Each player may search his or her library for up to X basic land cards and put them into play tapped. Then each player who searched his or her library this way shuffles it.
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|Commander / EDH||Legal|
Latest Decks as Commander
New Frontiers Discussion
12 hours ago
I think the weak link in your deck is probably Kalonian Behemoth. It's almost never going to be better than either baloth despite costing more. If you're looking for protection against removal, I've had fun with Whispersilk Cloak on Baloth Woodcrasher in the past. If you want another beast, Leatherback Baloth can come out on turn 2 and still draw a card with its 4 power late game. Spearbreaker Behemoth is another expensive option that offers protection to your largest threats.
More than that though, I'd want more ways to trigger landfall or take advantage of it. Harrow, Explosive Vegetation, New Frontiers, Oracle of Mul Daya, Courser of Kruphix, Dryad of the Ilysian Grove, Azusa, Lost but Seeking, Frontier Guide, Sakura-Tribe Scout, and Budoka Gardener Flip are all options for various budgets. The best include would probably just be fetchlands. The expensive ones are obviously better (ie: Fabled Passage and Prismatic Vista), but Evolving Wilds, Terramorphic Expanse, Myriad Landscape, and Field of Ruin are all fine choices for casual games.
3 weeks ago
Nothin like some good ol group hug. Nice list. You might like these: Phelddagrif, Spark Double, Old-Growth Dryads, New Frontiers, Pir's Whim, Clear the Land, Edric, Spymaster of Trest, Prosperity, Walking Archive, Howling Mine, Varchild, Betrayer of Kjeldor, Dictate of Karametra, Keeper of Progenitus, Nullmage Advocate, Pulsemage Advocate, Skullwinder
2 months ago
Easiest way to find out is play it a dozen times. That's a couple more lands than I personally like running. I would drop 5 forests and put in Path of Discovery maybe? Simic Growth Chamber, Gruul Turf and Izzet Boilerworks all let you pop a land back to your hand to play for another landfall trigger. Just for fun something like Boundless Realms, Collective Voyage or New Frontiers so you can have one round with a ton of landfall triggers.
6 months ago
I love myself a good'ol theft deck. May I suggest the new Thassa, Deep-Dwelling? It's an additional Conjurer's Closet that is harder to interact with and has a relevant secondary ability. Also, you run only 5 ramp spells, with a lot of 5+ cmc spells. This is in addition to your 5cmc commander who is a lightning rod for removal, regardless of how group-huggy your deck is. I'd suggest adding a few more ramp options. There are the usual ramp suspects, but cards like Ghirapur Orrery, Rites of Flourishing, Heartbeat of Spring, Veteran Explorer, Pir's Whim, and New Frontiers fit your group hug theme.
A few other cards that are very strong in my Scarab God theft deck that you might consider are:
Rite of Replication - not theft exactly, but getting 5 copies of the best creature on the battlefield is extremely powerful
Sudden Substitution - probably the best counter spell printed in the format in a long while and it fits very well with the theft theme
Illusionist's Gambit - a highly underrated card that plays into your theft and pillow fort themes.
Mirage Mirror - honestly, this card is starting to become an auto-include in most of my decks, but it is even more potent in this style of deck.
9 months ago
Very cool! What do you think of these? Sporemound , Seed the Land , Lotus Cobra , Amulet of Vigor , Animist's Awakening , Genesis Wave , Collective Voyage , New Frontiers , Traverse the Outlands , Farhaven Elf , Wood Elves , Yavimaya Dryad , Helm of the Host , Fierce Empath , Woodland Bellower
10 months ago
Cool idea! You might like these: Sheltering Ancient , Wall of Shards , Happily Ever After , Clear the Land , Seed the Land , Genesis Chamber , Akroan Horse , Forgotten Ancient , Awakening , New Frontiers , Collective Voyage , Fecundity , Null Chamber , Magus of the Vineyard , Pendant of Prosperity
1 year ago
Any of the enchantments that give haste might help. Then Collective Voyage and New Frontiers instead of Tempt with Discovery (do people really add mana to this when they see your deck?) and another single land sorcery.