Ashaya, Soul of the Wild
Legendary Creature — Elemental
Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control.
Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)
Combos Browse all
|Commander / EDH||Legal|
Ashaya, Soul of the Wild Discussion
1 day ago
Both effects apply in layer 4, so they are applied in time stamp order unless a dependency exists. So you are correct that the order they're played in doesn't matter, because there is a dependency: Ashaya, Soul of the Wild 's ability changes what permanents Blood Moon 's ability would apply to, so you apply that first. With regard to whether Blood Moon would remove her ability, if Ashaya 's ability is applied first, it's already applying so even removing it doesn't stop it from applying. If it's applied after Blood Moon , then it won't be removed because she isn't a land. This does mean that the dependancy is only in one direction and you turn all the creatures into lands before turning them into mountains.
As for what Blood Moon does, it removes all the abilities, not just non-mana abilities. Ashaya, Soul of the Wild will no longer be a forest and no longer tap for , but will be a mountain. As for whether you can tap for , that depends on whether she'll survive long enough for you to get priority. She loses the ability that sets her power and toughness, so unless there's an effect like Gaea's Anthem or she has a +1/+1 counter, she'll be put into the graveyard and all the creatures that were being turned into mountains with no abilities will go back to being normal creatures immediately after Blood Moon (or her, depending on the order) hits the board.
1 day ago
I am not too crazy with the build listed. I expected using Dragons, Angels, and Demons....but see a deck with handful of creatures incuding 3 - 4 demons....
I understand it's a stax strategy, but I am not too crazy with this approach.
3 weeks ago
35-38 would be solid in my opinion. I tend to run slightly fewer lands in heavy ramp decks because it's harder to miss. My Karametra deck currently runs 34 lands but is far less landfall heavy than yours.
Maybe a better focus down the road would be more sack outlets + recursion.
Taking another look at your list, Quirion Ranger is fantastic. Especially when paired with Ashaya, Soul of the Wild & Karametra, God of Harvests . Have to check the rulings but it may be an infinite landfall combo.
1 month ago
No, it's worshipped like a god, but that doesn't make it a god. In magic the god-subtype is for characters that are not just powerful, but central to how a plane works? I don't know how to explain it well. But as much as I love Progenitus, he's not on the same level as Athreos or anything in the lore, he's basically Alara's version of Ashaya, Soul of the Wild
1 month ago
Solid list! I think there are better things to ramp into as backups to Vorinclex than Burning-Rune Demon and Demon of Loathing though. Beanstalk Giant is some minor ramp with a payoff later if needed, and Ashaya, Soul of the Wild is another possibility.
If you want Planeswalkers, Garruk, Cursed Huntsman is another possibility that's just good in a vacuum as well.
I like the ramp package, but I think Cultivate is better than Ilysian Caryatid . It can't be killed and the one mana extra won't do too much considering you're ramping to 5 or 6, not 4. You also already have Dream Devourer in the two-drop slot, though on turn 3 you may be foretelling with it instead of Cultivating. Depends on the situation.
There's no way Binding the Old Gods doesn't belong in this deck. It's one of the best removal spells in Standard, then ramps you, then makes your non-threats deathtouch. I think it can replace Bloodchief's Thirst .
If you wanted to make it Sultai and focus less on Vorinclex, you could add koma the world serpent as the best non-Ugin thing to ramp to in Standard. You could also go for the Ultimatum, and at that point you're just Sultai Ultimatum.
For the manabase, I think you could add some Triomes to help protect against flooding in the late game.
1 month ago
Grind, Great Oak Guardian seems like it could be interesting. I am low on flyer defense, so reach could be helpful too. Currently, I'm not sure if there's a card I would want to replace with it, but I'll think about it when I play the deck. I also have an Ashaya, Soul of the Wild deck that it would be great in.
1 month ago
Of course, Kinnan, Bonder Prodigy does have anti-synergy with this theme you've got of turning all your creatures into lands... so maybe this isn't the deck for him? Or maybe you play him, and take out Ashaya, Soul of the Wild , Lotus Cobra , and Risen Reef . risen Reef is cool, but you don't really have any other Elemental synergy. I'd also add Rune-Scarred Demon . Bc tutors are great and so are 6/6 flying bodies.
2 months ago
I love that idea! However, I only have 22 Forests. I also like that Dictate of Karametra has flash and lets me hold up my mana for responses! I have never seen that card before but it would work really well with Ashaya, Soul of the Wild ! Thank you for the comment!