Etherium Sculptor

Etherium Sculptor

Artifact Creature — Vedalken Artificer

Artifact spells you play cost less to play.

Latest Decks as Commander

Etherium Sculptor Discussion

DBCooper on Ways Of The Relics

1 month ago

Honestly this is really great. I would definitely note that, given so many 0 cost cards like Memnite you will be seeing hand issues mid game, and likely want some draw power. I would definitely suggest Thoughtcast for this, as you will always hit that affinity trigger in a deck like this.

Otherwise, I find that Etherium Sculptor speeds everything up, and can make this deck even more aggro.

Finally, Unwinding Clock is a really cool card that makes Steel Overseer and similar cards overwhelming very quickly.

Great work! I really like this deck!

trocroi on The Antiques Roadshow

4 months ago

Yeah good point. Thoughtcast is a favorite of mine in affinity because it can easily be cast turn one or two for . Thought Courier might be cool since it can throw junk in your graveyard for Academy Ruins ?

Finally, there’s a bunch of vedalken support like Grand Architect , Etherium Sculptor , or Master of Etherium that could have synergy with this.

If you splash black, there’s also Sphinx Summoner ... which you might be able to throw in play without needing any black mana anyways?

Grind on

5 months ago

cool deck!!!
Etherium Sculptor seems good.
Blinkmoth Urn could generate some serious mana for you given your artifact base.
Forsaken Monument makes your colorless rocks tap for more and also goes inf with basalt monolith.

a couple thoughts, artifact hate is a big part of the EDH meta, with cards like Vandalblast , Bane of Progress , Austere Command all seeing regular play. given that you are pretty much all in on artifacts, you may want to consider upping your Counterspell game to ensure you don't essentially lose the game when an opponent lands removal like that, as you can't always rely on having darksteel forge out. Hurkyl's Recall and Retract are other options if you are not into counterspells.

also, suggest to cut Khalni Gem as soon as possible- any one of Thran Dynamo , Hedron Archive , Worn Powerstone , Sisay's Ring , Chromatic Lantern , Skyclave Relic , Arcane Signet are all better and way less risky.
also i would check out your point removal: possibly Generous Gift over topple the statue, Arcane Denial , Unsubstantiate , or Boomerang over steel sabotage, Swords to Plowshares or Impulse or Anguished Unmaking over esper charm.
more ideas, Padeem, Consul of Innovation can give your artifacts hexproof and Shimmer Dragon would go great with Unwinding Clock .
anyway those are just some thoughts. hope some of them are helpful and keep having fun! cheers!!!

WalbenQuakeblade on Jhoira cEDH

5 months ago

hotkarl63 the deck revolves around Aetherflux Reservoir . By chaining multiple artifacts in a single turn you build up your "storm" count and effectively just shoot down each of your opponents. Things like Sensei's Divining Top and something to reduce its cost, Helm of Awakening / Etherium Sculptor / Birgi, God of Storytelling  Flip, let us cast top for free drawing a card. Then activate top to draw yet another card and as long as there is another artifact in hand we can redraw top and recast it. This loop quickly builds up that "storm" count.

You can also put your opponents in a very oppressed state with Words of Wind by bouncing all their permanents each turn. By having Words out with Jhoira and two artifacts that have a net even mana cost we can continuously bounce our artifacts until the board is clear.

A quick example is Mox Amber and Mana Crypt . Though this is a net possitive in mana it will illustrate the combo. Cast an artifact from hand or one of the aforementioned cards as long as the other is on board. Lets say Amber is in play and were casting Crypt. Tap Amber for 1 mana and use Words of Winds replacement effect off of our draw from Jhoira. Each player boucnces a permanent and we will choose Amber. We then cast Amber and in response tap Crypt for 2 mana then use the replacement effect again bouncing Crypt back to hand. Rinse and repeat until our opponents have nothing on board yet we still have our entire field.

With Aetherflux in play this also lets us gain infinite life and ping any opponent down. Without it in play we still create an oppressive position that is very hard to get out from under.

WalbenQuakeblade on Jhoira cEDH

5 months ago

Kaldheim Changes 1/31/2020

Out- Teferi, Master of Time,Silent Gravestone, Negate, Trinket Mage

In- Narset, Parter of Veils,Weathered Runestone, Mystic Reflection, Birgi, God of Storytelling  Flip

Reasons for changes:

I decided that with as many wheel effects that are run in the deck that Narset, Parter of Veils is just better suited for the deck than Teferi, Master of Time. Where Teferi has more upside with extra turns and pressure on every turn, Narset gives us some extra benefit all while synergizing with our wheels.

I swapped out Silent Gravestone for the new card Weathered Runestone because one of the big problems in my meta is Kess, Dissident Mage. At 1 more mana I will take the added benefit of stopping Kess decks from recasting things like Demonic Consultation and Tainted Pact when they have a Thassa's Oracle on board.

Speaking of Thassa's Oracle decks Mystic Reflection is a must include for these match ups going forward. As long as their is another non-legendary creature on the board we can now stop Oracles in their tracks. So cutting Negate, arguably the weakest counterspell in the deck, was an easy choice.

Now for the hardest cut and one that I will be carefully monitoring going forward Birgi, God of Storytelling  Flip for Trinket Mage. Trinket Mage is a big card when we have it early. Going and tutoring out early mana rocks or top can completely shift a game. However I want to test out the simple fact that Birgi is a legend that once on the board acts as another Etherium Sculptor. We do need to be able to cast one thing to get the ball rolling but once we have that extra mana Birgi gives us will snowball and let us go deeper and deeper. Birgi's other side Harnfel, Horn of Bounty is also amazing for us. Being able to ditch dead lands in our hand for 2 potential cards that will help us continue to push the combo will be a much welcome help when we need it; though this side will rarely be used. In the future I may come back to this cut and reintroduce Trinket Mage back into the deck in favor of a different cut, but in the mean time its the change I feel most confident with.

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