Simian Spirit Guide

Simian Spirit Guide

Creature — Ape Spirit

Exile Simian Spirit Guide from your hand: Gain .

Latest Decks as Commander

Simian Spirit Guide Discussion

Balaam__ on Din's Fire

2 weeks ago

Pity it’s a costed card, otherwise Tinder Wall would be some decent acceleration. There’s always Simian Spirit Guide too, although neither gets (or keeps) a body in play to count toward the creature check:/

nbarry223 on No Land Challenge It Definitely Has To Be Affinity

3 weeks ago

I'd say that evoke cards where you exile a card to pay the cost, like Fury and its cycle, the Force of Vigor cycle, the Nourishing Shoal cycle are all some solid options here.

Paradise Mantle would definitely be a solid option as a free card that could potentially do something for you, but I'm struggling to think up a way to get that one mana without lands to equip, since Mox Opal and Simian Spirit Guide are both banned. Leyline of Abundance might be worth considering as well, but it's probably not that amazing, since you'd only have the mantle to enable it.

Ah - Chancellor of the Tangle

Ok, now that you can produce some mana, you could potentially do some really stupid stuff, not sure how far down the rabbit hole you want to go though.

I'd say a solid enabler as well would be Wild Cantor since it is two colors for your free cards if you decide to go that route, and it could store your mana from Chancellor of the Tangle

You could also now play Aether Vial to cheat stuff in.

There's lots of convoke cards begging to be broken as well, and you can get black creatures out in the form of Salvage Titan, so that's just something to think about.

If you were willing to play some of the flip lands that are technically not lands, I'm sure you could do some crazy convoluted stuff and win with Laboratory Maniac without lands, but it would no longer be an affinity deck, and you could argue it did technically have lands. I'm thinking convoke Endless Obedience into Angel of Glory's Rise after basically dumping your deck into the graveyard.

That's a far cry from the current build of the deck, so I'm just mentioning it instead of suggesting it.

king-saproling on Akiri - Ardenn BOOM!

4 weeks ago

Looks fun! Thoughts on these?

legendofa on gruul blightsteel collosus

1 month ago

You can format this deck so that it's presented in a list format. Copy the deck list here into the deckbuilding section under the Mainboard tab, putting one card name per line like

4 Blightsteel Colossus

and it will format properly.

For the deck itself, Simian Spirit Guide and Seething Song are currently banned in Modern, and Sneak Attack and Crystal Vein have not been printed in a Modern-legal set. If you change the format option to Legacy or Casual, it would be legal there.

Scytec on Syr would you like another

2 months ago

Hero's Blade and Sunforger are two have placed in a voltron-y Jeskai list I am making. Just waiting on cards from TCGPlayer to get the list finalized. haha. Mask of Memory doesn't buff you, but it is cheap to play and equip, and card draw is always nice to have. They seem like they will be useful in the voltron strategy as well. As far as instants are concerned, Crackling Doom is a favorite of mine. Red Elemental Blast is always good. I think the new Infernal Grasp is going to make a name for itself as well. Fighter Class may be something you are interested in. Battle Mastery could also be an option. Simian Spirit Guide is another form of ramp that you can hard cast in a dire situation. Relic Seeker is an ok tutor for your favorite equipment, or whatever you need at the time. Semester's End is another pseudo copy of Teferi's Protection, though admittedly strictly worse. Haha. I dont know what you want to keep your budget at, but Land Tax is an excellent way to make sure you always have your colors and hit your land drops. Hope at least a few of these can help now that i have a little better understanding of your deck than i did earlier. Good luck!

sergiodelrio on Banlist Open Discussion

2 months ago

Hello fellow Planeswalkers. I made this thread so we can discuss the cards currently on the Modern banlist (SEE BOTTOM OF POST) and look if there may be candidates for unbanning, since it has been a while since something moved off the list.

I'm one of those crazy people that wants to live in a world where Mental Misstep and Gitaxian Probe are legal, but I see how that's not realistic whatsoever, so I won't talk about here. Let's have this discussion to be about REALISTIC, reasonable and safe unbannings.

Here are my candidates:

Deathrite Shaman - With all the easy cheap removal and grave hate in the format plus the general push of power level in the recent years, is this really a big deal anymore? Not even sure Jund wants it anymore. Since this doesn't enable a game winning combo or lockout on the spot, I think it deserves a second chance.

Artifact land cycle ala Ancient Den. So, they even injected another 10 artifact lands - are those even being played much competitively? My gut is this was a probe to see if they indeed could unban the old artifact lands. Artifact removal is much more available these days and the old artifact lands don't even come with indestructible sooo...

Rite of Flame - but Sergio! Fast mana is broken. Yes indeed. But they did ban Simian Spirit Guide and hear my out why Rite of Flame is weaker. SSG does not require you to play or a mountain to activate, Rite does and even costs a mana to begin with. SSG has a secondary feature being a creature and can be cast at a reasonable cost of 3 mana. Rite doesn't have that. Since they took Mox Opal and SSG, I think Rite of Flame might deserve a chance as a weaker substitution.

Please tell me what you think about that and/or show me your argumenst for other unbannings that you can see happening.


Ancient Den

Arcum's Astrolabe

Birthing Pod

Blazing Shoal

Bridge from Below

Chrome Mox

Cloudpost

Dark Depths

Deathrite Shaman

Dig Through Time

Dread Return

Eye of Ugin

Faithless Looting

Field of the Dead

Gitaxian Probe

Glimpse of Nature

Golgari Grave-Troll

Great Furnace

Green Sun's Zenith

Hogaak, Arisen Necropolis

Hypergenesis

Krark-Clan Ironworks

Mental Misstep

Mox Opal

Mycosynth Lattice

Mystic Sanctuary

Oko, Thief of Crowns

Once Upon a Time

Ponder

Preordain

Punishing Fire

Rite of Flame

Seat of the Synod

Second Sunrise

Seething Song

Sensei's Divining Top

Simian Spirit Guide

Skullclamp

Splinter Twin

Summer Bloom

Tibalt's Trickery

Treasure Cruise

Tree of Tales

Umezawa's Jitte

Uro, Titan of Nature's Wrath

Vault of Whispers

zapyourtumor on Mono Red Prison

2 months ago

RIP Simian Spirit Guide. May he rest in peace.

Have you tried Koth of the Hammer? I used to run one in my old mono red prison deck and he was quite strong.

1 Void Mirror in the sideboard would also probably be a good idea since it also hates on etron and elementals in addition to the other stuff chalice shuts down.

Brian-123 on Goblin Deck T2 Win

3 months ago

sadly mate combo wont work much no thanks to wizards fricken banning Simian Spirit Guide..I foun dout cause a deck I run 4x in wasn't modern legal anymore and its because they put it on the banned wagone cause O its not fair..really sucks

Load more