Unbound Flourishing

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Unbound Flourishing


Whenever you cast a permanent spell with a mana cost that contains , double the value of X.

Whenever you cast an instant or sorcery spell or activate an ability, it that spell's mana cost or that ability's activation cost contains , copy that spell or ability. You may choose new targets for the copy.

GameDragon111 on Klauth, The Hydramancer

1 week ago

This seems to have a great structure, but there are a few things that may be improvable. Also, I'm not sure what your price range is, so some of these cards may be a bit too expensive.

Also, not sure if you noticed (I didn't at first when messing with hydras), but the mana from Klauth can only be used to cast spells, so the Hydra Broodmaster and Domesticated Hydra can't use their monstrosity from Klauth's ability, though they are still great cards.

the card Everflowing Chalice may help with what I stated above, and is good for producing large amounts of future mana.

You may want to add a doubling card such as Unbound Flourishing or Branching Evolution to help your creatures get stronger at an exponential rate with Klauth. The card Doubling Season also works, but it is much more expensive.

If you want to do some fast and instant damage with your creatures, Mage Slayer, Outmaneuver, and Warstorm Surge may be good in this deck.

Sorry if this is a bit long. Hope this helps

TheoryCrafter on So Dominaria

1 month ago

For Hazezon, Must includes for me would be Gauntlets of Chaos and Harmless Offering So I could take advantage of the Desertwalk ability.

For Jeron Carthalion, Door to Nothingness due to Jeron making the ability easier to activate and Seraph Sanctuary for the lifegain would be my must includes.

For Shanna, I'd be looking to weaponize the second ability through cards including, but not limited to, Chasm Skulker and Psychosis Crawler. This card could make Bant mill formidable. Elementalist's Palette and Unbound Flourishing would be must includes.

Sirplop on Synergies with Unbound Flourishing in Modern

3 months ago

I believe both Soul Foundry and Prototype Portal work with Unbound Flourishing. Not sure how well they'd work in a deck based around X costs, though. You can always imprint soul foundry onto prototype portal and make a bunch of them, though.

unstable_anomaly on Jolene's Treasure Horde

4 months ago

Animist's Awakening and Genesis Wave are both great Xspells to add to the list, but might not be the best here. Both cards are great but you have a lot of spells and your land count makes me nervous. Especially without any dorks/ not many rocks. Pest Infestation and Steelbane Hydra are both great for removal. Unbound Flourishing is another great card that belongs in every xspell deck that can run it.

I'm seeing a lot of cards that support different strategies, pulling the deck in a lot of different directions. Would recommend focusing on one single strategy, with a backup/ support strategy. For example this could be mainly a treasures deck with an Xspell subtheme. Would also recommend more lands (35-36) and some more 2 drop mana rocks.

All just suggestions though, feel free to take em or leave em :) I'm building my own Jolene deck and it's been a ton of fun to test so far. Building mine in more of a typical Gruul smash theme though. Feel free to take a look if you want. Cheers.

Fuzzy003 on Murasa Goliath Beetle

6 months ago

That would be some huge card draw and a massive critter with Vigor and Unbound Flourishing.

HydraOoze on

8 months ago

Since you have a lot of x spells Unbound Flourishing could be good in here.

Silly-Go-Round on But I wanna play Hydras [Help Needed]

10 months ago

Stuff I'd consider in no particular order.

Nature's Lore

Voracious Hydra

Steelbane Hydra - this one in particular has what you're looking for in enchantment hate, but I'll have a section specifically for that too.

Curse of the Swine

Hydroid Krasis - a little above your price range, but a fantastic hydra.

Elementalist's Palette

Lifeblood Hydra - just under 10 bucks, definitely a solid upgrade.

Vorel of the Hull Clade

Evolution Sage

Death Denied

Three Visits

Skyshroud Claim

Explosive Vegetation

Exponential Growth

Greater Good

Unbound Flourishing

I'd also consider looking up all the different duals that show up in sultai and picking up some of the cheaper ones? I google "word for the color identity of the deck I'm playing and dual lands" and theres a few sites there generally with prices. Also going up like, 3/4 more lands since 33 seems slim and you don't have a lot of mana rocks/dorks to shore that up.

enchantment removal I've used/like/I think would be good here.

Krosan Grip

Gaze of Granite

Pest Infestation

Sultai Charm

Maelstrom Pulse


Windgrace's Judgment

As for stuff I'd cut.

Edge of Autumn - theres better ramp cards and I suggested a few above

Grow from the Ashes - see above

Font of Fertility - see above

Frontier Siege - this seems kinda medium if all were doing with it is adding 2 extra mana, I like that it's modal but you're never going to pick that mode since we don't have a lot of flyers in hydras.

Icy Blast - I see where you're coming from with this, and I think it could definitely put in work, but I also feel like theres probably either hard removal that you could play for the same amount of mana that would make this useful, or something similar.

Personally I'd also cut the counter spells for more stuff that draws/removes but I understand why they're here.

I hope this helps, sorry if it's long winded, and good luck with the list!!

Unlife on But I wanna play Hydras [Help Needed]

10 months ago

Unbound Flourishing seems like an autoinclude

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