Sword of Feast and Famine
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
|Have (3)||, abby315 , rockleemyhero|
|Want (7)||Xylode , dan_foster11 , Ghostmajik , Tsal , Talbain , isharpu , ButteryLLAMA|
Printings View all
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Modern Event Deck (MD1)||Mythic Rare|
|Mirrodin Besieged (MBS)||Mythic Rare|
|Mirrodin Besieged: Mirran (MBM)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
- Aggravated Assault + Sword of Feast and Famine
- Hellkite Charger + Sword of Feast and Famine
- Alesha, Who Smiles at Death + Breath of Fury + Rogue's Passage + Sword of Feast and Famine
- Alesha, Who Smiles at Death + Breath of Fury + Sword of Feast and Famine + Whispersilk Cloak
- Autumn's Veil + Sword of Feast and Famine + Thrun, the Last Troll
- Batterskull + Sword of Feast and Famine
|Commander / EDH||Legal|
Sword of Feast and Famine occurrence in decks from the last year
Commander / EDH:
All decks: 0.06%
Sword of Feast and Famine Discussion
1 day ago
Cleaned up decks and removed Daretti, Ingenious Iconoclast, Entreat the Angels, Flametongue Kavu, Glorybringer, Jaya's Immolating Inferno, Kaya, Ghost Assassin, Lingering Souls, Path of Mettle Flip, Sword of Feast and Famine, Teysa, Envoy of Ghosts
2 weeks ago
Thanks for your suggestions! StopShot, I've never heard of Gravitic Punch, but I'll try it out. I'm trying to not go infinite, because this deck all started as a challenge to draw more cards then blue could without going infinite, so I'm not going to slot in Aggravated Assault, but I'll try Sword of Feast and Famine and Bear Umbra.
2 weeks ago
I jest - obviously. Very cool deck. I too am a big fan of the Dinos, but A giant 3 headed tyrannosaurs rex is way cooler than 1 beefy gurl t-rex who brings her friends to the party - if they can manage to show up - in my opinion. Honestly, I think your could utilize a little bit more top deck manipulation to fully take advantage of her ability. Congregation at Dawn and Worldly Tutor are an excellent start, but maybe a Mirri's Guile, Sensei's Divining Top, and/or a Scroll Rack (actually I see you're already considering it - awesome) are worth testing. The previously mentioned can help you dig deep and make more informed decisions on if you should swing with Gishath - or if you have a dino in hand you could have it positioned perfectly for a free play after your commander swings and gets some damage in. Also separately - Sword of Feast and Famine is just really good in an archetype where you want to always have access to big mana. Not required, but i've had alot of success with that card in my Zacama deck The Predator of Predators. Maybe you could take a look and clap back with some dino flavored graffiti/vandalism of your own? :) +1 from me. I hope you get to your 300 upvotes during this weird time of quarantine.
2 weeks ago
Run Smothering Tithe to accelerate your mana so you can cast more stuff.
If Uril is big enough and you have seven spare mana you can cast Seize the Day from both your hand and your graveyard to knock out your other two opponents.
3 weeks ago
And now shwanerz88 Pt. 2 of my rant, actual card suggestions. So fortunately for you I have a lot of experience playing against Najeela. A friend of mine slowly built her up over time into a cEDH monster. Your deck reminds me of his at an earlier point. I don't know what your budget is (something you could elaborate on in your deck description), but here are a few staples that can take advantage of your commander's abilities:
Blood Moon: yes, your commander is 5 colors, but her CMC is only . Play this card early enough and nobody else at the table is playing magic except you. And before anyone could Top-deck hero out any possible removal for your commander it would more than likely be too late. This card is a bit of a controversial include, as some playgroups may not enjoy the prospect of potentially being hard locked out of playing. This is a card you should ask the group if they're okay with facing beforehand.
Reconnaissance: It's psudo-vigilance for all of your warriors that come into play tapped and attacking with Najeela. This goes well with Cryptolith Rite, making all those new warriors new mana sources.
Swords to Plowshares/Krosan Grip/Swan Song/Counterspell/Negate/Anguished Unmaking/Assassin's Trophy/Beast Within: Basically I'm suggesting that you need WAY more interaction in this deck. You are in 5 colors and are hardly taking advantage of it by not running enough interaction. You are running too many creatures (in my opinion) - while yes they're warriors and have a tribal synergy that is costing you spells that can directly stop an opponent from casting a big bomb of a spell like Expropriate. You need interaction.
+1 from me, as it's a new deck and all. I wish you well, and hope you fully realize your unique vision for Najeela. Good luck, and a I look forward to your respons(es).
3 weeks ago
Let's say I have a Sword of Feast and Famine equipped to Spellskite, can I redirect spells like Fatal Push or Assassin's Trophy to the Spellskite? Assuming this interaction is legal, would either of those removal spells simply fizzle? I am going to say this type of play would not be legal, because the protection offered by the Sword would effectively make Spellskite an illegal target. Either way, I am just looking for clarity about redirecting spells when Spellskite has protection from a particular color.
4 weeks ago
StefanKaminski: Please excuse the essay XD
My main gripe with equipment is that they tend to be a lot more mana intensive than auras and you have to run extra pieces, like Sigarda's Aid or Stoneforge Mystic, to cheat those high costs, which takes away valuable spots that could be dedicated to better cards. I chose auras over equipment after extensive play-testing and although auras are more brittle than equipment, being able to attach them early and generate huge advantage is very powerful.
