Cleansing Wildfire

Cleansing Wildfire

Sorcery

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle their library.

Draw a card.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Cleansing Wildfire Discussion

Malsorn on Landsmack

1 month ago

Darksteel Citadel can be cute with Cleansing Wildfire , land ramp in red!

KTornado45 on All Forming Cards

1 month ago

Ok, I see your point so I did add Shell Shield & Infuriate which means taking out Cleansing Wildfire . I also got rid of Go for Blood and replaced it with Crash Through just because it still helps my creatures, while Opt doesn't (only Sprite Dragon "synergizes" with it). If I add cards like Opt that are mainly there for extra instants/sorceries then it turns more into an "Izzit Control" deck rather than an Orvar, The All-Forming deck. Thanks for

Sorin_Markov_1947 on All Forming Cards

1 month ago

I think having better removal will be more beneficial than a burn spell that can target face. It's pretty easy to get to a Goldspan or Sprite Dragon, which will finish people off pretty quickly. It's especially easy if you have cantrips like Crash Through or Opt , which, while not triggering Goldspan/Orvar, do let you dig for what you need and do trigger Sprite Dragon.

Shell Shield is a great protection spell. Seriously one of the best along with the protection from any color spells. Infuriate shortens your clock a lot of the time and can be used as a combat trick. Any one-mana spell creates mana for you if you have a Goldspan out, while two-mana spells are net 0. Cleansing Wildfire 's interaction with Orvar is something I missed, but it's still not enough reason to keep it in the deck, imo. If you have Orvar, you should be looking to kill your opponent within 2 turns. It's already late in the game, and Orvar looks scary so a lot of opponents will look to remove him ASAP. Cleansing Wildfire is net -1 mana (for that turn) +/-0 cards, but unlike the cantrips from before, it's not good without Orvar.

Yeah, I see the need for protection for sure, but that's why Shell Shield , Sejiri Shelter  Flip, and Feat of Resistance are maindeck.

KTornado45 on All Forming Cards

1 month ago

Thanks for the Sprite Dragon comment, I didn't even think about that and I knew Goblin Arsonist wasn't the best option out there. As for Shatterskull Smashing  Flip I know it is better but Volcanic Geyser is an alternate win-condition late game when I have basically nothing left but have quite a few lands. As for cards like Opt & Crash Through they don't target any creatures so they don't synergize as well with Orvar, The All-Forming or Goldspan Dragon . And Shell Shield and Infuriate don't really do it for me because they have one ability that is terrible early turns where I don't really have any creatures on board and the mana at the same time to protect them. As for Cleansing Wildfire , it creates extra mana for me (as long as I have Orvar, the All-Form out and lets me draw a card too. Now Go for Blood I see the concern but it is one of the few removal cards I have and if I don't need it I can always cycle it. It also targets my creature which is great again with orval, the all-form. The only reason I run counters mainboard is to better protect orval, the all-form who can't create copies of himself if targeted by my other spells. Hopefully, that is a better explanation.

Sorin_Markov_1947 on All Forming Cards

1 month ago

Sprite Dragon is much much better than Goblin Arsonist . The targeting spells could be a lot better as well. Shatterskull Smashing  Flip is almost strictly better than Volcanic Geyser , Infuriate , Opt , Crash Through , Shell Shield , and Spell Strike are good cards to be using as triggers for your abilities.

Flicker of Fate . You don't really want to be bouncing tokens or things with counters on them, so this is a bad protection spell. Sejiri Shelter  Flip, Feat of Resistance , or the aforementioned Shell Shield are much better. Cleansing Wildfire and Go for Blood are too expensive and don't give any extra synergy. Go For Blood doesn't even replace itself. In general, focus on cheaper spells and less countermagic. You don't want to end up in a control-y game, you want to survive the first few turns, then explode with Goldspan/Sprite Dragon + Orvar.

BrassLord on Moraug's Mile Time

2 months ago

Oh I'm a dumb dumb. Targeting yourself didn't occur to me. I take it back about Cleansing Wildfire , that's pretty powerful when your commander is online!

BrassLord on Moraug's Mile Time

2 months ago

Hmm... Cuts are difficult. From a glance, Mana-Charged Dragon , Bane of Bala Ged , Cheering Fanatic , or Hardened Berserker would be my suggestions. But it is tough, your current list is pretty tight! The cantripping Cleansing Wildfire could be replaced with like a Strip Mine , Opening up space for Crucible of Worlds possibly.

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