Back:Atzal, Cave of Eternity Flip
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Journey to Eternity
Legendary Enchantment — Aura
Enchant creature you control
When enchanted creature dies, return it to the battlefield under you control, then return Journey to Eternity to the battlefield transformed under your control.
2 months ago
3 months ago
The last ability is at the current going rate for reanimation without sacrificing something, so adding the hand recursion puts this as probably too cheap, especially with the synergistic first ability. Compare Journey to Eternity Flip and Obsessive Stitcher, as two examples. It's a relatively minor additional effect, so maybe a small payment of life or mill-to-exile would be enough.
7 months ago
Maybe the Journey to Eternity Flip (I've personally had terrible luck with it lmao) for the Oversold Cemetery ? At five mana to activate the land ability, I always found I wanted to be doing other things for 5 mana where as the Oversold allows for a bit of regurgitation from your grave to hand for no mana and rewards you for putting things into the grave, which you are doing anyways.
Liliana allows for more "death for draw" but is a bit harder to place into the deck. She also becomes a target for other players, eating removal and taking some heat off things you are wanting to do by changing others focus.
Otherwise, this looks fun, again nice build.
7 months ago
Hey Gammon420, thanks for the interest in my decklist! I promise you, the aristocratic theme is very fun to play.
I actually have used the cauldron for many years in this decklist, but ultimately the card got cut from the 98. In the right setup - having a sacrifice outlet and something of ETB/LTB value - this card gives allot of value! When players threaten to wipe, this card becomes their most difficult obstacle - unless their playing exile or bounce... - , but the 5 mana can also make it a dead card in hand. It's not a matter of the cost itself, but when it needs to compete against other 5 mana slots like Kalonian Hydra or a Tendershoot Dryad, or even to cheaper options like the Luminous Broodmoth and Journey to Eternity Flip then the cauldron unfortunately is the sore loser.
It's a great suggestion however, and don't let my story discourage you on not using it. If interested, take a quick read in the "Acceleration (Our journey to turn three)" tab, as it shows how fast paced the already present pieces of the decklist can make the deck moving forward.
Have fun brewing your version!
10 months ago
Question if you mutate on Skullbriar, the Walking Grave and then equip Journey to Eternity Flip to it what happens with the mutated cards? I know if you flicker them they all come back as separate creatures. does the same happen with mutate ?
1 year ago
I think it is somewhat meta dependent & (subjective) as well. In my meta Sunforger isn't so much of an overperformer in the sense that everyone recognizes it as a high-performance threat right away & it is either promptly dealt with or runs away with the game. It doesn't really get that: what is that? who cares... oh shit what was that again? treatment in my playgroup.
Metroid_Hybrid I agree on Phyrexian Reclamation that one often does over-perform in ways that typically are ignored. Another card on that front seems to be Journey to Eternity Flip, people will sometimes cast a sweeper ignoring the death trigger on that & that instant recursion on a land is pretty aggressive. It may not be a definitive over-performer though as much as reclamation
1 year ago
For my build Beledros Witherbloom will be amazing (but I do polymorph into 7 cmc things with stuff like Divergent Transformations - not everyone is running a side-polymorph gig like me. Witch's Clinic will actually be a windmill-slap in land for me (& it sounds like you have one) - because, again, lifelink on thantis when she gets bigger per attacking creature is pretty great. IMO Shiny Impetus is ramp that forces aggression which I think is great... If anything I usually get 1 mana any color from it (usually more though) & also force a surprising amount of dmg - I find it to be more thematic in the deck than Cultivate . Clackbridge Troll is a large threat where either people tap him down & I'm happy with 3 life & a card, or someone is taking a good ding, which also makes me happy. Massacre Wurm has done work for me. Journey to Eternity Flip usually gets forgotten & recursion on a land has won me games. Calculating Lich is a pet card that I like. Rampage of the Clans is one of my favorite instant sweepers that converts the board into vanilla attackers (sounds bad) but there are plenty of times where I hit a point that I just want the field to have creatures... Also has won me the game with Purphuros, God of the Forge
1 year ago
Your curve is too high. Cut down on some fours and add some twos and threes. Consider significant ramp improvement. Take out Crystals and use multi color ramp/card draw spells. Consider enchantments over artifacts except for a few. Growth Spiral , Urban Evolution , Journey to Eternity Flip, and Manamorphose The mythos won’t play into your commander’s strategy.
I like where you are going with this, but Ramos is a tank. Use it wisely.