Lapis Orb of Dragonkind

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Lapis Orb of Dragonkind

Artifact

eliakimras on B.F.D.

10 months ago

Glancing through your cards, your deck's problem might be because you're building it based on best-case scenario, with tons of clones and blink synergies. (In my playgroup, Miirym always gets removed before her untap step, so the Miirym player does not rely on her sticking to the board.)

I'll suggest some upgrades for your deck based on making it more consistent and less dependant on Miirym:

1st. Ramp

Explosive turns with lots of cost reducers sound nice... if people don't blow up your dorks before you get any value from them.

2nd. You need more lands (36 lands + 13 ramp cards is a good starting point)

3rd. Better counterspells

4th. Better removal

5th. Better boardwipes

6th. More card draw

7th. Better win conditions

Housegheist on DragonForce - Through the Fire and Flames

1 year ago

You're describing a nice playtest. I like your take on Miirym. Upvote!

May i suggest some (maybe) interesting cards? You're already using the Dragon Orbs... Orb of Dragonkind is a 2cmc colourfixing rock which can also dig into your library. Monster Manual can cheat your dragon into play. Sure, more cmc than Sneak Attack but your beasty-boys do not have to be sacrificed in the end. The Great Henge would cost or even just most of the time and grants enormous value. More on the flavour side is Korlessa, Scale Singer which is pseudo card advantage. Herald's Horn reduces your dragons cost and can provide card advantage (works pretty well with Lapis Orb of Dragonkind). Rishkar's Expertise is a powerhouse draw and could cast 17 creatures or almost all your artifacts/enchantments.

And finally, i like Wrathful Red Dragon as a protection piece. In addition it's a surprise "i-win" with Blasphemous Act and/or Chain Reaction

I did a take on Miirym by myself and i hope you don't mind me linking it in here to hear your opinion on it.


Miirym or Double the Fun

Commander / EDH* Housegheist

SCORE: 10 | 10 COMMENTS | 583 VIEWS | IN 1 FOLDER


Housegheist on Miirym, Sentinel Wyrm: Double Dragon

1 year ago

i might found some gems which could be useful for you. First of, i like the dragonorbs as rocks, as they are on flavour and if used for a dragon, they gain extra some advantage. Only drawback is - except the OG-Orb - they cost 3 cmc.

Lapis Orb of Dragonkind - Card selection

Jade Orb of Dragonkind - Prottection

Carnelian Orb of Dragonkind Haste

Orb of Dragonkind - Draw

Swashbuckler Extraordinaire gains a treasure while entering which could be used for ramp or combat dmg.

Thunderbreak Regent gains some kind of tax for removing your dragons and is a 4/4 for 4, which is kinda nice.

If you're using Blasphemous Act with Wrathful Red Dragon as a potential game ender, could Chain Reaction get you some redundancy here?

Gadrak, the Crown-Scourge is a 5/4 for 3 with kinda defender. but with that many rock and the triggered ability he can definately gain you some advantage. Otherwise he is a flying blocker for 3.

Looking forward to your thoughts

DutchSnake on MTG list of EDH Ramp Cards | last update: 30-05-22

1 year ago

Decanter of Endless Water

Something worth mention too add for Gruul

Domri, Anarch of Bolas

Goblin Anarchomancer

Also, don't know if you'll add cards for certain tribal restricted ramp?

Like, for example Dragons:

Carnelian Orb of Dragonkind

Jade Orb of Dragonkind

Lapis Orb of Dragonkind

Dragon's Hoard

Have (1) reikitavi
Want (1) xram666