I do really like Umezawa's Jitte seeing as it pumps up Ojutai and can effectively eliminate opposing mana dorks and hate-bears, I'll test it out and see how it plays. This deck is shooting for optimization, while equipment like Sword of Feast and Famine are very solid pieces in high or mid-powered metas, in competitive games they take too long to set up or are disrupted before you can generate any value from them. Voltron is just one way to win with this deck, mostly Ojutai serves as a massive distraction piece who also generates card advantage.
Muddle the Mixture is very spicy, thanks for the suggestion! As far as specific stax pieces go, I really like Deafening Silence style effects their only downside is that they are a non-bo with combos I play like Dramatic Reversal + Isochron Scepter + Blind Obedience. I can run Disenchant effects to break parity with my own stax pieces, I just worry that I'll lock myself out of potential wins. You are right though, one spell per turn effects really hose quick combo decks and I should include one, it's just tough to identify exactly what I could swap for it.
Winter Orb and Back to Basics have been great "no untapping allowed" pieces so I haven't felt the need to have another. I'd like to play-test Static Orb and see if I prefer it over any of my other pieces.
I have play-tested both Sphere of Resistance and Thalia, Guardian of Thraben and didn't like how either performed. Usually they slowed me down as much as my opponents and didn't cause enough disruption to warrant including in the main board.
In this particular list, Cursed Totem functions as a better version of Linvala, Keeper of Silence and is easier to tutor up in Azorius colors. The Tabernacle at Pendrell Vale is similar to Timetwister, great cards and I'd run them if I had several thousand dollars to spend on them, unfortunately I don't have that kind of cash lying around.
I love Approach of the Second Sun and if I was ever powering down this list it would go right back in right alongside a ton of crazy equipment. Trying to optimize things though makes keeping a seven mana spell that doesn't win the game on the spot tough.
I imagine you already know but just in case, Helm of Obedience is meant to pair with Rest in Peace to kill off one person at a time, it isn't the most streamlined combo but Azorius in general suffers from a lack of ultra-efficient game winning combos. The best way to navigate it is to play Rest in Peace early on, then use something like Whir of Invention to put Helm of Obedience into play on the end-step before my turn begins, kill a player, start my next turn, untap and kill another player. I go back and forth a lot on whether or not to remove Helm and add effects like Luminarch Ascension (which can also win with Dramatic Scepter combo), extra mana rocks or hate pieces. It's a never ending tinkering process.
Scroll Rack pairs incredibly well with Land Tax and is a solid way to get out of dead hands. I can also use it to put two or three dead cards on top of my library, deal damage with Ojutai, filter the top three and set myself up for fresh draws. It might not be an optimal card choice but it always performs well when I need it too and is a versatile tool to have at my disposal.
And yes Blind Obedience does need a white or black producing mana rock in order to stack infinite extort triggers. Six out of my ten mana rocks can produce white mana, seven if you count Copy Artifact. It's not perfect but sometimes when you're trying to make a fringe strategy work you've got to bank on a bit of luck.
Thank you for all your feedback, I appreciate it!
4 weeks ago
Auras vs. Equipment I see how you’ve chosen your auras to grant Ojutai especially doublestrike for more anticipate triggers or vigilance to give him protection. The downside of course is that if Ojutai is somehow removed the auras will be gone as well. So I was wondering if a Stoneforge Mystic, Umezawa's Jitte, Batterskull and Sword of Feast and Famine package would be better?Batterskull is good on its own and can give Ojutai the needed vigilance, Jitte is an incredible control piece handling e.g. mana dorks and the sword gives not only protection to Ojutai but also helps keeping mana open. What are your thoughts on this topic?
Stax vs. Interaction I see that you’ve updated your control package and I like it very much :) One card to also consider is Muddle the Mixture as it can also function as an universal tutor for all of your wincon pieces. You could swap out Delay for it as it seems to be the weakest of your counterspells. But my main question is about your choice of stax pieces especially the exclusion of some. Is there a reason you’re not running Arcane Laboratory, Rule of Law or Deafening Silence effects? I find them very useful against most combo strategies without them hurting our plans too much. While you are running Winter Orb why not also Static Orb at least for redundancy. I’m Very unsure about Sphere of Resistance: While it can mean a near perfect lockout for our opponents when our mana denial plan is working it is a dead piece if not. The last stax pieces I thought of are Linvala, Keeper of Silence and The Tabernacle at Pendrell Vale to shut down opposing mana dorks. I know the last one is very pricey but also very efficient :D
Wincons I see that you took out Approach of the Second Sun which makes me a little bit sad as it is such a unique way of winning and totally synergistic with Ojutai but you will have your reasons ;) What you kept in on the other side is Helm of Obedience which seems weird to me as it doesn’t win you the game on the spot. Why did you do so and what is or was your experience with both cards? And while we’re on it, with Approach gone is it still necessary Or worth it to keep the Scroll Rack? One more question: you mentioned Blind Obedience as a wincon in combination with dramatic scepter but you would also need white mana producing rock to produce to pull this off, aren’t you?
Thanks in advance :)