yeah good point man.
Yeah...yano..yeah, you're right. A lot of token decks wanna put counters on stuff. I could just steal their lord if I wanted to with Cytoplast.
Hahaha you convinced me before. I ordered a nicol bolas xD
Yeah I can see that about the Opal Palace type card effects. I just don't think I really like Guildmages' Forum in MY build. I had that and Forge of Heroes and kept finding myself playing the forge and never dropping the Forum, later on, after having My rhystic study, and a copy of another one, and drawing about 40 cards.. I realized I don't have much multicolored creatures in my list. So I might try swapping that out for Hall of the Bandit Lord
Agreed! I already plan to cut Razaketh, and Massacre wurm is too expensive for me to buy 2 and possibly only end up using 1 in my Teysa deck lol. SO right now, only Teysa gets one.
I think Dreadhorde Butcher (did it work? lol) could be a 'decent' include. Not OP, but definitely good value.
Angrath, Captain of Chaos also seems like it could be decent.
2 weeks ago
So I'm thinking of adding Oracle of Mul Daya to the deck. Opinions?
2 weeks ago
Take out all your filler. It's just gonna get lost and harder to find as we fill in the actual list. Keep Borborygmos Enraged
3 weeks ago
I have a Muldrotha deck just waiting to cast that. Imagine it in a green-black deck with Oracle of Mul Daya - it clears lands off the top, while the citadel casts the spells.
Oracle of Mul Daya occurrence in decks from the last year
Commander / EDH:
All decks: 0.08%
RG (Gruul): 1.05%
BRG (Jund): 1.1%
BUG (Sultai): 0.58%